point light distance attenuation, partial unification of vbo/dl render paths

This commit is contained in:
tmj-fstate
2017-03-25 02:00:31 +01:00
parent df60a5230d
commit f8673a9f41
12 changed files with 562 additions and 569 deletions

View File

@@ -21,16 +21,16 @@ cStars::render() {
::glRotatef( -std::fmod( (float)Global::fTimeAngleDeg, 360.0f ), 0.0f, 1.0f, 0.0f ); // obrót dobowy osi OX
::glPointSize( 2.0f );
#ifdef EU07_USE_OLD_RENDERCODE
if( Global::bUseVBO ) {
m_stars.RaRender( 1.0, 0 );
}
else {
#ifdef EU07_USE_OLD_RENDERCODE
m_stars.Render( 1.0 );
#else
GfxRenderer.Render( &m_stars, nullptr, 1.0 );
#endif
}
#else
GfxRenderer.Render( &m_stars, nullptr, 1.0 );
#endif
::glPointSize( 3.0f );
::glPopMatrix();