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point light distance attenuation, partial unification of vbo/dl render paths

This commit is contained in:
tmj-fstate
2017-03-25 02:00:31 +01:00
parent df60a5230d
commit f8673a9f41
12 changed files with 562 additions and 569 deletions

View File

@@ -180,7 +180,8 @@ private:
typedef std::vector<opengl_light> opengllight_array;
// methods
bool Init_caps();
bool
Init_caps();
// members
rendermode renderpass{ rendermode::color };