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fix(sleepers): the wing rails on the timbers as they're bent out: the rails of a track taken in their parts between the cuts at the crossings, as they're laid, a part going on over the gap at an obtuse crossing where its check rail lies; three rails or more close beside held by the fastening of two rails covering the most of them first, then those before and after it, one holding more rails than its seats not narrowed; a rail lying on the brace of a chair beside takes the brace away; a plate cut short at the fastening beside from where its narrowing left it
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@@ -217,6 +217,7 @@ public:
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std::vector<segment_data> m_paths; // source data for owned paths
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bool m_editorremoved { false };
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std::vector<TTrack *> m_crossings; // tracks whose rails cross the rails of this one, found when its geometry was made
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track_rails::rail_plan m_railplans[ 2 ][ 2 ]; // the cuts of its rails, by path and right side, as its geometry was made
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scene::basic_node *m_road { nullptr }; // road or road junction which generated this path. such path is one-way, and isn't saved nor edited on its own
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std::array<float, 3> m_routeweights { 0.f, 0.f, 0.f }; // odds of each route through a crossroads being picked by a driver, by the number of the route. all zero: even odds
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int iterate_stamp = 0;
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