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root scenegroup, map.manualswitchcontrol feature
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@@ -296,6 +296,8 @@ struct global_settings {
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glm::vec3 viewport_move;
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glm::mat3 viewport_rotate;
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bool map_manualswitchcontrol = false;;
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std::vector<std::pair<std::string, std::string>> network_servers;
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std::optional<std::pair<std::string, std::string>> network_client;
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float desync = 0.0f;
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