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bd589f272d
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feat(vulkan): vulkan 1.4 core with the user interface and the launcher, shaders split into ogl46/vk14 with SPIR-V binaries loaded first
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2026-10-24 05:47:11 +02:00 |
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1730f400ad
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Let the base and the top of every cloud stand a little off those of its layer
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2026-10-17 19:43:18 +02:00 |
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1eeb5013cb
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Light the volumetric clouds by the sun three times as brightly
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2026-10-17 19:03:46 +02:00 |
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1152791e8c
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Space the steps towards the sun of the clouds geometrically and follow more orders of scattering
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2026-10-17 19:01:39 +02:00 |
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dd89aa5396
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Fray the edges of the volumetric clouds with a finer noise and let their billows shade one another
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2026-10-17 17:57:25 +02:00 |
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22bf015939
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Shade the volumetric clouds by the cloud over each point, not by the density at it
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2026-10-17 17:24:51 +02:00 |
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8b929fc1da
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Give the volumetric clouds lumps, sky and ground light and a fog colour by the angle from the sun
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2026-10-16 22:25:11 +02:00 |
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2be85410ce
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Draw volumetric clouds, their shadows, a volumetric fog and catalogue stars from a new weather system in the GL 4.6 renderer
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2026-10-16 21:44:47 +02:00 |
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