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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 12:29:18 +02:00
maj00r
2026-06-27 19:45:02 +02:00
parent b46a1d8cbf
commit fe7bd5df8c
9 changed files with 424 additions and 323 deletions

View File

@@ -972,8 +972,10 @@ CODE
#endif
#include "imgui_internal.h"
#include <cstring>
#include <ctype.h> // toupper
#include <stdio.h> // vsnprintf, sscanf, printf
#include <string_view>
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
#include <stddef.h> // intptr_t
#else
@@ -1347,11 +1349,18 @@ int ImStrnicmp(const char* str1, const char* str2, size_t count)
void ImStrncpy(char* dst, const char* src, size_t count)
{
if (count < 1)
return;
if (count > 1)
strncpy(dst, src, count - 1);
dst[count - 1] = 0;
if (count == 0)
{
return;
}
auto src_len = std::string_view(src).size();
auto copy_len = src_len < count - 1
? src_len
: count - 1;
std::memcpy(dst, src, copy_len);
dst[copy_len] = '\0';
}
char* ImStrdup(const char* str)
@@ -1363,22 +1372,38 @@ char* ImStrdup(const char* str)
char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* src)
{
size_t dst_buf_size = p_dst_size ? *p_dst_size : strlen(dst) + 1;
size_t src_size = strlen(src) + 1;
if (dst_buf_size < src_size)
{
IM_FREE(dst);
dst = (char*)IM_ALLOC(src_size);
if (p_dst_size)
*p_dst_size = src_size;
}
return (char*)memcpy(dst, (const void*)src, src_size);
if (!src) {
return dst;
}
size_t src_size = strlen(src) + 1;
size_t dst_size = 0;
if (dst) {
dst_size = p_dst_size ? *p_dst_size : strlen(dst) + 1;
}
if (!dst || dst_size < src_size) {
if (dst) {
IM_FREE(dst);
}
dst = static_cast<char *>(IM_ALLOC(src_size));
if (p_dst_size) {
*p_dst_size = src_size;
}
}
return static_cast<char *>(memcpy(dst, src, src_size));
}
const char* ImStrchrRange(const char* str, const char* str_end, char c)
{
const char* p = (const char*)memchr(str, (int)c, str_end - str);
return p;
if (!str || !str_end || str >= str_end) {
return nullptr;
}
const auto len = static_cast<size_t>(str_end - str);
return static_cast<const char*>(std::memchr(str, c, len));
}
int ImStrlenW(const ImWchar* str)
@@ -1405,8 +1430,16 @@ const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin)
const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end)
{
if (!needle_end)
needle_end = needle + strlen(needle);
if (!needle)
{
return nullptr;
}
std::string_view needle_view(needle);
if (!needle_end)
{
needle_end = needle + needle_view.size();
}
const char un0 = (char)toupper(*needle);
while ((!haystack_end && *haystack) || (haystack_end && haystack < haystack_end))
@@ -2107,25 +2140,26 @@ void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector<ImGuiTextRa
void ImGuiTextFilter::Build()
{
Filters.resize(0);
ImGuiTextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
input_range.split(',', &Filters);
Filters.resize(0);
CountGrep = 0;
for (int i = 0; i != Filters.Size; i++)
{
ImGuiTextRange& f = Filters[i];
while (f.b < f.e && ImCharIsBlankA(f.b[0]))
f.b++;
while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
f.e--;
if (f.empty())
continue;
if (Filters[i].b[0] != '-')
CountGrep += 1;
}
const std::string_view input_view(InputBuf);
ImGuiTextRange input_range(input_view.data(), input_view.data() + input_view.size());
input_range.split(',', &Filters);
CountGrep = 0;
for (int i = 0; i < Filters.Size; i++)
{
ImGuiTextRange& f = Filters[i];
while (f.b < f.e && ImCharIsBlankA(f.b[0]))
f.b++;
while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
f.e--;
if (f.empty())
continue;
if (f.b[0] != '-')
CountGrep++;
}
}
bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
{
if (Filters.empty())
@@ -2178,20 +2212,32 @@ char ImGuiTextBuffer::EmptyString[1] = { 0 };
void ImGuiTextBuffer::append(const char* str, const char* str_end)
{
int len = str_end ? (int)(str_end - str) : (int)strlen(str);
if (!str)
{
return;
}
// Add zero-terminator the first time
const int write_off = (Buf.Size != 0) ? Buf.Size : 1;
const int needed_sz = write_off + len;
if (write_off + len >= Buf.Capacity)
{
int new_capacity = Buf.Capacity * 2;
Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity);
}
const std::string_view sv(str, str_end
? static_cast<size_t>(str_end - str)
: std::char_traits<char>::length(str));
Buf.resize(needed_sz);
memcpy(&Buf[write_off - 1], str, (size_t)len);
Buf[write_off - 1 + len] = 0;
if (sv.empty())
{
return;
}
const auto write_off = Buf.empty()
? 1
: static_cast<size_t>(Buf.Size);
const auto needed_sz = write_off + sv.size();
if (needed_sz >= static_cast<size_t>(Buf.Capacity)) {
Buf.reserve(static_cast<int>(std::max(needed_sz, static_cast<size_t>(Buf.Capacity * 2))));
}
Buf.resize(static_cast<int>(needed_sz));
std::memcpy(Buf.Data + write_off - 1, sv.data(), sv.size());
Buf[write_off - 1 + sv.size()] = '\0';
}
void ImGuiTextBuffer::appendf(const char* fmt, ...)
@@ -2385,44 +2431,50 @@ const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end)
// RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
// Hide anything after a '##' string
const char* text_display_end;
if (hide_text_after_hash)
{
text_display_end = FindRenderedTextEnd(text, text_end);
}
else
{
if (!text_end)
text_end = text + strlen(text); // FIXME-OPT
text_display_end = text_end;
}
// Hide anything after a '##' string
const char* text_display_end;
if (hide_text_after_hash)
{
text_display_end = FindRenderedTextEnd(text, text_end);
}
else
{
if (!text_end)
{
text_end = text + std::string_view(text).size();
}
text_display_end = text_end;
}
if (text != text_display_end)
{
window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end);
if (g.LogEnabled)
LogRenderedText(&pos, text, text_display_end);
}
if (text != text_display_end)
{
window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end);
if (g.LogEnabled)
LogRenderedText(&pos, text, text_display_end);
}
}
void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (!text_end)
text_end = text + strlen(text); // FIXME-OPT
if (!text_end)
{
text_end = text + std::string_view(text).size();
}
if (text != text_end)
{
window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width);
if (g.LogEnabled)
LogRenderedText(&pos, text, text_end);
}
if (text != text_end)
{
window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width);
if (g.LogEnabled)
{
LogRenderedText(&pos, text, text_end);
}
}
}
// Default clip_rect uses (pos_min,pos_max)
@@ -2682,7 +2734,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
WindowPadding = ImVec2(0.0f, 0.0f);
WindowRounding = 0.0f;
WindowBorderSize = 0.0f;
NameBufLen = (int)strlen(name) + 1;
NameBufLen = static_cast<int>(std::string_view(name).size()) + 1;
MoveId = GetID("#MOVE");
ChildId = 0;
Scroll = ImVec2(0.0f, 0.0f);
@@ -9446,16 +9498,18 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
// For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter).
// For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy..
if (ini_size == 0)
ini_size = strlen(ini_data);
char* buf = (char*)IM_ALLOC(ini_size + 1);
{
ini_size = std::string_view(ini_data).size();
}
char* buf = static_cast<char *>(IM_ALLOC(ini_size + 1));
char* buf_end = buf + ini_size;
memcpy(buf, ini_data, ini_size);
buf[ini_size] = 0;
void* entry_data = NULL;
ImGuiSettingsHandler* entry_handler = NULL;
void* entry_data = nullptr;
ImGuiSettingsHandler* entry_handler = nullptr;
char* line_end = NULL;
char* line_end = nullptr;
for (char* line = buf; line < buf_end; line = line_end + 1)
{
// Skip new lines markers, then find end of the line
@@ -9474,7 +9528,7 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
const char* name_end = line_end - 1;
const char* type_start = line + 1;
char* type_end = (char*)(intptr_t)ImStrchrRange(type_start, name_end, ']');
const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL;
const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : nullptr;
if (!type_end || !name_start)
{
name_start = type_start; // Import legacy entries that have no type
@@ -9486,9 +9540,9 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
name_start++; // Skip second '['
}
entry_handler = FindSettingsHandler(type_start);
entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : NULL;
entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : nullptr;
}
else if (entry_handler != NULL && entry_data != NULL)
else if (entry_handler != nullptr && entry_data != nullptr)
{
// Let type handler parse the line
entry_handler->ReadLineFn(&g, entry_handler, entry_data, line);

View File

@@ -33,6 +33,7 @@ Index of this file:
#include "imgui_internal.h"
#include <stdio.h> // vsnprintf, sscanf, printf
#include <string_view>
#if !defined(alloca)
#if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__) || defined(__SWITCH__)
#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
@@ -1105,13 +1106,13 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos,
if ((col & IM_COL32_A_MASK) == 0)
return;
if (text_end == NULL)
text_end = text_begin + strlen(text_begin);
if (text_end == nullptr)
text_end = text_begin + std::string_view(text_begin).size();;
if (text_begin == text_end)
return;
// Pull default font/size from the shared ImDrawListSharedData instance
if (font == NULL)
if (font == nullptr)
font = _Data->Font;
if (font_size == 0.0f)
font_size = _Data->FontSize;
@@ -1715,12 +1716,13 @@ ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_d
ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges)
{
int compressed_ttf_size = (((int)strlen(compressed_ttf_data_base85) + 4) / 5) * 4;
void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size);
Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf);
ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
IM_FREE(compressed_ttf);
return font;
const size_t len = std::string_view(compressed_ttf_data_base85).size();
const int compressed_ttf_size = (static_cast<int>(len) + 4) / 5 * 4;
void* compressed_ttf = IM_ALLOC(static_cast<size_t>(compressed_ttf_size));
Decode85(reinterpret_cast<const unsigned char*>(compressed_ttf_data_base85), static_cast<unsigned char*>(compressed_ttf));
ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
IM_FREE(compressed_ttf);
return font;
}
int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
@@ -2735,7 +2737,9 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining) const
{
if (!text_end)
text_end = text_begin + strlen(text_begin); // FIXME-OPT: Need to avoid this.
{
text_end = text_begin + std::string_view(text_begin).size();
}
const float line_height = size;
const float scale = size / FontSize;
@@ -2744,7 +2748,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
float line_width = 0.0f;
const bool word_wrap_enabled = (wrap_width > 0.0f);
const char* word_wrap_eol = NULL;
const char* word_wrap_eol = nullptr;
const char* s = text_begin;
while (s < text_end)
@@ -2765,7 +2769,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
text_size.x = line_width;
text_size.y += line_height;
line_width = 0.0f;
word_wrap_eol = NULL;
word_wrap_eol = nullptr;
// Wrapping skips upcoming blanks
while (s < text_end)
@@ -2779,7 +2783,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
// Decode and advance source
const char* prev_s = s;
unsigned int c = (unsigned int)*s;
auto c = static_cast<unsigned int>(*s);
if (c < 0x80)
{
s += 1;
@@ -2839,15 +2843,16 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
}
}
void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
{
if (!text_end)
text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
{
text_end = text_begin + std::string_view(text_begin).size();
}
// Align to be pixel perfect
pos.x = (float)(int)pos.x + DisplayOffset.x;
pos.y = (float)(int)pos.y + DisplayOffset.y;
pos.x = static_cast<float>(static_cast<int>(pos.x)) + DisplayOffset.x;
pos.y = static_cast<float>(static_cast<int>(pos.y)) + DisplayOffset.y;
float x = pos.x;
float y = pos.y;
if (y > clip_rect.w)
@@ -2856,7 +2861,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
const float scale = size / FontSize;
const float line_height = FontSize * scale;
const bool word_wrap_enabled = (wrap_width > 0.0f);
const char* word_wrap_eol = NULL;
const char* word_wrap_eol = nullptr;
// Fast-forward to first visible line
const char* s = text_begin;
@@ -2876,7 +2881,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
float y_end = y;
while (y_end < clip_rect.w && s_end < text_end)
{
s_end = (const char*)memchr(s_end, '\n', text_end - s_end);
s_end = static_cast<const char *>(memchr(s_end, '\n', text_end - s_end));
s_end = s_end ? s_end + 1 : text_end;
y_end += line_height;
}
@@ -2886,8 +2891,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
return;
// Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
const int vtx_count_max = (int)(text_end - s) * 4;
const int idx_count_max = (int)(text_end - s) * 6;
const int vtx_count_max = static_cast<int>(text_end - s) * 4;
const int idx_count_max = static_cast<int>(text_end - s) * 6;
const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
draw_list->PrimReserve(idx_count_max, vtx_count_max);
@@ -2911,7 +2916,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
{
x = pos.x;
y += line_height;
word_wrap_eol = NULL;
word_wrap_eol = nullptr;
// Wrapping skips upcoming blanks
while (s < text_end)
@@ -2924,7 +2929,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
}
// Decode and advance source
unsigned int c = (unsigned int)*s;
auto c = static_cast<unsigned int>(*s);
if (c < 0x80)
{
s += 1;
@@ -2951,7 +2956,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
}
float char_width = 0.0f;
if (const ImFontGlyph* glyph = FindGlyph((ImWchar)c))
if (const ImFontGlyph* glyph = FindGlyph(static_cast<ImWchar>(c)))
{
char_width = glyph->AdvanceX * scale;
@@ -3003,8 +3008,12 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
// We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
{
idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx+1); idx_write[2] = (ImDrawIdx)(vtx_current_idx+2);
idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx+2); idx_write[5] = (ImDrawIdx)(vtx_current_idx+3);
idx_write[0] = static_cast<ImDrawIdx>(vtx_current_idx);
idx_write[1] = static_cast<ImDrawIdx>(vtx_current_idx + 1);
idx_write[2] = static_cast<ImDrawIdx>(vtx_current_idx + 2);
idx_write[3] = static_cast<ImDrawIdx>(vtx_current_idx);
idx_write[4] = static_cast<ImDrawIdx>(vtx_current_idx + 2);
idx_write[5] = static_cast<ImDrawIdx>(vtx_current_idx + 3);
vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
@@ -3021,8 +3030,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
}
// Give back unused vertices
draw_list->VtxBuffer.resize((int)(vtx_write - draw_list->VtxBuffer.Data));
draw_list->IdxBuffer.resize((int)(idx_write - draw_list->IdxBuffer.Data));
draw_list->VtxBuffer.resize(static_cast<int>(vtx_write - draw_list->VtxBuffer.Data));
draw_list->IdxBuffer.resize(static_cast<int>(idx_write - draw_list->IdxBuffer.Data));
draw_list->CmdBuffer[draw_list->CmdBuffer.Size-1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size);
draw_list->_VtxWritePtr = vtx_write;
draw_list->_IdxWritePtr = idx_write;

View File

@@ -84,41 +84,38 @@ static unsigned int g_VboHandle = 0, g_ElementsHandle = 0;
static int IMGUI_IMPL_OPENGL_HAS_DRAW_WITH_BASE_VERTEX = 0;
// Functions
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
{
// Setup back-end capabilities flags
ImGuiIO& io = ImGui::GetIO();
io.BackendRendererName = "imgui_impl_opengl3";
ImGuiIO& io = ImGui::GetIO();
io.BackendRendererName = "imgui_impl_opengl3";
if (GLAD_GL_VERSION_3_3 || GLAD_GL_ES_VERSION_3_2)
IMGUI_IMPL_OPENGL_HAS_DRAW_WITH_BASE_VERTEX = 1;
if (GLAD_GL_VERSION_3_3 || GLAD_GL_ES_VERSION_3_2)
IMGUI_IMPL_OPENGL_HAS_DRAW_WITH_BASE_VERTEX = 1;
#if IMGUI_IMPL_OPENGL_HAS_DRAW_WITH_BASE_VERTEX
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
#endif
// Store GLSL version string so we can refer to it later in case we recreate shaders. Note: GLSL version is NOT the same as GL version. Leave this to NULL if unsure.
#if defined(IMGUI_IMPL_OPENGL_ES2)
if (glsl_version == NULL)
glsl_version = "#version 100";
if (!glsl_version) glsl_version = "#version 100";
#elif defined(IMGUI_IMPL_OPENGL_ES3)
if (glsl_version == NULL)
glsl_version = "#version 300 es";
if (!glsl_version) glsl_version = "#version 300 es";
#else
if (glsl_version == NULL)
glsl_version = "#version 130";
if (!glsl_version) glsl_version = "#version 130";
#endif
IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(g_GlslVersionString));
strcpy(g_GlslVersionString, glsl_version);
strcat(g_GlslVersionString, "\n");
// Make a dummy GL call (we don't actually need the result)
// IF YOU GET A CRASH HERE: it probably means that you haven't initialized the OpenGL function loader used by this code.
// Desktop OpenGL 3/4 need a function loader. See the IMGUI_IMPL_OPENGL_LOADER_xxx explanation above.
GLint current_texture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_texture);
const std::string_view v(glsl_version);
const size_t len = v.size();
return true;
IM_ASSERT(len + 2 < IM_ARRAYSIZE(g_GlslVersionString));
std::memcpy(g_GlslVersionString, v.data(), len);
g_GlslVersionString[len] = '\n';
g_GlslVersionString[len + 1] = '\0';
GLint current_texture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_texture);
return true;
}
void ImGui_ImplOpenGL3_Shutdown()

View File

@@ -28,6 +28,7 @@ Index of this file:
*/
#include <string_view>
#ifdef DBG_NEW
#undef new
#endif
@@ -143,8 +144,7 @@ void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
IM_ASSERT(text != NULL);
const char* text_begin = text;
if (text_end == NULL)
text_end = text + strlen(text); // FIXME-OPT
text_end = text + std::string_view(text).size();
const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
const float wrap_pos_x = window->DC.TextWrapPos;
const bool wrap_enabled = (wrap_pos_x >= 0.0f);
@@ -1550,7 +1550,7 @@ static bool Items_SingleStringGetter(void* data, int idx, const char** out_text)
{
if (idx == items_count)
break;
p += strlen(p) + 1;
p += std::string_view(p).size() + 1;
items_count++;
}
if (!*p)
@@ -1615,7 +1615,7 @@ bool ImGui::Combo(const char* label, int* current_item, const char* items_separa
const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open
while (*p)
{
p += strlen(p) + 1;
p += std::string_view(p).size() + 1;
items_count++;
}
bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
@@ -3285,7 +3285,9 @@ void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end)
{
const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text);
const int new_text_len = new_text_end
? static_cast<int>(new_text_end - new_text)
: static_cast<int>(std::string_view(new_text).size());
if (new_text_len + BufTextLen >= BufSize)
{
if (!is_resizable)
@@ -3470,7 +3472,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Take a copy of the initial buffer value (both in original UTF-8 format and converted to wchar)
// From the moment we focused we are ignoring the content of 'buf' (unless we are in read-only mode)
const int buf_len = (int)strlen(buf);
const int buf_len = static_cast<int>(std::string_view(buf).size());
state->InitialTextA.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string.
memcpy(state->InitialTextA.Data, buf, buf_len + 1);
@@ -3738,7 +3740,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (const char* clipboard = GetClipboardText())
{
// Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard);
const int clipboard_len = static_cast<int>(std::string_view(clipboard).size());
ImWchar* clipboard_filtered = (ImWchar*)IM_ALLOC((clipboard_len+1) * sizeof(ImWchar));
int clipboard_filtered_len = 0;
for (const char* s = clipboard; *s; )
@@ -3855,7 +3857,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (callback_data.SelectionEnd != utf8_selection_end) { state->Stb.select_end = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd); }
if (callback_data.BufDirty)
{
IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
IM_ASSERT(callback_data.BufTextLen == static_cast<int>(std::string_view(callback_data.Buf).size())); // You need to maintain BufTextLen if you change the text!
if (callback_data.BufTextLen > backup_current_text_length && is_resizable)
state->TextW.resize(state->TextW.Size + (callback_data.BufTextLen - backup_current_text_length));
state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, callback_data.Buf, NULL);
@@ -3928,7 +3930,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (is_displaying_hint)
{
buf_display = hint;
buf_display_end = hint + strlen(hint);
buf_display_end = hint + std::string_view(hint).size();
}
// Render text. We currently only render selection when the widget is active or while scrolling.
@@ -4098,7 +4100,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
else if (!is_displaying_hint && g.ActiveId == id)
buf_display_end = buf_display + state->CurLenA;
else if (!is_displaying_hint)
buf_display_end = buf_display + strlen(buf_display);
buf_display_end = buf_display + std::string_view(buf_display).size();
if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
{
@@ -6924,7 +6926,7 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
// Append name with zero-terminator
tab->NameOffset = tab_bar->TabsNames.size();
tab_bar->TabsNames.append(label, label + strlen(label) + 1);
tab_bar->TabsNames.append(label, label + std::string_view(label).size() + 1);
// If we are not reorderable, always reset offset based on submission order.
// (We already handled layout and sizing using the previous known order, but sizing is not affected by order!)