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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 08:39:19 +02:00
Commit Graph

44 Commits

Author SHA1 Message Date
maj00r
a13a5548df feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush 2026-10-05 02:21:55 +02:00
maj00r
3731520e33 feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked 2026-10-05 01:21:11 +02:00
012ffc7470 Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor 2026-10-04 21:58:19 +02:00
27a94509c4 feat(roads): right of way and lane turns at junctions, road weights, kerbs, medians and forking roads, banks to the ground, roundabouts, pedestrian crossings, spawn sets by count; fix(editor): model skin export, placement on the ground under the orthophoto 2026-10-04 01:55:35 +02:00
maj00r
d57215877f feat: structure gauge window in the menu bar, gauge tunnel around the hit, fixed reach 2026-10-04 01:54:17 +02:00
maj00r
b0c363b586 feat: structure gauge along the line of the selected path in the OpenGL view 2026-10-04 01:27:41 +02:00
maj00r
c85a52d5b1 refactor(editor): track observer instead of the function hooks 2026-10-04 00:37:26 +02:00
maj00r
8778353b22 feat(editor): infrastructure bound to the paths follows their changes 2026-10-04 00:14:03 +02:00
maj00r
7371b18910 feat(editor): vertical profile editor, grade lines kept in the scenery 2026-10-04 00:14:03 +02:00
d37dff11e1 fix(editor): ground lookups sorted once instead of walking every terrain model, orthophoto kept under the roads; feat(roads): junction sides, stop lines and junction options 2026-10-03 23:13:01 +02:00
502c609b13 feat(roads): single piece widening with generated transitions, point height tools, fix for the frame rate drop in the road tools 2026-10-03 22:18:53 +02:00
daeed40f15 feat(roads): junctions, height above the ground and rounded profile following the terrain 2026-10-03 20:28:37 +02:00
e4083d507f feat(roads): editor menu and window for building roads, lanes shown as trajectories 2026-10-03 18:21:10 +02:00
maj00r
bf24c3983a feat(editor): no sub-metre straights, switches snap, K splits path 2026-10-03 02:41:34 +02:00
maj00r
8a50d352fb feat(editor): shift with 4 points, single path curves, undo 2026-10-03 02:41:34 +02:00
maj00r
a5955f322e feat(editor): context editor for geometry, paths behind switches, switch textures 2026-10-03 02:41:34 +02:00
maj00r
1985758a86 feat(editor): insert switches by dragging, paths from free ends 2026-10-03 02:41:34 +02:00
maj00r
5caefa297b feat(editor): context from path, modifier keys, radius grip, viewport hints 2026-10-03 02:41:34 +02:00
maj00r
e910af4712 feat(editor): break and S-curve with mouse 2026-10-03 02:41:34 +02:00
maj00r
9198840d0f feat(editor): straights include switches, drag to edit 2026-10-03 02:41:34 +02:00
maj00r
78c4b9f6df feat(editor): add orthographic top view toggle 2026-10-03 02:41:34 +02:00
maj00r
b19f3de0d4 feat(editor): recognize collinear straights, measure 2026-10-03 02:41:34 +02:00
maj00r
7ede96df5f chore(editor): cleanup comments 2026-10-03 02:41:34 +02:00
maj00r
8f2a34b3cf feat(editor): route design with curves and transitions 2026-10-03 02:41:34 +02:00
maj00r
b93c5dde60 feat(editor): edit tracks loaded from the scenery 2026-10-03 02:41:34 +02:00
521c4f9ebb feat(editor): keep content added by the editor ahead of FirstInit 2026-10-03 01:59:13 +02:00
ced26d171f feat(editor): edit parameters of a placed include 2026-10-03 00:37:17 +02:00
968594c3e9 feat(editor): include database, placing .inc templates from the node bank 2026-10-02 23:57:35 +02:00
3199f3796e feat(editor): layers window, scenery save and include descriptions 2026-10-02 22:40:52 +02:00
73f2f68aa0 feat(editor): edit session (-edit) and scenery layers 2026-10-02 21:29:18 +02:00
69f5f551a1 feat(editor): orthophoto lift above the ground and opacity in the scene 2026-10-01 22:17:12 +02:00
adc6328a09 feat(editor): orthophoto fitted to terrain and optionally part of the scene 2026-10-01 21:31:43 +02:00
8da445bcb5 feat(editor): geoportal orthophoto layer streamed around the camera 2026-10-01 20:09:34 +02:00
1497d081ff feat(editor): user-defined model sets, random insert from set, tabbed editor panel 2026-10-01 18:41:35 +02:00
39dd1c057f fix(editor): stuck brush after clicks on UI; add polygon area fill 2026-10-01 01:17:21 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
75461eaf86 World Streaming Part 1 2026-06-18 18:18:02 +02:00
449609d817 Snap to ground || New terrain system || Terrain sculping || Mesh simplification 2026-06-17 08:56:42 +02:00
5a39ed5193 ImGuizmo System OpenGL 2026-06-17 01:19:59 +02:00
3bed2212d7 Editor settings for New/Legacy camera controll 2026-06-16 23:53:01 +02:00
docentYT
fae68642bc use glm instead of Math3D in vehicle
WARNING: Model rotation is broken
2026-04-27 13:07:38 +02:00
docentYT
2ed1e63416 use glm instead of Math3D in editormode 2026-04-26 22:41:54 +02:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00