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2be85410ce
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Draw volumetric clouds, their shadows, a volumetric fog and catalogue stars from a new weather system in the GL 4.6 renderer
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2026-10-16 21:44:47 +02:00 |
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9f2ae071a6
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Use clustered light lists in forward shading
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2026-10-15 16:16:53 +02:00 |
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468ea1d747
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Add shader diffuse multiply
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2026-09-19 16:56:39 +02:00 |
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7923f7d857
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improve shaders once more
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2026-04-26 00:49:45 +02:00 |
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76effe72df
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shaders correction for burnt colors
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2026-04-26 00:18:02 +02:00 |
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tmj-fstate
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54b648fb5b
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shader reflection color calculation tweak
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2020-08-12 20:57:57 +02:00 |
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stele
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879f3bb360
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Specular/glossines/metalic mapping added to all fragment shaders
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2020-02-23 10:36:15 +01:00 |
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tmj-fstate
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6b1ab6c125
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opengl 3.3 renderer shaders
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2020-02-21 22:50:52 +01:00 |
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