mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-24 04:19:18 +02:00
ai acceleration logic tweak, minor audio tweaks, minor bug fixes
This commit is contained in:
86
Driver.cpp
86
Driver.cpp
@@ -2194,6 +2194,14 @@ bool TController::CheckVehicles(TOrders user)
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p = p->Next(); // pojazd podłączony od tyłu (licząc od czoła)
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}
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if( ( user == Connect ) && ( true == main ) ) {
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// HACK: with additional vehicles in the consist ensure all linked vehicles are set to move in the same direction
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if( ( pVehicle->PrevC( coupling::control ) != nullptr )
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|| ( pVehicle->NextC( coupling::control ) != nullptr ) ) {
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sync_consist_reversers();
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}
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}
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if (AIControllFlag)
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{ // jeśli prowadzi komputer
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if( true == TestFlag( OrderCurrentGet(), Obey_train ) ) {
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@@ -2248,7 +2256,15 @@ bool TController::CheckVehicles(TOrders user)
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AutoRewident();
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// enable door locks
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mvOccupied->LockDoors( true );
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}
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// enable train heating
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// HACK: to account for su-45/-46 shortcomings diesel-powered engines only activate heating in cold conditions
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// TODO: take instead into account presence of converters in attached cars, once said presence is possible to specify
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mvControlling->HeatingAllow = (
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IsCargoTrain ? false :
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( ( mvControlling->EngineType == TEngineType::DieselElectric )
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|| ( mvControlling->EngineType == TEngineType::DieselEngine ) ) ? ( Global.AirTemperature < 10 ) :
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true );
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}
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}
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else { // gdy człowiek i gdy nastąpiło połącznie albo rozłączenie
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// Ra 2014-02: lepiej tu niż w pętli obsługującej komendy, bo tam się zmieni informacja o składzie
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@@ -2597,14 +2613,6 @@ bool TController::PrepareEngine()
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if( lookup != brakepositions.end() ) {
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BrakeLevelSet( lookup->second ); // GBH
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}
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// enable train heating
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// HACK: to account for su-45/-46 shortcomings diesel-powered engines only activate heating in cold conditions
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// TODO: take instead into account presence of converters in attached cars, once said presence is possible to specify
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mvControlling->HeatingAllow = (
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( ( mvControlling->EngineType == TEngineType::DieselElectric )
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|| ( mvControlling->EngineType == TEngineType::DieselEngine ) ) ?
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( Global.AirTemperature < 10 ) :
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true );
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}
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}
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else
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@@ -3208,19 +3216,20 @@ bool TController::IncSpeed()
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if (true == Ready)
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{
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bool max = (mvControlling->Vel > mvControlling->dizel_minVelfullengage)
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|| (mvControlling->SpeedCtrl && mvControlling->ScndCtrlPos > 0);
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|| (mvControlling->SpeedCtrl && mvControlling->ScndCtrlPos > 0);
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DizelPercentage = (max ? 100 : 1);
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}
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break;
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}
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else
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if( true == Ready ) {
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if( ( mvControlling->Vel > mvControlling->dizel_minVelfullengage )
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&& ( mvControlling->RList[ mvControlling->MainCtrlPos ].Mn > 0 ) ) {
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OK = mvControlling->IncMainCtrl( 1 );
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}
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if( mvControlling->RList[ mvControlling->MainCtrlPos ].Mn == 0 ) {
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OK = mvControlling->IncMainCtrl( 1 );
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else {
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if( true == Ready ) {
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if( ( mvControlling->Vel > mvControlling->dizel_minVelfullengage )
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&& ( mvControlling->RList[ mvControlling->MainCtrlPos ].Mn > 0 ) ) {
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OK = mvControlling->IncMainCtrl( 1 );
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}
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if( mvControlling->RList[ mvControlling->MainCtrlPos ].Mn == 0 ) {
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OK = mvControlling->IncMainCtrl( 1 );
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}
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}
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}
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if( false == mvControlling->Mains ) {
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@@ -4464,9 +4473,14 @@ TController::UpdateSituation(double dt) {
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if (bp < 0) bp = 0;
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if (Ready) {
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// bo jak coś nie odhamowane, to dalej nie ma co sprawdzać
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if( bp >= (
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vehicle->EngineType == TEngineType::ElectricSeriesMotor ? 0.4 : // motor relay activation threshold
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mvOccupied->Vel > 5.0 ? 0.5 : // a bit of leeway if already in motion
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0.4 ) ) {
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Ready = false;
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}
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if (bp >= 0.4) // wg UIC określone sztywno na 0.04
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{
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Ready = false; // nie gotowy
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// Ra: odluźnianie przeładowanych lokomotyw, ciągniętych na zimno - prowizorka...
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if (AIControllFlag) // skład jak dotąd był wyluzowany
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{
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@@ -6975,6 +6989,40 @@ void TController::ZeroDirection() {
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while( ( mvOccupied->ActiveDir < 0 ) && ( mvOccupied->DirectionForward() ) ) { ; }
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}
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void TController::sync_consist_reversers() {
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auto const currentdirection { mvOccupied->ActiveDir };
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auto const fastforward { (
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( mvOccupied->TrainType == dt_EZT )
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&& ( mvOccupied->EngineType != TEngineType::ElectricInductionMotor ) )
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&& ( mvOccupied->Imin == mvOccupied->IminHi ) };
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// move reverser all way in the opposite direction...
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for( auto idx = 0; idx < 3; ++idx ) {
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if( currentdirection >= 0 ) {
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mvOccupied->DirectionBackward();
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}
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else {
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mvOccupied->DirectionForward();
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}
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}
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// ...then restore original setting
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while( mvOccupied->ActiveDir != currentdirection ) {
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if( false == (
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currentdirection >= 0 ?
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mvOccupied->DirectionForward() :
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mvOccupied->DirectionBackward() ) ) {
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// sanity check for potential endless loop
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break;
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}
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}
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// potentially restore 'fast forward' setting
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if( ( currentdirection > 0 ) && ( true == fastforward ) ) {
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mvOccupied->DirectionForward();
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}
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}
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Mtable::TTrainParameters const &
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TController::TrainTimetable() const {
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return TrainParams;
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1
Driver.h
1
Driver.h
@@ -249,6 +249,7 @@ private:
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void DirectionForward(bool forward);
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void ZeroDirection();
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int OrderDirectionChange(int newdir, TMoverParameters *Vehicle);
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void sync_consist_reversers();
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void Lights(int head, int rear);
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std::string StopReasonText() const;
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double BrakeAccFactor() const;
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17
DynObj.cpp
17
DynObj.cpp
@@ -2719,9 +2719,8 @@ bool TDynamicObject::Update(double dt, double dt1)
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if( ts.R != 0.0 ) {
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// sin(0) results in division by zero
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// ts.R=fabs(0.5*MoverParameters->BDist/sin(ts.R*0.5));
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ts.R = -0.5 * MoverParameters->BDist / sin( ts.R * 0.5 );
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}
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}
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}
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}
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else
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@@ -5284,7 +5283,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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else if( token == "departuresignal:" ) {
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// pliki z sygnalem odjazdu
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sound_source soundtemplate { sound_placement::general, 25.f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::multipart, sound_parameters::range );
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soundtemplate.owner( this );
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for( auto &departuresignalsound : m_departuresignalsounds ) {
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@@ -5296,7 +5295,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "dooropen:" ) {
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sound_source soundtemplate { sound_placement::general, 25.f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -5308,7 +5307,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "doorclose:" ) {
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sound_source soundtemplate { sound_placement::general, 25.f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -5320,7 +5319,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "doorlock:" ) {
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sound_source soundtemplate { sound_placement::general, 12.5f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -5332,7 +5331,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "doorunlock:" ) {
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sound_source soundtemplate { sound_placement::general, 12.5f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -5344,7 +5343,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "doorstepopen:" ) {
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sound_source soundtemplate { sound_placement::general, 20.f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -5356,7 +5355,7 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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else if( token == "doorstepclose:" ) {
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sound_source soundtemplate { sound_placement::general, 20.f };
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sound_source soundtemplate { sound_placement::general };
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soundtemplate.deserialize( parser, sound_type::single );
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soundtemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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@@ -1543,7 +1543,7 @@ public:
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bool RunCommand( std::string Command, double CValue1, double CValue2, int const Couplertype = ctrain_controll );
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bool RunInternalCommand();
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void PutCommand(std::string NewCommand, double NewValue1, double NewValue2, const TLocation &NewLocation);
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bool CabActivisation(void);
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bool CabActivisation( bool const Force = false );
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bool CabDeactivisation( bool const Force = false );
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/*! funkcje zwiekszajace/zmniejszajace nastawniki*/
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@@ -2336,11 +2336,11 @@ bool TMoverParameters::DecScndCtrl(int CtrlSpeed)
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// Q: 20160710
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// załączenie rozrządu
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// *************************************************************************************************
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bool TMoverParameters::CabActivisation(void)
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bool TMoverParameters::CabActivisation( bool const Force )
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{
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bool OK = false;
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OK = (CabNo == 0); // numer kabiny, z której jest sterowanie
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OK = Force || (CabNo == 0); // numer kabiny, z której jest sterowanie
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if (OK)
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{
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CabNo = ActiveCab; // sterowanie jest z kabiny z obsadą
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@@ -4412,9 +4412,16 @@ void TMoverParameters::ComputeConstans(void)
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FrictConst1 += Cx * dragarea;
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}
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Curvature = abs(RunningShape.R); // zero oznacza nieskończony promień
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if (Curvature > 0.0)
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Curvature = 1.0 / Curvature;
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if( CategoryFlag & 1 ) {
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Curvature = (
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RunningShape.R == 0.0 ? // zero oznacza nieskończony promień
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0.0 :
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1.0 / std::abs( RunningShape.R ) );
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}
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else {
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// vehicles other than trains don't experience friction against the rail on curves
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Curvature = 0.0;
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}
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// opór składu na łuku (youBy): +(500*TrackW/R)*TotalMassxg*0.001 do FrictConst2s/d
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FrictConst2s = (TotalMassxg * ((500.0 * TrackW * Curvature) + 2.5 - HideModifier +
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2 * BearingF / dtrain_bearing)) *
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@@ -5082,7 +5089,7 @@ double TMoverParameters::TractionForce( double dt ) {
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switch( EngineType ) {
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case TEngineType::Dumb: {
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PosRatio = ( MainCtrlPos + ScndCtrlPos ) / ( MainCtrlPosNo + ScndCtrlPosNo + 0.01 );
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EnginePower = 1000.0 * Power * PosRatio;
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EnginePower = /*1000.0 **/ Power * PosRatio;
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break;
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}
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case TEngineType::DieselEngine: {
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@@ -5154,14 +5161,16 @@ double TMoverParameters::TractionForce( double dt ) {
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{
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if (Vel > 0.1)
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{
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Ft = Min0R(1000.0 * Power / abs(V), Ftmax) * PosRatio;
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Ft = std::min(1000.0 * Power / std::abs(V), Ftmax) * PosRatio;
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}
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else
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else {
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Ft = Ftmax * PosRatio;
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}
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Ft = Ft * DirAbsolute; // ActiveDir*CabNo;
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}
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else
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else {
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Ft = 0;
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}
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break;
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} // Dumb
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|
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@@ -19,10 +19,10 @@ void render_task::run() {
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// convert provided input to a python dictionary
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auto *input = PyDict_New();
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if( input == nullptr ) { goto exit; }
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for( auto const &datapair : m_input->floats ) { PyDict_SetItemString( input, datapair.first.c_str(), PyGetFloat( datapair.second ) ); }
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for( auto const &datapair : m_input->integers ) { PyDict_SetItemString( input, datapair.first.c_str(), PyGetInt( datapair.second ) ); }
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for( auto const &datapair : m_input->bools ) { PyDict_SetItemString( input, datapair.first.c_str(), PyGetBool( datapair.second ) ); }
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for( auto const &datapair : m_input->strings ) { PyDict_SetItemString( input, datapair.first.c_str(), PyGetString( datapair.second.c_str() ) ); }
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for( auto const &datapair : m_input->floats ) { auto *value{ PyGetFloat( datapair.second ) }; PyDict_SetItemString( input, datapair.first.c_str(), value ); Py_DECREF( value ); }
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for( auto const &datapair : m_input->integers ) { auto *value{ PyGetInt( datapair.second ) }; PyDict_SetItemString( input, datapair.first.c_str(), value ); Py_DECREF( value ); }
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for( auto const &datapair : m_input->bools ) { auto *value{ PyGetBool( datapair.second ) }; PyDict_SetItemString( input, datapair.first.c_str(), value ); }
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for( auto const &datapair : m_input->strings ) { auto *value{ PyGetString( datapair.second.c_str() ) }; PyDict_SetItemString( input, datapair.first.c_str(), value ); Py_DECREF( value ); }
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|
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// call the renderer
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auto *output { PyObject_CallMethod( m_renderer, "render", "O", input ) };
|
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|
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10
Train.cpp
10
Train.cpp
@@ -460,9 +460,9 @@ bool TTrain::Init(TDynamicObject *NewDynamicObject, bool e3d)
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fMainRelayTimer = 0; // Hunter, do k...y nędzy, ustawiaj wartości początkowe zmiennych!
|
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|
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iCabn = (
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mvOccupied->ActiveCab < 0 ? 0 :
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mvOccupied->ActiveCab > 0 ? 1 :
|
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2 );
|
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mvOccupied->ActiveCab < 0 ? 2 :
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0 );
|
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|
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{
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Global.CurrentMaxTextureSize = Global.iMaxCabTextureSize;
|
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@@ -474,6 +474,7 @@ bool TTrain::Init(TDynamicObject *NewDynamicObject, bool e3d)
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}
|
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|
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// Ra: taka proteza - przesłanie kierunku do członów connected
|
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/*
|
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if (mvControlled->ActiveDir > 0)
|
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{ // było do przodu
|
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mvControlled->DirectionBackward();
|
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@@ -484,6 +485,11 @@ bool TTrain::Init(TDynamicObject *NewDynamicObject, bool e3d)
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mvControlled->DirectionForward();
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mvControlled->DirectionBackward();
|
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}
|
||||
*/
|
||||
if( false == DynamicObject->Mechanik->AIControllFlag ) {
|
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DynamicObject->Mechanik->sync_consist_reversers();
|
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}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
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@@ -292,6 +292,7 @@ openal_renderer::init() {
|
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return false;
|
||||
}
|
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::alDistanceModel( AL_INVERSE_DISTANCE_CLAMPED );
|
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::alDopplerFactor( 0.25f );
|
||||
// all done
|
||||
m_ready = true;
|
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return true;
|
||||
@@ -345,20 +346,11 @@ openal_renderer::update( double const Deltatime ) {
|
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glm::vec3() );
|
||||
*/
|
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auto cameramove{ glm::dvec3{ Global.pCamera.Pos - m_camerapos} };
|
||||
m_camerapos = Global.pCamera.Pos;
|
||||
// intercept sudden user-induced camera jumps...
|
||||
// ...from free fly mode change
|
||||
if( m_freeflymode != FreeFlyModeFlag ) {
|
||||
m_freeflymode = FreeFlyModeFlag;
|
||||
if( true == m_freeflymode ) {
|
||||
// cache last precipitation vector in the cab
|
||||
m_cabcameramove = m_cameramove;
|
||||
// don't carry previous precipitation vector to a new unrelated location
|
||||
m_cameramove = glm::dvec3{ 0.0 };
|
||||
}
|
||||
else {
|
||||
// restore last cached precipitation vector
|
||||
m_cameramove = m_cabcameramove;
|
||||
}
|
||||
cameramove = glm::dvec3{ 0.0 };
|
||||
}
|
||||
// ...from jump between cab and window/mirror view
|
||||
|
||||
@@ -152,8 +152,6 @@ private:
|
||||
*/
|
||||
glm::vec3 m_listenervelocity;
|
||||
glm::dvec3 m_camerapos{ 0.0 };
|
||||
glm::dvec3 m_cameramove{ 0.0 };
|
||||
glm::dvec3 m_cabcameramove{ 0.0 };
|
||||
bool m_freeflymode{ true };
|
||||
bool m_windowopen{ true };
|
||||
int m_activecab{ 0 };
|
||||
|
||||
@@ -791,8 +791,9 @@ driver_mode::OnKeyDown(int cKey) {
|
||||
}
|
||||
simulation::Train->Dynamic()->Mechanik->TakeControl( false, true );
|
||||
if( true == simulation::Train->Dynamic()->Mechanik->primary() ) {
|
||||
simulation::Train->Dynamic()->MoverParameters->CabDeactivisation( true ); // potentially left active
|
||||
simulation::Train->Dynamic()->MoverParameters->CabActivisation();
|
||||
simulation::Train->Occupied()->CabDeactivisation( true ); // potentially left active
|
||||
// simulation::Train->Occupied()->ActiveCab = simulation::Train->Occupied()->CabNo;
|
||||
simulation::Train->Occupied()->CabActivisation();
|
||||
}
|
||||
InOutKey(); // do kabiny
|
||||
}
|
||||
@@ -1168,7 +1169,8 @@ driver_mode::ChangeDynamic() {
|
||||
if( false == driver->AIControllFlag ) // tylko jeśli ręcznie prowadzony
|
||||
{
|
||||
occupied->LimPipePress = occupied->PipePress;
|
||||
occupied->CabActivisation(); // załączenie rozrządu (wirtualne kabiny)
|
||||
occupied->ActiveCab = occupied->CabNo;
|
||||
occupied->CabActivisation( true ); // załączenie rozrządu (wirtualne kabiny)
|
||||
vehicle->MechInside = true;
|
||||
vehicle->Controller = Humandriver;
|
||||
}
|
||||
|
||||
@@ -2789,9 +2789,8 @@ void opengl33_renderer::Render(TTrack *Track)
|
||||
// single path pieces are rendererd in pick scenery mode only
|
||||
case rendermode::pickscenery:
|
||||
{
|
||||
m_picksceneryitems.emplace_back(Track);
|
||||
model_ubs.param[0] = glm::vec4(pick_color(m_picksceneryitems.size() + 1), 1.0f);
|
||||
m_pick_shader->bind();
|
||||
m_pick_shader->bind();
|
||||
m_picksceneryitems.emplace_back( Track );
|
||||
|
||||
draw(std::begin(Track->Geometry1), std::end(Track->Geometry1));
|
||||
draw(std::begin(Track->Geometry2), std::end(Track->Geometry2));
|
||||
|
||||
@@ -886,7 +886,12 @@ sound_source::update_counter( sound_handle const Sound, int const Value ) {
|
||||
ui::Transcripts.Add( buffer.caption );
|
||||
}
|
||||
}
|
||||
assert( sound( Sound ).playing >= 0 );
|
||||
// assert( sound( Sound ).playing >= 0 );
|
||||
if( sound( Sound ).playing < 0 ) {
|
||||
// HACK: counter can occassionally go into negative values
|
||||
// TODO: investigate and fix
|
||||
sound( Sound ).playing = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
Reference in New Issue
Block a user