#include "stdafx.h" #include "environment/stars.h" #include "utilities/Globals.h" #include "model/MdlMngr.h" ////////////////////////////////////////////////////////////////////////////////////////// // cStars -- simple starfield model, simulating appearance of starry sky void cStars::init() { // the stars are drawn from the catalogue built into the renderer (environment/starcatalog.h), the model of the starry // dome is no longer loaded m_stars = nullptr; }