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791d5d052c
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feat(editor): fields of work in a row of their own over the toolbar (surroundings, tracks, roads, terrain), twice as high, with bigger bold text, and the tools of the one chosen in the toolbar under it: the edit modes of the node bank, the track tools in groups with the vehicle and the structure gauge, the road tools with what the place tool puts, the terrain tools (sculpt, smooth, chunks, orthophoto); the tool options window keeps the settings of the tool; the node bank shows a big preview of the entry pointed at for a moment, with its model and skin; the green colours by default again; Polish translation
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2026-10-09 00:42:17 +02:00 |
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f184ce7a6a
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feat(editor): colours of the editor: amber accents on grey panels as in the design of the layout, the rest of the simulator stays green (colours of the ui chosen by the ui of the mode drawn; Editor Settings > General, kept in eu07_editor.ini), docking preview in the accent colour in both; keys 1-5 choose the edit modes in the order of the toolbar, shown in its tooltips; Mode windows merged into Windows: the windows of the editor, model sets among them, window layout reset and unpinning of the docks; Polish translation
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2026-10-09 00:15:14 +02:00 |
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9b0e88db7a
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feat(editor): node bank shows the entries as cards with the previews of their models (Previews, size of the cards 48-256 px, kept in eu07_editor.ini), in the groups and with the search as the list; images found by the names the preview generator gives them, worked out by the same code now (editor/editorPreviews: path of the model and skin, numbers of entries with the same ones in the order of nodebank.txt), read and scaled down in a thread of their own, uploaded a few in a frame, at most 512 kept, read anew on Reload node bank; images of the user interface made by the gl renderers (Create_Image/Release_Image of the imgui renderer, srgb in the modern one); Polish translation
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2026-10-08 23:55:56 +02:00 |
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maj00r
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b02fe0ac2b
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feat(editor): Signals mode of the Tracks window (H): semaphores, block, warning, shunting, stop, substitute signals and repeaters placed by the track from the templates of the scenery, described by //$e signal: (kind, mount, lamps, lean, the event the train reads them by) which tools/editor/signal_headers.py writes into them; a click by a track puts the signal on that side 2.25 m from the axis at the rail heads, facing the trains which have it on their right, a drag along turns it to the trains going the way of the drag; its (p1)_sem_info goes to event1 or event2 of the path, warning signals and repeaters, which the train doesn't read, get none; a head leaning away from the track swapped for its counterpart; the plate named like the signal; signals dragged along the track with their event, removed with it, renamed in the node properties with it, each a single step of the undo history; Polish translation
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2026-10-08 03:12:16 +02:00 |
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maj00r
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ee3833fdba
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feat(editor): platform edge put 1.725, 1.675 or 1.650 m from the axis of the track as chosen, kept in the editor settings; models along a track set back by the gauge of the other path of each switch whose points their line passes, also when they stand by the plain track ahead of the switch or by its straight path, the widening led in from the tracks beyond the diverging path; the line beyond the ends of a sweep goes on along the straightest path
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2026-10-08 01:12:30 +02:00 |
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69f5f551a1
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feat(editor): orthophoto lift above the ground and opacity in the scene
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2026-10-01 22:17:12 +02:00 |
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adc6328a09
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feat(editor): orthophoto fitted to terrain and optionally part of the scene
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2026-10-01 21:31:43 +02:00 |
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8da445bcb5
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feat(editor): geoportal orthophoto layer streamed around the camera
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2026-10-01 20:09:34 +02:00 |
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3bed2212d7
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Editor settings for New/Legacy camera controll
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2026-06-16 23:53:01 +02:00 |
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