/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "editoruipanels.h" #include "globals.h" #include "camera.h" #include "animmodel.h" #include "track.h" #include "event.h" #include "renderer.h" #include "utilities.h" void itemproperties_panel::update( scene::basic_node const *Node ) { if( false == is_open ) { return; } text_lines.clear(); std::string textline; // scenario inspector auto const *node { Node }; auto const &camera { Global.pCamera }; if( node == nullptr ) { auto const mouseposition { camera.Pos + GfxRenderer.Mouse_Position() }; textline = "mouse location: [" + to_string( mouseposition.x, 2 ) + ", " + to_string( mouseposition.y, 2 ) + ", " + to_string( mouseposition.z, 2 ) + "]"; text_lines.emplace_back( textline, Global.UITextColor ); return; } textline = "node name: " + node->name() + "\nlocation: [" + to_string( node->location().x, 2 ) + ", " + to_string( node->location().y, 2 ) + ", " + to_string( node->location().z, 2 ) + "]" + " (distance: " + to_string( glm::length( glm::dvec3{ node->location().x, 0.0, node->location().z } -glm::dvec3{ camera.Pos.x, 0.0, camera.Pos.z } ), 1 ) + " m)"; text_lines.emplace_back( textline, Global.UITextColor ); // subclass-specific data // TBD, TODO: specialized data dump method in each node subclass, or data imports in the panel for provided subclass pointer? if( typeid( *node ) == typeid( TAnimModel ) ) { auto const *subnode = static_cast( node ); textline = "angle: " + to_string( clamp_circular( subnode->vAngle.y, 360.f ), 2 ) + " deg"; textline += "; lights: "; if( subnode->iNumLights > 0 ) { textline += '['; for( int lightidx = 0; lightidx < subnode->iNumLights; ++lightidx ) { textline += to_string( subnode->lsLights[ lightidx ] ); if( lightidx < subnode->iNumLights - 1 ) { textline += ", "; } } textline += ']'; } else { textline += "none"; } text_lines.emplace_back( textline, Global.UITextColor ); // 3d shape auto modelfile { ( ( subnode->pModel != nullptr ) ? subnode->pModel->NameGet() : "none" ) }; if( modelfile.find( szModelPath ) == 0 ) { // don't include 'models/' in the path modelfile.erase( 0, std::string{ szModelPath }.size() ); } // texture auto texturefile { ( ( subnode->Material()->replacable_skins[ 1 ] != null_handle ) ? GfxRenderer.Material( subnode->Material()->replacable_skins[ 1 ] ).name : "none" ) }; if( texturefile.find( szTexturePath ) == 0 ) { // don't include 'textures/' in the path texturefile.erase( 0, std::string{ szTexturePath }.size() ); } text_lines.emplace_back( "mesh: " + modelfile, Global.UITextColor ); text_lines.emplace_back( "skin: " + texturefile, Global.UITextColor ); } else if( typeid( *node ) == typeid( TTrack ) ) { auto const *subnode = static_cast( node ); // basic attributes textline = "isolated: " + ( ( subnode->pIsolated != nullptr ) ? subnode->pIsolated->asName : "none" ) + "\nvelocity: " + to_string( subnode->SwitchExtension ? subnode->SwitchExtension->fVelocity : subnode->fVelocity ) + "\nwidth: " + to_string( subnode->fTrackWidth ) + " m" + "\nfriction: " + to_string( subnode->fFriction, 2 ) + "\nquality: " + to_string( subnode->iQualityFlag ); text_lines.emplace_back( textline, Global.UITextColor ); // textures auto texturefile { ( ( subnode->m_material1 != null_handle ) ? GfxRenderer.Material( subnode->m_material1 ).name : "none" ) }; if( texturefile.find( szTexturePath ) == 0 ) { texturefile.erase( 0, std::string{ szTexturePath }.size() ); } auto texturefile2{ ( ( subnode->m_material2 != null_handle ) ? GfxRenderer.Material( subnode->m_material2 ).name : "none" ) }; if( texturefile2.find( szTexturePath ) == 0 ) { texturefile2.erase( 0, std::string{ szTexturePath }.size() ); } textline = "skins:\n " + texturefile + "\n " + texturefile2; text_lines.emplace_back( textline, Global.UITextColor ); // paths textline = "paths: "; for( auto const &path : subnode->m_paths ) { textline += "\n [" + to_string( path.points[ segment_data::point::start ].x, 3 ) + ", " + to_string( path.points[ segment_data::point::start ].y, 3 ) + ", " + to_string( path.points[ segment_data::point::start ].z, 3 ) + "]->" + "[" + to_string( path.points[ segment_data::point::end ].x, 3 ) + ", " + to_string( path.points[ segment_data::point::end ].y, 3 ) + ", " + to_string( path.points[ segment_data::point::end ].z, 3 ) + "] "; } text_lines.emplace_back( textline, Global.UITextColor ); // events textline.clear(); std::vector< std::pair< std::string, TTrack::event_sequence const * > > const eventsequences { { "ev0", &subnode->m_events0 }, { "ev0all", &subnode->m_events0all }, { "ev1", &subnode->m_events1 }, { "ev1all", &subnode->m_events1all }, { "ev2", &subnode->m_events2 }, { "ev2all", &subnode->m_events2all } }; for( auto const &eventsequence : eventsequences ) { if( eventsequence.second->empty() ) { continue; } textline += ( textline.empty() ? "" : "\n" ) + eventsequence.first + ": ["; for( auto const &event : *( eventsequence.second ) ) { if( textline.back() != '[' ) { textline += ", "; } textline += ( event.second ? event.second->asName : event.first + " (missing)" ); } textline += "] "; } text_lines.emplace_back( textline, Global.UITextColor ); } else if( typeid( *node ) == typeid( TMemCell ) ) { auto const *subnode = static_cast( node ); textline = "data: [" + subnode->Text() + "]" + " [" + to_string( subnode->Value1(), 2 ) + "]" + " [" + to_string( subnode->Value2(), 2 ) + "]"; text_lines.emplace_back( textline, Global.UITextColor ); textline = "track: " + ( subnode->asTrackName.empty() ? "none" : subnode->asTrackName ); text_lines.emplace_back( textline, Global.UITextColor ); } } void itemproperties_panel::render() { if( false == is_open ) { return; } if( true == text_lines.empty() ) { return; } auto flags = ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoCollapse | ( size.x > 0 ? ImGuiWindowFlags_NoResize : 0 ); if( size.x > 0 ) { ImGui::SetNextWindowSize( ImVec2( size.x, size.y ) ); } if( size_min.x > 0 ) { ImGui::SetNextWindowSizeConstraints( ImVec2( size_min.x, size_min.y ), ImVec2( size_max.x, size_max.y ) ); } if( true == ImGui::Begin( name.c_str(), nullptr, flags ) ) { // header section for( auto const &line : text_lines ) { ImGui::TextColored( ImVec4( line.color.r, line.color.g, line.color.b, line.color.a ), line.data.c_str() ); } } ImGui::End(); }