Commit Graph

12 Commits

Author SHA1 Message Date
ecf5934209 Update wiper mask color space to avoid desync issue when wiper moving
Co-Authored-By: WLs50 <167411000+wls50@users.noreply.github.com>
2026-01-17 20:31:28 +01:00
Wls50
0794a0f621 add clouds 2025-12-22 21:43:52 +01:00
Wls50
bc78a3acb1 remove albedo clamp 2025-12-04 21:44:42 +01:00
Wls50
7316a35b00 support specular occlusion using bent normals 2025-12-04 21:44:27 +01:00
Wls50
a22f449ecd fix gtao glitches; add timer to measure animation phase 2025-12-04 21:44:16 +01:00
Wls50
76d5d3831d refractive material support contd. 2025-12-04 21:44:00 +01:00
Wls50
ff50fdf110 add refraction support for materials; two pass rain shader 2025-12-04 21:43:51 +01:00
Wls50
90538c8878 initial rain material optimizations 2025-12-04 21:43:44 +01:00
Wls50
593a8a288f add depth prepass in preparation for moving from deferred back to forward renderer 2025-12-04 21:43:34 +01:00
Wls50
915e4c769e support rain shader in experimental 2025-11-22 18:53:38 +01:00
Wls50
596ff9d5c2 squash commits from internal:
use gfx queue when loading dynamic textures
fix possible timeout in light culling
exclude lods & transparencies from lod test
add cpu-side submodel structure for ray testing
2025-11-16 19:00:38 +01:00
a39d972126 Some renaming 2025-04-15 01:32:56 +02:00