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c48c58776a
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Vulkan: parity with GL (P1–P7), shared GPU culling records (N6c), threaded command recording and render thread (M1, M4)
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2026-10-25 03:06:01 +01:00 |
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9b7d02e5fb
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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)
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2026-10-24 20:10:24 +02:00 |
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ffe77be754
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Cull the instances of the shadow maps of headlights and lamps on the GPU
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2026-10-18 23:14:08 +02:00 |
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d509775269
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Cast shadows of vehicle headlights from the scene in their beam in the GL 4.6 renderer
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2026-10-16 14:13:36 +02:00 |
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2f0a06b98e
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Cast shadows of scenery lamps from the scenery, nearby vehicles and the cab in the GL 4.6 renderer
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2026-10-16 11:32:45 +02:00 |
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06d7b9e9f0
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Cast shadows of the cab lamp from the cab in the GL 4.6 renderer
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2026-10-16 02:43:27 +02:00 |
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