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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 07:29:20 +02:00
Commit Graph

19 Commits

Author SHA1 Message Date
maj00r
b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00
maj00r
ce5ee288ff fix the clang CI build
Every module unit now includes the standard headers it uses. Declarations
reaching a unit only through an imported module's global module fragment
are reachable but not visible, so ADL misses the free operators older
libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++
13), where gl/vao.cpp could not compare vector iterators.

Also drops a stale editor/editorSettings.hpp from the MSVC source list,
which broke the Windows configure step, silences the deliberate
include-in-purview warning in the glm wrapper, and removes GCC support:
clang or MSVC only.
2026-09-09 22:52:28 +02:00
maj00r
3f7960aad5 pch migration to modules [wip] 2026-09-09 20:35:26 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
jerrrrycho
bf147dd155 refactor: replace null with nullptr 2026-06-29 02:48:25 +02:00
2677ef547b Fix anim true behavior 2026-05-10 13:27:57 +02:00
3419666070 scale/endscale/localscale per node model 2026-05-10 13:12:49 +02:00
b7283d8fb9 Instanced object grouping 2026-05-07 12:13:47 +02:00
docentYT
d1f16411a1 Replace clamp with std::clamp 2026-05-01 22:14:29 +02:00
docentYT
ec1dfae953 Replace starts_with and ends_with with string class methods 2026-05-01 17:31:11 +02:00
docentYT
ca839652bf Use the sq function to force constexpr expressions for numeric literals and enhance readability 2026-04-28 13:23:14 +02:00
docentYT
623c4f827e Remove not needed casts, variables and switch from double precission to float precission for some angle vectors 2026-04-28 00:51:17 +02:00
docentYT
7d561f8443 use glm::length2 instead of glm::dot for squared length 2026-04-27 23:13:12 +02:00
docentYT
b712ca4d68 lengthSquared should be changed to glm::dot, not glm::length 2026-04-27 00:41:45 +02:00
docentYT
9fef303ec0 use glm instead of Math3D in AnimModel 2026-04-26 23:14:07 +02:00
jakubg1
d13c27a7eb Improve the light blinking algorithm
- Fixed phase shift when the light is specified as a negative value.
  - This fixes railroad crossing lights!!!
- Improved light transition times to make them even more realistic.
- Simplified the overall code.
2026-04-01 16:09:44 +02:00
jerrrrycho
9f43dca48b refactor: create paths namespace instead of global variables 2026-03-15 11:55:30 +01:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00