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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 15:59:18 +02:00

reformat: use auto on certain types

This commit is contained in:
jerrrrycho
2026-07-04 04:04:17 +02:00
parent a4c126b4ea
commit f61068ff89
53 changed files with 200 additions and 201 deletions

View File

@@ -549,7 +549,7 @@ std::unique_ptr<gl::program> opengl33_renderer::make_shader(std::string v, std::
{
gl::shader vert(v);
gl::shader frag(f);
gl::program *prog = new gl::program({vert, frag});
auto prog = new gl::program({vert, frag});
return std::unique_ptr<gl::program>(prog);
}
@@ -2145,7 +2145,7 @@ std::shared_ptr<gl::program> opengl33_renderer::Fetch_Shader(const std::string &
if (it == m_shaders.end())
{
gl::shader fragment("mat_" + name + ".frag");
gl::program *program = new gl::program({fragment, *m_vertex_shader.get()});
auto program = new gl::program({fragment, *m_vertex_shader.get()});
m_shaders.insert({name, std::shared_ptr<gl::program>(program)});
}
@@ -5314,7 +5314,7 @@ bool opengl33_renderer::Init_caps()
WriteLog("Supported extensions:");
for (int i = 0; i < extCount; i++)
{
const char *ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
auto ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
WriteLog(ext);
}
WriteLog("--------");