maj00r
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a24f9fae3f
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feat(render): ground truth ambient occlusion darkens creases, recesses and the space under desks and frames, computed at half resolution from the reversed depth buffer with a depth-aware blur and multiplied into the image before motion blur, so it works with the default settings; thin parts in front of a surface, such as a steering wheel, shade it only from close by, and gfx.postfx.gtao.enabled, radius, intensity, directions and steps set it from the ini
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2026-10-14 22:10:55 +02:00 |
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milek7
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d5ce1d57e7
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motion blur
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2018-07-23 01:22:36 +02:00 |
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milek7
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ee16821509
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material changes, shader params, texture binding changes, more changes, ...
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2018-07-18 21:53:12 +02:00 |
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milek7
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794093dad4
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work
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2018-07-15 00:46:54 +02:00 |
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milek7
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0acf2da5c1
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multisampling
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2018-07-13 00:32:25 +02:00 |
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milek7
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e53b4fba26
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work
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2018-07-11 12:16:46 +02:00 |
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