maj00r
|
978b99b7e5
|
feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on
|
2026-10-06 22:19:32 +02:00 |
|
|
|
90c5420396
|
perf(scenery): runs of model instances read straight from the text by a reader made for them, shared between threads; anything the reader doesn't cover left to the parser; model and skin located once for a run of instances; lookup of nodes by uuid filled on load only for a scenery opened for editing
|
2026-10-06 21:58:49 +02:00 |
|
|
|
ced26d171f
|
feat(editor): edit parameters of a placed include
|
2026-10-03 00:37:17 +02:00 |
|
|
|
968594c3e9
|
feat(editor): include database, placing .inc templates from the node bank
|
2026-10-02 23:57:35 +02:00 |
|
|
|
75461eaf86
|
World Streaming Part 1
|
2026-06-18 18:18:02 +02:00 |
|
|
|
3419666070
|
scale/endscale/localscale per node model
|
2026-05-10 13:12:49 +02:00 |
|
copilot-swe-agent[bot]
|
7e49aa8740
|
Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
|
2026-03-14 19:16:48 +00:00 |
|
copilot-swe-agent[bot]
|
0531086bb9
|
Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
|
2026-03-14 19:01:57 +00:00 |
|