/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include "stdafx.h" #include #include #include #include #include #include "utilities/parser.h" /*rozne takie duperele do operacji na stringach w paszczalu, pewnie w delfi sa lepsze*/ /*konwersja zmiennych na stringi, funkcje matematyczne, logiczne, lancuchowe, I/O etc*/ template T sign(T x) { return x < static_cast(0) ? static_cast(-1) : (x > static_cast(0) ? static_cast(1) : static_cast(0)); } #define DegToRad(a) ((M_PI / 180.0) * (a)) //(a) w nawiasie, bo może być dodawaniem #define RadToDeg(r) ((180.0 / M_PI) * (r)) namespace paths { inline constexpr const char *scenery = "scenery/"; inline constexpr const char *textures = "textures/"; inline constexpr const char *models = "models/"; inline constexpr const char *dynamic = "dynamic/"; inline constexpr const char *sounds = "sounds/"; inline constexpr const char *data = "data/"; } #define MAKE_ID4(a, b, c, d) (((std::uint32_t)(d) << 24) | ((std::uint32_t)(c) << 16) | ((std::uint32_t)(b) << 8) | (std::uint32_t)(a)) extern bool DebugModeFlag; extern bool FreeFlyModeFlag; extern bool EditorModeFlag; extern bool DebugCameraFlag; extern bool DebugTractionFlag; /*funkcje matematyczne*/ double Max0R(double x1, double x2); double Min0R(double x1, double x2); inline double Sign(double x) { return x >= 0 ? 1.0 : -1.0; } inline long Round(double const f) { return (long)(f + 0.5); // return lround(f); } double Random(double a, double b); int RandomInt(int min, int max); std::string generate_uuid_v4(); double LocalRandom(double a, double b); inline double Random() { return Random(0.0, 1.0); } inline double Random(double b) { return Random(0.0, b); } inline double LocalRandom() { return LocalRandom(0.0, 1.0); } inline double LocalRandom(double b) { return LocalRandom(0.0, b); } inline double BorlandTime() { auto timesinceepoch = std::time(nullptr); return timesinceepoch / (24.0 * 60 * 60); /* // std alternative auto timesinceepoch = std::chrono::system_clock::now().time_since_epoch(); return std::chrono::duration_cast( timesinceepoch ).count() / (24.0 * 60 * 60); */ } std::string Now(); double CompareTime(double t1h, double t1m, double t2h, double t2m); /*funkcje logiczne*/ inline bool TestFlag(int const Flag, int const Value) { return ((Flag & Value) == Value); } inline bool TestFlagAny(int const Flag, int const Value) { return ((Flag & Value) != 0); } bool SetFlag(int &Flag, int const Value); bool ClearFlag(int &Flag, int const Value); bool FuzzyLogic(double Test, double Threshold, double Probability); /*jesli Test>Threshold to losowanie*/ bool FuzzyLogicAI(double Test, double Threshold, double Probability); /*to samo ale zawsze niezaleznie od DebugFlag*/ /*operacje na stringach*/ std::string DUE(std::string s); /*Delete Until Equal sign*/ std::string DWE(std::string s); /*Delete While Equal sign*/ std::string ExchangeCharInString(std::string const &Source, char const From, char const To); // zamienia jeden znak na drugi std::vector &Split(const std::string &s, char delim, std::vector &elems); std::vector Split(const std::string &s, char delim); // std::vector Split(const std::string &s); std::pair split_string_and_number(std::string const &Key); std::string to_string(int Value); std::string to_string(unsigned int Value); std::string to_string(int Value, int width); std::string to_string(double Value); std::string to_string(double Value, int precision); std::string to_string(double Value, int precision, int width); std::string to_hex_str(int const Value, int const width = 4); std::string to_minutes_str(float const Minutes, bool const Leadingzero, int const Width); inline std::string to_string(bool Value) { return (Value == true ? "true" : "false"); } template std::string to_string(glm::tvec3 const &Value) { return to_string(Value.x, 2) + ", " + to_string(Value.y, 2) + ", " + to_string(Value.z, 2); } template std::string to_string(glm::tvec4 const &Value, int const Width = 2) { return to_string(Value.x, Width) + ", " + to_string(Value.y, Width) + ", " + to_string(Value.z, Width) + ", " + to_string(Value.w, Width); } bool string_ends_with(std::string const &string, std::string const &ending); bool string_starts_with(std::string const &string, std::string const &begin); int stol_def(const std::string &str, const int &DefaultValue); std::string ToLower(std::string const &text); std::string ToUpper(std::string const &text); // replaces polish letters with basic ascii void win1250_to_ascii(std::string &Input); // TODO: unify with win1250_to_ascii() std::string Bezogonkow(std::string Input, bool const Underscorestospaces = false); std::string win1250_to_utf8(const std::string &input); inline std::string extract_value(std::string const &Key, std::string const &Input) { // NOTE, HACK: the leading space allows to uniformly look for " variable=" substring std::string const input{" " + Input}; std::string value; auto lookup = input.find(" " + Key + "="); if (lookup != std::string::npos) { value = input.substr(input.find_first_not_of(' ', lookup + Key.size() + 2)); lookup = value.find(' '); if (lookup != std::string::npos) { // trim everything past the value value.erase(lookup); } } return value; } template bool extract_value(Type_ &Variable, std::string const &Key, std::string const &Input, std::string const &Default) { auto value = extract_value(Key, Input); if (false == value.empty()) { // set the specified variable to retrieved value std::stringstream converter; converter << value; converter >> Variable; return true; // located the variable } else { // set the variable to provided default value if (false == Default.empty()) { std::stringstream converter; converter << Default; converter >> Variable; } return false; // couldn't locate the variable in provided input } } template <> bool extract_value(bool &Variable, std::string const &Key, std::string const &Input, std::string const &Default); bool FileExists(std::string const &Filename); std::pair FileExists(std::vector const &Names, std::vector const &Extensions); // returns time of last modification for specified file std::time_t last_modified(std::string const &Filename); // potentially erases file extension from provided file name. returns: true if extension was removed, false otherwise bool erase_extension(std::string &Filename); // potentially erase leading slashes from provided file path void erase_leading_slashes(std::string &Filename); // potentially replaces backward slashes in provided file path with unix-compatible forward slashes void replace_slashes(std::string &Filename); // returns potential path part from provided file name std::string substr_path(std::string const &Filename); // returns common prefix of two provided strings std::ptrdiff_t len_common_prefix(std::string const &Left, std::string const &Right); // returns true if provided string ends with another provided string bool ends_with(std::string_view String, std::string_view Suffix); // returns true if provided string begins with another provided string bool starts_with(std::string_view String, std::string_view Prefix); // returns true if provided string contains another provided string bool contains(std::string_view const String, std::string_view Substring); bool contains(std::string_view const String, char Character); template void SafeDelete(Type_ &Pointer) { delete Pointer; Pointer = nullptr; } template void SafeDeleteArray(Type_ &Pointer) { delete[] Pointer; Pointer = nullptr; } template Type_ is_equal(Type_ const &Left, Type_ const &Right, Type_ const Epsilon = 1e-5) { if (Epsilon != 0) { return glm::epsilonEqual(Left, Right, Epsilon); } else { return (Left == Right); } } template Type_ clamp(Type_ const Value, Type_ const Min, Type_ const Max) { Type_ value = Value; if (value < Min) { value = Min; } if (value > Max) { value = Max; } return value; } // keeps the provided value in specified range 0-Range, as if the range was circular buffer template Type_ clamp_circular(Type_ Value, Type_ const Range = static_cast(360)) { Value -= Range * (int)(Value / Range); // clamp the range to 0-360 if (Value < Type_(0)) Value += Range; return Value; } // rounds down provided value to nearest power of two template Type_ clamp_power_of_two(Type_ Value, Type_ const Min = static_cast(1), Type_ const Max = static_cast(16384)) { Type_ p2size{Min}; Type_ size; while ((p2size <= Max) && (p2size <= Value)) { size = p2size; p2size = p2size << 1; } return size; } template Type_ quantize(Type_ const Value, Type_ const Step) { return (Step * std::round(Value / Step)); } template Type_ min_speed(Type_ const Left, Type_ const Right) { if (Left == Right) { return Left; } return std::min((Left != -1 ? Left : std::numeric_limits::max()), (Right != -1 ? Right : std::numeric_limits::max())); } template Type_ interpolate(Type_ const &First, Type_ const &Second, float const Factor) { return static_cast((First * (1.0f - Factor)) + (Second * Factor)); } template Type_ interpolate(Type_ const &First, Type_ const &Second, double const Factor) { return static_cast((First * (1.0 - Factor)) + (Second * Factor)); } template Type_ smoothInterpolate(Type_ const &First, Type_ const &Second, double Factor) { // Apply smoothing (ease-in-out quadratic) Factor = Factor * Factor * (3 - 2 * Factor); return static_cast((First * (1.0 - Factor)) + (Second * Factor)); } // tests whether provided points form a degenerate triangle template bool degenerate(VecType_ const &Vertex1, VecType_ const &Vertex2, VecType_ const &Vertex3) { // degenerate( A, B, C, minarea ) = ( ( B - A ).cross( C - A ) ).lengthSquared() < ( 4.0f * minarea * minarea ); return (glm::length2(glm::cross(Vertex2 - Vertex1, Vertex3 - Vertex1)) == 0.0); } // calculates bounding box for provided set of points template void bounding_box(VecType_ &Mincorner, VecType_ &Maxcorner, Iterator_ First, Iterator_ Last) { Mincorner = VecType_(std::numeric_limits::max()); Maxcorner = VecType_(std::numeric_limits::lowest()); std::for_each(First, Last, [&](typename Iterator_::value_type &point) { Mincorner = glm::min(Mincorner, VecType_{point}); Maxcorner = glm::max(Maxcorner, VecType_{point}); }); } // finds point on specified segment closest to specified point in 3d space. returns: point on segment as value in range 0-1 where 0 = start and 1 = end of the segment template typename VecType_::value_type nearest_segment_point(VecType_ const &Segmentstart, VecType_ const &Segmentend, VecType_ const &Point) { auto const v = Segmentend - Segmentstart; auto const w = Point - Segmentstart; auto const c1 = glm::dot(w, v); if (c1 <= 0.0) { return 0.0; } auto const c2 = glm::dot(v, v); if (c2 <= c1) { return 1.0; } return c1 / c2; } glm::dvec3 LoadPoint(class cParser &Input); // extracts a group of tokens from provided data stream std::string deserialize_random_set(cParser &Input, char const *Break = "\n\r\t ;"); int count_trailing_zeros(uint32_t val); // extracts a group of pairs from provided data stream // NOTE: expects no more than single pair per line template void deserialize_map(MapType_ &Map, cParser &Input) { while (Input.ok() && !Input.eof()) { auto const key{Input.getToken(false)}; auto const value{Input.getToken(false, "\n")}; Map.emplace(key, value); } } namespace threading { // simple POD pairing of a data item and a mutex // NOTE: doesn't do any locking itself, it's merely for cleaner argument arrangement and passing template struct lockable { Type_ data; std::mutex mutex; }; // basic wrapper simplifying use of std::condition_variable for most typical cases. // has its own mutex and secondary variable to ignore spurious wakeups class condition_variable { public: // methods void wait() { std::unique_lock lock(m_mutex); m_condition.wait(lock, [this]() { return m_spurious == false; }); } template void wait_for(const std::chrono::duration &Time) { std::unique_lock lock(m_mutex); m_condition.wait_for(lock, Time, [this]() { return m_spurious == false; }); } void notify_one() { spurious(false); m_condition.notify_one(); } void notify_all() { spurious(false); m_condition.notify_all(); } void spurious(bool const Spurious) { std::lock_guard lock(m_mutex); m_spurious = Spurious; } private: // members mutable std::mutex m_mutex; std::condition_variable m_condition; bool m_spurious{true}; }; } // namespace threading //---------------------------------------------------------------------------