- the panel shows the scope and what's found first, then Place and Move for all, then each missing or wrong marker with its
own button and a click flying the camera there; the spacing, tolerances, height, model and turn are under Settings
- a click on a green point (no marker) or a red one (marker standing wrong) in the view puts or moves that marker alone
- the check starts around the camera
- one camera flight, fly_to, instead of four copies of it
- self-test fouling show=1 and place=one