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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-08 18:50:34 +01:00
Commit Graph

9 Commits

Author SHA1 Message Date
maj00r
2452c1cd0d fix(editor): the tools see each change of the history by a revision of it, not by its size, which stood still once the oldest steps were dropped at the limit of 200 and came back to the same after an undo and another change: the SRK schematic, the lineside lists, the gauge, the joints, the speeds and the parallel track missed them 2026-10-22 16:06:25 +02:00
maj00r
87bacede74 refactor(editor): the helpers repeated over the editor files are shared
The name of a node or "(no name)" was written out in twenty places and
four local functions, a lower-case copy of a text in four files, the
test for a number, the file name of a template made comparable and the
heading of a direction in three and two, the green main button of a
panel in five and the key=value parameters of a self-test command in
five. Each of them is one helper now: name_of, tall_button_height and
main_button with the panel helpers, numeric with format, normalized
with the include helpers, heading_of with the plan geometry and
selftest_values with the tools; lower gives way to ToLower.
2026-10-21 10:28:42 +02:00
maj00r
747c6817f0 refactor(editor): the tools get the roles of the editor they need, not all of it
editor_services was growing into one interface every tool depended on
whole. It splits into the roles the editor plays for its tools: the
selection, the view, the undo history, the templates by the track, the
ground with the terrain model, the track design and the guide of the
first steps. Each tool is handed only the roles it uses, so what it
depends on can be read from its constructor; editor_services stays as
the sum of the roles the editor implements.
2026-10-21 10:08:27 +02:00
maj00r
0c2880f48f refactor(editor): the speed check is a tool of its own
The second tool out of editor_mode. Tools get two more hooks, the overlay
drawn over the view and the options in the tool window, and the editor
gives them the track it focuses on, the node it makes current, the norms
of the route design and the snapshot of the tracks for the undo.

The check gets a self-test command, speedcheck <scope>, which runs it
through and logs the paths found too fast for their geometry.
2026-10-21 09:10:27 +02:00
maj00r
ff1710d9ea feat(editor): labels for a layman, light at the start; whole sceneries fitted to the terrain model
Labels:
- every button, field, tooltip and message of the editor reread for a beginner: short nouns for the fields with the
  sentence in the tooltip, the less used options under More settings, one glossary (field of work, template, track,
  grade), sides told from directions, degrees and per mille as signs, messages built from one format string
- plural forms through STR_P; the last entry of a po file is read too, and the Polish plural rule is in the header
- lang/editor_pl.po: the code pass entries merged, 391 entries no code uses and 3 duplicates dropped
- roads: the notes and errors naming a road translated; the build options and the layout fold the texture length,
  kerb sizes, traffic share, roundabout part, height over the ground and junction speed limit under More settings, the
  lanes start folded

Grade lines fitted to the terrain model (NMT), a line or the whole scenery at once:
- fit_ground: a robust fit on nodes 5 m apart; the ground parting from the line (a bridge, a viaduct, a wall) is gone
  past rather than followed, the bends keep off the switches as far as their curves reach, a run of bends the same way
  is one point of intersection, a curve with no room is as sharp as the room lets it be
- the ends of the line and the other paths of its switches leading into lines fitted already bound the line by what
  the tracks between can climb; ends meeting in the plan, laid apart in height by hand, are joined before the run
- apply_profile: the paths are split where split_path takes the parameter (a straight was cut in the wrong place, into
  pieces of a few centimetres the game takes for zero length), no piece shorter than the margin; the paths off the
  ends of the route are brought to its height
- Bytom: 1600 lines, grade breaks at the joints 89 -> 20; Tarnowskie Gory: 848 lines, 223 -> 3; no step over 2 cm
2026-10-19 15:27:50 +02:00
476f3bf1b7 feat(ui): panels can be docked together and dragged out of the simulator window into windows of their own (imgui multi-viewports, ui.viewports yes by default, off where the renderer or the platform can't do it, e.g. wayland); imgui coordinates kept relative to the main window by the glfw backend, so the overlays, picking and gizmo of the editor work unchanged; overlays of the 3d view drawn on the main viewport; keys pressed in the separate windows passed on to the simulator, so the shortcuts of the editor work there too 2026-10-08 21:04:58 +02:00
344034ec70 feat(ui): imgui 1.91.9b-docking in place of 1.73: local changes of the backends carried over (glad as the gl loader, srgb and gamma of the ui, gles glsl string), BufferingBar/Spinner kept, imgui_tables in cmake; cursor position, cursor enter and focus of the main window passed to the glfw backend, which works with events now; code adapted to the api: ImGuiListClipper::Begin, BeginListBox, ImTextureID as an integer, ImageButton with an id, ImGuiKey without GetKeyIndex, logarithmic sliders in place of the removed power argument; ImGuizmo with the math operators defined before imgui.h and SetNextFrameWantCaptureMouse 2026-10-08 20:38:13 +02:00
maj00r
24923dd472 feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation 2026-10-06 22:19:54 +02:00
maj00r
3731520e33 feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked 2026-10-05 01:21:11 +02:00