3 Commits

Author SHA1 Message Date
Wls50
596ff9d5c2 squash commits from internal:
use gfx queue when loading dynamic textures
fix possible timeout in light culling
exclude lods & transparencies from lod test
add cpu-side submodel structure for ray testing
2025-11-16 19:00:38 +01:00
173df2ca54 Readd submodules 2025-04-17 11:14:52 +02:00
a39d972126 Some renaming 2025-04-15 01:32:56 +02:00