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point light distance attenuation, partial unification of vbo/dl render paths

This commit is contained in:
tmj-fstate
2017-03-25 02:00:31 +01:00
parent df60a5230d
commit f8673a9f41
12 changed files with 562 additions and 569 deletions

View File

@@ -258,9 +258,9 @@ public:
#ifdef EU07_USE_OLD_RENDERCODE
void RenderDL();
void RenderAlphaDL();
#endif
void RenderVBO();
void RenderAlphaVBO();
#endif
// inline matrix4x4* GetMatrix() {return dMatrix;};
inline float4x4 * GetMatrix()
{