/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "application/editormode.h" #include "application/editoruilayer.h" #include "application/editorprojection.h" #include "editor/editorFormat.hpp" #include "editor/editorGeometry.hpp" #include "scene/scene.h" #include "scene/scenelayers.h" #include "simulation/simulation.h" #include "utilities/Logs.h" #include "world/Track.h" #include "imgui/imgui.h" #include "utilities/translation.h" #include #include #include #include #include namespace { using geometry::grade_of; using geometry::plan_of; double const kLinked{0.02}; // m, ends this close are joined by the simulation double const kOverlayRange{3000.0}; double const kGauge{1.5}; // m between the rails, for the cant int const kRailCategory{1}; using kind = editor_mode::joint_issue::kind; bool rail(TTrack const &Track) { return (Track.iCategoryFlag & 15) == kRailCategory && false == Track.m_editorremoved && editor_track::is_supported(Track); } bool at_start(editor_track::point_ref const &Point) { return Point.kind == editor_track::point_kind::start; } // direction of the path at its end, into the path glm::dvec3 into(TTrack const &Track, editor_track::point_ref const &Point) { auto const &path{Track.m_paths[Point.path]}; bool const start{at_start(Point)}; auto const &point{path.points[start ? segment_data::point::start : segment_data::point::end]}; auto const &control{path.points[start ? segment_data::point::control1 : segment_data::point::control2]}; glm::dvec3 const direction{control != glm::dvec3{} ? control : path.points[start ? segment_data::point::end : segment_data::point::start] - point}; return glm::length(direction) > 1e-9 ? glm::normalize(direction) : glm::dvec3{0.0, 0.0, 1.0}; } // roll of the path at its end, for the travel into the path, in degrees double roll_into(TTrack const &Track, editor_track::point_ref const &Point) { auto const &path{Track.m_paths[Point.path]}; return at_start(Point) ? path.rolls[0] : -path.rolls[1]; } double plan_angle(glm::dvec3 const &A, glm::dvec3 const &B) { auto const a{plan_of(A)}; auto const b{plan_of(B)}; if (glm::length(a) < 1e-9 || glm::length(b) < 1e-9) return 0.0; return glm::degrees(std::acos(std::clamp(glm::dot(glm::normalize(a), glm::normalize(b)), -1.0, 1.0))); } using end_key = std::tuple; end_key key_of(TTrack const *Track, editor_track::point_ref const &Point) { return {Track, Point.path, static_cast(Point.kind)}; } // pairs of the ends already looked at in the check under way std::set> reported; char const *kind_name(kind const Kind) { switch (Kind) { case kind::gap: return "gap"; case kind::step: return "step"; case kind::kink: return "kink"; case kind::cant: return "cant jump"; case kind::grade: return "grade break"; default: return "free end"; } } std::string value_text(editor_mode::joint_issue const &Issue) { switch (Issue.type) { case kind::gap: return format("%.3f m", Issue.value); case kind::step: return format("%.1f mm", Issue.value * 1000.0); case kind::kink: return format("%.3f deg", Issue.value); case kind::cant: return format("%.1f mm", Issue.value); case kind::grade: return format("%.1f %%o", Issue.value); default: return "-"; } } ImU32 kind_colour(kind const Kind) { switch (Kind) { case kind::gap: return IM_COL32(255, 70, 60, 235); case kind::step: return IM_COL32(255, 140, 50, 230); case kind::kink: return IM_COL32(255, 190, 60, 225); case kind::cant: return IM_COL32(200, 120, 255, 225); case kind::grade: return IM_COL32(90, 200, 255, 220); default: return IM_COL32(200, 200, 200, 200); } } std::string name_of(TTrack const *Track) { if (Track == nullptr) return "-"; return Track->name().empty() ? std::string{"(noname)"} : Track->name(); } } // namespace void editor_mode::joints_start() { auto &state{m_joints}; state.queue.clear(); state.next = 0; state.issues.clear(); state.selected = -1; state.status.clear(); reported.clear(); glm::dvec3 const camera{Global.pCamera.Pos}; for (auto *track : simulation::Paths.sequence()) { if (track == nullptr || false == rail(*track)) continue; if (state.scope == 0 && glm::distance(track->location(), camera) > state.reach) continue; state.queue.push_back(track); } state.history = m_history.size(); } void editor_mode::joints_check(TTrack &Track) { auto &state{m_joints}; auto const once = [&](end_key const &A, end_key const &B) { return reported.insert(A < B ? std::make_pair(A, B) : std::make_pair(B, A)).second; }; for (int i = 0; i < static_cast(Track.m_paths.size()); ++i) { for (auto const kind_of_end : {editor_track::point_kind::start, editor_track::point_kind::end}) { editor_track::point_ref const point{i, kind_of_end}; auto const position{editor_track::point_position(Track, point)}; auto const connections{editor_track::connected_points(Track, position)}; if (connections.empty()) { joint_issue nearest; nearest.value = std::numeric_limits::max(); for (auto *section : simulation::Region->sections(position, static_cast(state.gap))) for (auto const &cell : section->m_cells) for (auto *other : cell.m_directories.paths) { if (other == nullptr || other == &Track || false == rail(*other)) continue; for (int k = 0; k < static_cast(other->m_paths.size()); ++k) for (auto const theirkind : {editor_track::point_kind::start, editor_track::point_kind::end}) { editor_track::point_ref const theirs{k, theirkind}; auto const distance{glm::distance(position, editor_track::point_position(*other, theirs))}; if (distance > state.gap || distance >= nearest.value) continue; nearest.track = &Track; nearest.point = point; nearest.other = other; nearest.theirs = theirs; nearest.value = distance; } } if (nearest.other != nullptr) { if (once(key_of(&Track, point), key_of(nearest.other, nearest.theirs))) { nearest.type = kind::gap; nearest.position = position; state.issues.push_back(nearest); } } else if (state.free_ends) { joint_issue open; open.type = kind::open; open.track = &Track; open.point = point; open.position = position; state.issues.push_back(open); } continue; } for (auto const &connection : connections) { auto *other{connection.first}; auto const &theirs{connection.second}; if (false == rail(*other) || false == once(key_of(&Track, point), key_of(other, theirs))) continue; joint_issue issue; issue.track = &Track; issue.point = point; issue.other = other; issue.theirs = theirs; issue.position = position; auto const step{glm::distance(position, editor_track::point_position(*other, theirs))}; auto const ours{into(Track, point)}; auto const their{into(*other, theirs)}; auto const angle{plan_angle(ours, -their)}; auto const cant{kGauge * 1000.0 * std::abs(std::sin(glm::radians(roll_into(Track, point) + roll_into(*other, theirs))))}; auto const grade{std::abs(grade_of(ours) + grade_of(their)) * 1000.0}; auto const add = [&](kind const Kind, double const Value) { issue.type = Kind; issue.value = Value; state.issues.push_back(issue); }; if (step > state.step) add(kind::step, step); if (angle > state.angle) add(kind::kink, angle); if (cant > state.cant) add(kind::cant, cant); if (grade > state.grade) add(kind::grade, grade); } } } } void editor_mode::joints_step() { auto &state{m_joints}; if (state.next >= state.queue.size()) return; auto const deadline{std::chrono::steady_clock::now() + std::chrono::milliseconds(15)}; while (state.next < state.queue.size() && std::chrono::steady_clock::now() < deadline) { auto *track{state.queue[state.next++]}; if (track->m_editorremoved) continue; joints_check(*track); } if (state.next < state.queue.size()) return; std::stable_sort(state.issues.begin(), state.issues.end(), [](joint_issue const &A, joint_issue const &B) { if (A.type != B.type) return A.type < B.type; return A.value > B.value; }); std::array counts{}; for (auto const &issue : state.issues) ++counts[static_cast(issue.type)]; state.status = format(STR_C("%zu paths checked: %d gaps, %d steps, %d kinks, %d cant jumps, %d grade breaks"), state.queue.size(), counts[0], counts[1], counts[2], counts[3], counts[4]); if (state.free_ends) state.status += format(STR_C(", %d free ends"), counts[5]); WriteLog("Editor: joints check - " + state.status, logtype::generic); } void editor_mode::joints_focus(int const Index) { auto &state{m_joints}; if (Index < 0 || Index >= static_cast(state.issues.size())) return; state.selected = Index; auto const &issue{state.issues[Index]}; auto const &paths{simulation::Paths.sequence()}; if (std::find(paths.begin(), paths.end(), issue.track) == paths.end() || issue.track->m_editorremoved) return; m_node = issue.track; m_track_point = {}; ui()->set_node(m_node); focus_track(*issue.track, issue.point.path, issue.position); } bool editor_mode::joint_fix(joint_issue &Issue, std::vector> &States, std::vector &Changed) { if (Issue.fixed || Issue.type == kind::open || Issue.track == nullptr || Issue.other == nullptr || Issue.track->m_editorremoved || Issue.other->m_editorremoved) return false; auto const movable = [](TTrack const *Track) { std::string reason; return Track->eType == tt_Normal && editor_track::can_edit_geometry(*Track, reason) && scene::Layers.editable(Track); }; TTrack *mover{nullptr}; editor_track::point_ref moved; TTrack *fixed{nullptr}; editor_track::point_ref held; if (movable(Issue.track)) { mover = Issue.track; moved = Issue.point; fixed = Issue.other; held = Issue.theirs; } else if (movable(Issue.other) && (Issue.type != kind::gap || false == editor_track::is_connected(*Issue.other, Issue.theirs))) { mover = Issue.other; moved = Issue.theirs; fixed = Issue.track; held = Issue.point; } if (mover == nullptr) return false; if (std::none_of(States.begin(), States.end(), [&](auto const &Entry) { return Entry.first == mover; })) States.emplace_back(mover, editor_track::capture(*mover)); if (std::find(Changed.begin(), Changed.end(), mover) == Changed.end()) Changed.push_back(mover); editor_track::snap_target target; target.track = fixed; target.point = held; target.position = editor_track::point_position(*fixed, held); target.direction = into(*fixed, held); switch (Issue.type) { case kind::gap: case kind::kink: case kind::grade: editor_track::snap_point(*mover, moved, target, true); break; case kind::step: editor_track::snap_point(*mover, moved, target, false); break; case kind::cant: { auto &path{mover->m_paths[moved.path]}; auto const roll{static_cast(roll_into(*fixed, held))}; if (at_start(moved)) path.rolls[0] = -roll; else path.rolls[1] = roll; break; } default: break; } Issue.fixed = true; return true; } void editor_mode::joints_fix(std::vector const &Indices) { auto &state{m_joints}; std::vector> states; std::vector changed; std::vector chosen; for (auto const index : Indices) if (index >= 0 && index < static_cast(state.issues.size())) chosen.push_back(&state.issues[index]); std::size_t count{0}; for (auto *issue : chosen) if (joint_fix(*issue, states, changed)) ++count; if (count == 0) { state.status = STR_C("Nothing could be fixed: the paths are switches or in the files which can't be changed"); return; } push_track_snapshot(std::move(states)); editor_track::commit(changed); for (auto *track : changed) track->mark_dirty(); state.history = m_history.size(); state.status = format(STR_C("%zu joints fixed, Ctrl+Z takes them back"), count); WriteLog("Editor: joints check - " + state.status, logtype::generic); } void editor_mode::render_joints_body() { auto &state{m_joints}; ImGui::TextDisabled("%s", STR_C("Ends of the paths which almost meet, steps, kinks,\njumps of the cant and of the grade at the joints")); ImGui::RadioButton(STR_C("Around the camera"), &state.scope, 0); ImGui::SameLine(); ImGui::RadioButton(STR_C("Whole scenery"), &state.scope, 1); bool const running{state.next < state.queue.size()}; if (running) { auto const progress{static_cast(state.next) / static_cast(state.queue.size())}; ImGui::ProgressBar(progress, ImVec2(-70.0f, 0.0f), format(STR_C("Checking %zu / %zu"), state.next, state.queue.size()).c_str()); ImGui::SameLine(); if (ImGui::SmallButton(STR_C("Cancel"))) state.queue.resize(state.next); } else if (ImGui::Button(STR_C("Check"))) { joints_start(); } if (ImGui::TreeNode(STR_C("Limits"))) { ImGui::PushItemWidth(100.0f); if (state.scope == 0) ImGui::InputDouble(STR_C("Around the camera (m)"), &state.reach, 0.0, 0.0, "%.0f"); ImGui::InputDouble(STR_C("Gap up to (m)"), &state.gap, 0.0, 0.0, "%.2f"); if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", STR_C("A free end closer than this to the end of another path is a gap: the trains don't go across it.\nThe simulation joins the ends no more than 2 cm apart")); ImGui::InputDouble(STR_C("Step (m)"), &state.step, 0.0, 0.0, "%.3f"); ImGui::InputDouble(STR_C("Kink (deg)"), &state.angle, 0.0, 0.0, "%.2f"); ImGui::InputDouble(STR_C("Cant jump (mm)"), &state.cant, 0.0, 0.0, "%.1f"); ImGui::InputDouble(STR_C("Grade break (per mille)"), &state.grade, 0.0, 0.0, "%.1f"); ImGui::Checkbox(STR_C("Free ends too"), &state.free_ends); ImGui::PopItemWidth(); state.reach = std::clamp(state.reach, 50.0, 50000.0); state.gap = std::clamp(state.gap, 0.03, 20.0); state.step = std::max(0.001, state.step); state.angle = std::max(0.01, state.angle); state.cant = std::max(0.5, state.cant); state.grade = std::max(0.5, state.grade); ImGui::TextDisabled("%s", STR_C("Change the limits, then Check again")); ImGui::TreePop(); } if (false == state.status.empty()) ImGui::TextWrapped("%s", state.status.c_str()); if (state.issues.empty()) return; if (state.history != m_history.size()) ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.3f, 1.0f), "%s", STR_C("The scenery changed since the check")); int filter{state.filter + 1}; ImGui::SetNextItemWidth(150.0f); auto const filters{std::string{STR_C("All")} + '\0' + STR_C("gap") + '\0' + STR_C("step") + '\0' + STR_C("kink") + '\0' + STR_C("cant jump") + '\0' + STR_C("grade break") + '\0' + STR_C("free end") + '\0' + '\0'}; if (ImGui::Combo("##jointfilter", &filter, filters.c_str())) state.filter = filter - 1; std::vector listed; std::vector fixable; for (int i = 0; i < static_cast(state.issues.size()); ++i) { auto const &issue{state.issues[i]}; if (state.filter >= 0 && static_cast(issue.type) != state.filter) continue; listed.push_back(i); if (false == issue.fixed && issue.type != kind::open) fixable.push_back(i); } if (false == fixable.empty()) { ImGui::SameLine(); if (ImGui::Button(format(STR_C("Fix %zu listed"), fixable.size()).c_str())) joints_fix(fixable); if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", STR_C("Gaps: the free end goes to the other end, along it. Steps: the end goes to the other one.\n" "Kinks and grade breaks: the end is turned in line with the other path. Cant: the cant of the other path.\n" "The plain path moves, a switch stays as it is. One Ctrl+Z takes it all back")); } auto const namewidth{std::max(110.0f, ImGui::GetContentRegionAvail().x * 0.32f)}; bool const chosen{state.selected >= 0 && state.selected < static_cast(state.issues.size())}; auto const details{chosen ? ImGui::GetFrameHeightWithSpacing() + ImGui::GetTextLineHeightWithSpacing() * 2.0f : 0.0f}; ImGui::BeginChild("jointresults", ImVec2(0.0f, -details), true); ImGui::Columns(4, "jointrows", false); ImGui::SetColumnWidth(0, 90.0f); ImGui::SetColumnWidth(1, 80.0f); ImGui::SetColumnWidth(2, namewidth); ImGuiListClipper clipper; clipper.Begin(static_cast(listed.size())); while (clipper.Step()) for (int row = clipper.DisplayStart; row < clipper.DisplayEnd; ++row) { auto const index{listed[row]}; auto const &issue{state.issues[index]}; auto const colour{ImGui::ColorConvertU32ToFloat4(kind_colour(issue.type))}; ImGui::PushStyleColor(ImGuiCol_Text, issue.fixed ? ImVec4(0.5f, 0.8f, 0.5f, 1.0f) : colour); if (ImGui::Selectable(format("%s##joint%d", STR_C(kind_name(issue.type)), index).c_str(), state.selected == index, ImGuiSelectableFlags_SpanAllColumns)) joints_focus(index); ImGui::PopStyleColor(); ImGui::NextColumn(); ImGui::TextUnformatted(issue.fixed ? STR_C("fixed") : value_text(issue).c_str()); ImGui::NextColumn(); ImGui::TextUnformatted(name_of(issue.track).c_str()); ImGui::NextColumn(); ImGui::TextUnformatted(name_of(issue.other).c_str()); ImGui::NextColumn(); } ImGui::Columns(1); ImGui::EndChild(); if (chosen) { auto &issue{state.issues[state.selected]}; ImGui::Text("%s %s: %s / %s", STR_C(kind_name(issue.type)), value_text(issue).c_str(), name_of(issue.track).c_str(), name_of(issue.other).c_str()); if (false == issue.fixed && issue.type != kind::open && ImGui::Button(STR_C("Fix this one"))) joints_fix({state.selected}); } } void editor_mode::draw_joints_overlay() const { auto const &state{m_joints}; if (false == state.open || state.issues.empty()) return; screen_projection const projection; auto *drawlist{ImGui::GetBackgroundDrawList(ImGui::GetMainViewport())}; glm::dvec3 const camera{Global.pCamera.Pos}; for (int i = 0; i < static_cast(state.issues.size()); ++i) { auto const &issue{state.issues[i]}; if (issue.fixed || (state.filter >= 0 && static_cast(issue.type) != state.filter) || glm::distance(issue.position, camera) > kOverlayRange) continue; ImVec2 screen; if (false == projection.project(issue.position, screen)) continue; auto const colour{i == state.selected ? IM_COL32(255, 255, 80, 255) : kind_colour(issue.type)}; drawlist->AddCircle(screen, 11.0f, colour, 16, 2.5f); auto const text{std::string{STR_C(kind_name(issue.type))} + " " + value_text(issue)}; drawlist->AddText(ImVec2(screen.x + 13.0f, screen.y - 7.0f), colour, text.c_str()); } }