The track mode Kilometrage (X, under More) puts a point of the km where a track is clicked: the line, the km and, at a jump,
the km on from it. The axis of a line follows the main paths of the switches through the tracks of its points; on a
double-track line it runs between the tracks, and where they part on formations of their own and come together again it
runs along the longer one, the shorter one going by its own length with its last hectometre before they meet taking up
the difference (PKP GK-1 6.1.12). The km between the points are stretched to the length of the scenery evenly; the panel
lists the points with the stretch, the 3D view shows the axis, a tick at each hectometre, the points with their km and
the km of the lines by the mouse. Read the km from the posts turns the hectometre posts along the line into the points
of its km, a jump where two runs of numbers meet, and warns of a jump on a curve or at a station (Id-1 § 19). Each change
is a step of undo.
The fourth tool out of editor_mode. The track under the cursor and the
first steps of the tutorial become types of their own, which the editor
gives to the tools, and a tool shown as a tab of the lineside panel keeps
its open and expanded flags in a tool_tab. The trainsets waiting for the
save are handed to the editor by the tool, which hears back when they
were written. The self-test command trainset moves with it.
The first step of taking the tools out of editor_mode: a tool keeps its
own state and reaches the editor through editor_services, the few things
it needs from it, instead of through every member of the editor. The
editor holds its tools in a list for the hooks they share: a deleted
node is forgotten by all of them in one place, and a self-test command
the editor doesn't know goes to each of them.
The gauge moves with its state, its window and its self-test command;
the ImGui ids and the texts stay the same, and the self-test gives the
same hits on the test scenery as before.
Labels:
- every button, field, tooltip and message of the editor reread for a beginner: short nouns for the fields with the
sentence in the tooltip, the less used options under More settings, one glossary (field of work, template, track,
grade), sides told from directions, degrees and per mille as signs, messages built from one format string
- plural forms through STR_P; the last entry of a po file is read too, and the Polish plural rule is in the header
- lang/editor_pl.po: the code pass entries merged, 391 entries no code uses and 3 duplicates dropped
- roads: the notes and errors naming a road translated; the build options and the layout fold the texture length,
kerb sizes, traffic share, roundabout part, height over the ground and junction speed limit under More settings, the
lanes start folded
Grade lines fitted to the terrain model (NMT), a line or the whole scenery at once:
- fit_ground: a robust fit on nodes 5 m apart; the ground parting from the line (a bridge, a viaduct, a wall) is gone
past rather than followed, the bends keep off the switches as far as their curves reach, a run of bends the same way
is one point of intersection, a curve with no room is as sharp as the room lets it be
- the ends of the line and the other paths of its switches leading into lines fitted already bound the line by what
the tracks between can climb; ends meeting in the plan, laid apart in height by hand, are joined before the run
- apply_profile: the paths are split where split_path takes the parameter (a straight was cut in the wrong place, into
pieces of a few centimetres the game takes for zero length), no piece shorter than the margin; the paths off the
ends of the route are brought to its height
- Bytom: 1600 lines, grade breaks at the joints 89 -> 20; Tarnowskie Gory: 848 lines, 223 -> 3; no step over 2 cm
- the template list shows the templates of the rail the selected track is laid with (railprofile s60/uic60: 60E1, s49:
49E1, s42: S42), a box shows them all
- the words of the catalogue names are translated (movable nose, long, gauge, blades outside), the kind of a slip or a
crossing its type says already is left out
- shorter hints of the switch tool, of More and of the missing drives
- the switch tool asks what to place: a switch, a slip switch, a crossing or a connection of tracks (crossover, double,
scissors, ladder), with the templates and the options of that kind only and one line of how to place it with the mouse;
the bar of hints says the same, the wheel keys of a connection included; panel in its own editormodeswitchtool.cpp
- templates are listed by their names, the lengths a and b and the rest of the label in the tooltip
- the panel of a selected switch shows its length, its type and its drive; the name, number, rail, kilometre and angle are
under Details
- one toolbar: the tools are no longer drawn a second time down the edge of the view; the track tools show select, lay,
plan, switch and parallel, the others behind More, which starts closed again (setting track_tools_all)
- the infrastructure tool has no button nor key
- the gizmo options start closed, the node bank isn't drawn in the track mode
- no drive models: said in plain words
- self-test switchkind