file(GLOB_RECURSE src "*.hlsl*" "*.h") list(APPEND src "project.manul") get_target_property(dxil_path MaSzynaShaderCompiler dxil_path) add_custom_target( ${LIBMANUL_NAME}_shaders MaSzynaShaderCompiler "${dxil_path}" "${CMAKE_CURRENT_SOURCE_DIR}/project.manul" "$/shaders" DEPENDS ${src})