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e1b91c430b
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fix(scenery): triangles node cut short by the end of data no longer hangs the loader
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2026-10-06 01:55:29 +02:00 |
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968594c3e9
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feat(editor): include database, placing .inc templates from the node bank
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2026-10-02 23:57:35 +02:00 |
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3199f3796e
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feat(editor): layers window, scenery save and include descriptions
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2026-10-02 22:40:52 +02:00 |
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73f2f68aa0
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feat(editor): edit session (-edit) and scenery layers
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2026-10-02 21:29:18 +02:00 |
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jerrrrycho
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d85096f64d
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reformat: remove redundant parentheses
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2026-06-30 21:19:46 +02:00 |
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449609d817
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Snap to ground || New terrain system || Terrain sculping || Mesh simplification
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2026-06-17 08:56:42 +02:00 |
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docentYT
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3628eb0fc3
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Replace interpolate with std::lerp and glm::mix
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2026-05-02 01:31:38 +02:00 |
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docentYT
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d1f16411a1
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Replace clamp with std::clamp
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2026-05-01 22:14:29 +02:00 |
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copilot-swe-agent[bot]
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7e49aa8740
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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:16:48 +00:00 |
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copilot-swe-agent[bot]
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0531086bb9
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Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:01:57 +00:00 |
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