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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-29 12:47:30 +01:00
Commit Graph

11 Commits

Author SHA1 Message Date
719c729929 Improve rain shader 2026-10-26 15:51:56 +01:00
a6bdeeaa2b Add DLSS Frame Generation (gfx.framegeneration x2/x3/x4) and Reflex (gfx.reflex) to the Vulkan renderer 2026-10-25 20:52:12 +01:00
1841e6d7b0 Add NVIDIA DLSS to the Vulkan renderer (gfx.antialiasing dlss/dlaa) and gfx.buffer.percent 2026-10-25 19:35:33 +01:00
71a6628a4a Vulkan ray tracing: shade the heightmap terrain from its layers; longer default SSR range 2026-10-25 17:15:58 +01:00
e201c83825 Vulkan ray tracing: trace only visible reflections, sun shadow from the shadow map, foliage switch and timings 2026-10-25 16:09:19 +01:00
08f4f6ed60 Vulkan ray tracing: include tracks and roads, build triangle strips and fans 2026-10-25 15:35:26 +01:00
cdacb4110b Vulkan ray tracing: test the gathered scene around the camera, not the world origin 2026-10-25 14:53:06 +01:00
f20b1a3071 Replace cubemap scenery reflections with SSR, add Vulkan ray traced reflections 2026-10-25 13:54:49 +01:00
252b9373ea Add gfx.antialiasing (off, msaax2/x4/x8, taa) with temporal anti-aliasing in the GL 4.6 and Vulkan renderers 2026-10-25 05:17:41 +01:00
c48c58776a Vulkan: parity with GL (P1–P7), shared GPU culling records (N6c), threaded command recording and render thread (M1, M4) 2026-10-25 03:06:01 +01:00
9b7d02e5fb Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b) 2026-10-24 20:10:24 +02:00