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344034ec70
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feat(ui): imgui 1.91.9b-docking in place of 1.73: local changes of the backends carried over (glad as the gl loader, srgb and gamma of the ui, gles glsl string), BufferingBar/Spinner kept, imgui_tables in cmake; cursor position, cursor enter and focus of the main window passed to the glfw backend, which works with events now; code adapted to the api: ImGuiListClipper::Begin, BeginListBox, ImTextureID as an integer, ImageButton with an id, ImGuiKey without GetKeyIndex, logarithmic sliders in place of the removed power argument; ImGuizmo with the math operators defined before imgui.h and SetNextFrameWantCaptureMouse
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2026-10-08 20:38:13 +02:00 |
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maj00r
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d4791f6a29
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feat(editor): a model or an include standing by a track bent along it (B, or the Bend along the track section of the toolset): it stays where it stood and follows the track, through the joined tracks as far as it reaches; reference point at its start, origin, middle, end or a point picked on the model, across at its origin, the side facing the track, the far side or its middle, up at its origin, bottom, top or the top of its edge by the track; the blue cross of a bent model dragged for its offset, with Shift for its height and with Ctrl along the track, the values shown at the cursor; a bent model clicked to edit; one step of the undo history; scale of the model kept, parts lit only at night left out; edges of platforms told by the name of the model and by the overhang of their edge over the foot: put 1.725 m from the axis at the height the name gives, turned with the edge to the track when they stood the other way; platforms stand on the plane of the rail heads carried on to their edge (PKP PLK ST-T2), the gauge widening led in from the tracks beyond the ends and from the other path of a switch; gaps between the pieces of a sweep filled with the paths which join them; Platforms and models tab left out of the track editor; laid track eased into the curvature of the one it joins with a transition curve; File > Open scenery... starts the editor again with the scenery picked from a list; the camera saved with the scenery; T and Shift+T turn each turntable to its next and previous position by event launchers written on each save; a turntable track deleted with its template; a scenery with no trainset gets a WMB10 on its first track; vehicle placed where the track is clicked; gauge check takes in the bent models; Polish translation of the editor
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2026-10-08 00:51:40 +02:00 |
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c4a22eabd5
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feat(editor): nodes placed with the brush and the area fill go without names; name of a model instance set in the node properties and written to its definition on save; redo of a deletion finds nodes which have no name
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2026-10-06 21:58:57 +02:00 |
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maj00r
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3731520e33
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feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked
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2026-10-05 01:21:11 +02:00 |
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maj00r
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b93c5dde60
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feat(editor): edit tracks loaded from the scenery
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2026-10-03 02:41:34 +02:00 |
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521c4f9ebb
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feat(editor): keep content added by the editor ahead of FirstInit
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2026-10-03 01:59:13 +02:00 |
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ced26d171f
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feat(editor): edit parameters of a placed include
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2026-10-03 00:37:17 +02:00 |
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968594c3e9
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feat(editor): include database, placing .inc templates from the node bank
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2026-10-02 23:57:35 +02:00 |
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3199f3796e
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feat(editor): layers window, scenery save and include descriptions
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2026-10-02 22:40:52 +02:00 |
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73f2f68aa0
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feat(editor): edit session (-edit) and scenery layers
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2026-10-02 21:29:18 +02:00 |
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1497d081ff
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feat(editor): user-defined model sets, random insert from set, tabbed editor panel
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2026-10-01 18:41:35 +02:00 |
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39dd1c057f
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fix(editor): stuck brush after clicks on UI; add polygon area fill
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2026-10-01 01:17:21 +02:00 |
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maj00r
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ff3daea78c
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seed the random engines from the system pool, not std::random_device
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2026-09-14 18:26:16 +02:00 |
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jerrrrycho
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d85096f64d
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reformat: remove redundant parentheses
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2026-06-30 21:19:46 +02:00 |
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3480d1c3a4
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Replace wrap360 with clamp_circular
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2026-05-10 22:49:58 +02:00 |
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3419666070
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scale/endscale/localscale per node model
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2026-05-10 13:12:49 +02:00 |
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docentYT
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13c7317f6e
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Do not allow implicit cast for inline std::string to_string(bool Value) and change to_string to std::string for non boolean values
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2026-05-03 15:49:29 +02:00 |
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docentYT
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ca699d117f
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Remove not needed includes
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2026-05-02 14:40:31 +02:00 |
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docentYT
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9c27b54960
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Simplify len_common_prefix
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2026-05-01 13:57:33 +02:00 |
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jerrrrycho
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9f43dca48b
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refactor: create paths namespace instead of global variables
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2026-03-15 11:55:30 +01:00 |
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copilot-swe-agent[bot]
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7e49aa8740
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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:16:48 +00:00 |
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copilot-swe-agent[bot]
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0531086bb9
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Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:01:57 +00:00 |
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