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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-18 05:39:19 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
maj00r
e3237034db Give the editor a camera when it starts on its own
The scenery camera is set up by the driver mode, which never runs when the
exe starts straight in the editor - the editor then copied an untouched
global camera and rendered a black view with only the UI on top. Entering
the editor as the startup mode now initialises the camera itself, falling
back on a view above the origin for sceneries that name no camera, and
resets the timers so the loading time does not land in the first frame.
2026-08-27 19:36:55 +02:00
maj00r
94b01c8ca3 Add -editor startup so the exe comes up straight in the editor
The editor was reachable only from the driver mode with F11, which meant
loading a scenario and starting the whole simulation first. With -editor
the scenario loader hands over to the editor instead of the driver, so
physics, AI and timetables never run - only the loaded world is there to
be worked on.

Without -s the scenery from eu07.ini is used, falling back to pusta.scn
when the ini names none. F11 quits instead of popping the mode, since the
editor is now the bottom of the mode stack and popping it would leave the
rest of the frame reading an empty one. Editor entry forces free-fly even
with no vehicle to leave.
2026-08-27 19:36:55 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
75461eaf86 World Streaming Part 1 2026-06-18 18:18:02 +02:00
449609d817 Snap to ground || New terrain system || Terrain sculping || Mesh simplification 2026-06-17 08:56:42 +02:00
5a39ed5193 ImGuizmo System OpenGL 2026-06-17 01:19:59 +02:00
3bed2212d7 Editor settings for New/Legacy camera controll 2026-06-16 23:53:01 +02:00
docentYT
fae68642bc use glm instead of Math3D in vehicle
WARNING: Model rotation is broken
2026-04-27 13:07:38 +02:00
docentYT
2ed1e63416 use glm instead of Math3D in editormode 2026-04-26 22:41:54 +02:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00