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344034ec70
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feat(ui): imgui 1.91.9b-docking in place of 1.73: local changes of the backends carried over (glad as the gl loader, srgb and gamma of the ui, gles glsl string), BufferingBar/Spinner kept, imgui_tables in cmake; cursor position, cursor enter and focus of the main window passed to the glfw backend, which works with events now; code adapted to the api: ImGuiListClipper::Begin, BeginListBox, ImTextureID as an integer, ImageButton with an id, ImGuiKey without GetKeyIndex, logarithmic sliders in place of the removed power argument; ImGuizmo with the math operators defined before imgui.h and SetNextFrameWantCaptureMouse
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2026-10-08 20:38:13 +02:00 |
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maj00r
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3731520e33
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feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked
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2026-10-05 01:21:11 +02:00 |
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444e89558b
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feat(roads): lanes change within a road piece (lanesto), junctions of two roads from earlier sceneries are loaded as such pieces and saved as roads; the editor leads the lanes of neighbouring pieces with them
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2026-10-04 05:00:52 +02:00 |
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ceae93eec5
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fix(roads): lane transitions drawn as road with an island or a closed zone, end faces and rounded island ends, closed zone stripes on curves, banks applied to the whole road; junction banks to the ground and pedestrian crossings
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2026-10-04 03:25:32 +02:00 |
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27a94509c4
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feat(roads): right of way and lane turns at junctions, road weights, kerbs, medians and forking roads, banks to the ground, roundabouts, pedestrian crossings, spawn sets by count; fix(editor): model skin export, placement on the ground under the orthophoto
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2026-10-04 01:55:35 +02:00 |
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3ce9102da0
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feat(roads): level crossings, spawn and removal points for road vehicles, deleting points of a road
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2026-10-04 00:31:44 +02:00 |
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d37dff11e1
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fix(editor): ground lookups sorted once instead of walking every terrain model, orthophoto kept under the roads; feat(roads): junction sides, stop lines and junction options
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2026-10-03 23:13:01 +02:00 |
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502c609b13
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feat(roads): single piece widening with generated transitions, point height tools, fix for the frame rate drop in the road tools
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2026-10-03 22:18:53 +02:00 |
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1d4c448e30
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feat(roads): junctions made by leading a road out of another, width and height set at road points
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2026-10-03 21:20:00 +02:00 |
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daeed40f15
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feat(roads): junctions, height above the ground and rounded profile following the terrain
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2026-10-03 20:28:37 +02:00 |
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e4083d507f
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feat(roads): editor menu and window for building roads, lanes shown as trajectories
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2026-10-03 18:21:10 +02:00 |
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