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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 20:19:20 +02:00
Commit Graph

15 Commits

Author SHA1 Message Date
maj00r
32a4df6111 Fix the base map orientation, drop the city overlay, keep td.scn out of the editor
The Geoportal images arrive with their first row at the north edge, which is
the opposite of what the default texture coordinates assume - the vertical
ones are now swapped, for the picker's base map and the orthophoto alike.

With the real map carrying its own detail as the view zooms in, the drawn
city markers had nothing to add and are gone, along with the coordinate
table behind them. Only the country's extent remains, to open the picker on.

-editor no longer inherits the scenery named in eu07.ini. That is whatever
was last driven, which has nothing to do with editing; without an explicit
-s the editor opens on empty ground.
2026-08-27 19:36:55 +02:00
maj00r
4bef28cf94 Add a track layout drawing board to the editor
A "Plan" panel, opened from Track layout in the editor's menu bar, draws a
niweleta the way the web frontend did: click to lay chained straights, drag
a corner to move it, and pick a fit for each gap between them. The geometry
is entirely maj0sted's - the panel gathers the input, hands the document to
solve_project and paints the rails that come back, coloured by whether they
came from a straight, an arc or a clothoid. Scenery nodes are untouched.

A fit the library cannot produce is simply absent from its answer, so the
gap is labelled as not fitting rather than left looking as though its
parameters took effect. Save/load go through the library's own document
format, so a project written here opens in the same state.

Also translates the comments added with -editor into English, matching the
files they sit in.
2026-08-27 19:36:55 +02:00
maj00r
94b01c8ca3 Add -editor startup so the exe comes up straight in the editor
The editor was reachable only from the driver mode with F11, which meant
loading a scenario and starting the whole simulation first. With -editor
the scenario loader hands over to the editor instead of the driver, so
physics, AI and timetables never run - only the loaded world is there to
be worked on.

Without -s the scenery from eu07.ini is used, falling back to pusta.scn
when the ini names none. F11 quits instead of popping the mode, since the
editor is now the bottom of the mode stack and popping it would leave the
rest of the frame reading an empty one. Editor entry forces free-fly even
with no vehicle to leave.
2026-08-27 19:36:55 +02:00
Sebastian Krzyszkowiak
22361eec1d Fix compilation with discord-rpc turned off (#135)
Closes #55
2026-07-15 21:50:16 +02:00
Sebastian Krzyszkowiak
c98441d1aa Initialize random seed early in the init sequence
Network client will overwrite the seed if necessary.
2026-07-02 03:14:54 +02:00
d60841944d Merge pull request #124 from xwizard/refactor/user-config-path
refactor: extract user_config_path() helper
2026-06-30 22:35:53 +02:00
Mateusz Włodarczyk
fe603f15eb refactor: extract user_config_path() helper
Consolidates platform-specific config-directory logic (APPDATA on Windows,
~/Library/Application Support on macOS, ~/.config on Linux) into a single
user_config_path(filename) function in utilities/utilities.{cpp,h}, removing
copy-pasted #ifdef blocks from application.cpp, editor/editorSettings.cpp,
input/{keyboard,gamepad,drivermouse,uart}input.cpp.
2026-06-30 21:30:36 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
jerrrrycho
7a32e7e9ab Merge pull request #113 from MaSzyna-EU07/refactor-nullptr
refactor: replace null with nullptr
2026-06-29 13:40:06 +02:00
jerrrrycho
bf147dd155 refactor: replace null with nullptr 2026-06-29 02:48:25 +02:00
75461eaf86 World Streaming Part 1 2026-06-18 18:18:02 +02:00
bae20a69e8 Bring back old simulator console as ini option showsystemconsole 2026-05-01 23:51:57 +02:00
jakubg1
8a94bfbfa2 Fix a segfault when closing on Wayland
According to https://github.com/glfw/glfw/issues/2744, this will be fixed in GLFW 3.5.
2026-04-14 15:08:44 +02:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00