/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http: */ #include "stdafx.h" #include "application/editormode.h" #include "application/editoruilayer.h" #include "application/editorprojection.h" #include "application/editormodeshared.h" #include "editor/editorFormat.hpp" #include "editor/editorAlignmentStore.hpp" #include "editor/editorSwitchStore.hpp" #include "editor/editorGeometry.hpp" #include "editor/editorIncludeInfo.hpp" #include "utilities/Globals.h" #include "rendering/renderer.h" #include "world/Track.h" #include "world/TrackFeatures.h" #include "scene/scene.h" #include "scene/scenelayers.h" #include "simulation/simulation.h" #include "utilities/Logs.h" #include "utilities/translation.h" #include "imgui/imgui.h" #include "imgui/ImGuizmo.h" #include #include #include #include #include #include #include #include #include #include "application/editormodetrackshared.h" using namespace track_mode; void editor_mode::update_build_tools() { glm::dvec3 const ground{cursor_ground()}; auto const &io{ImGui::GetIO()}; glm::vec2 const cursor{io.MousePos.x, io.MousePos.y}; m_straights.detour_mouse = ground; auto const joining = [&](editor_track::snap_target const &Target) { if (Target.track == m_join_track && Target.point == m_join_point) return; m_join_track = Target.track; m_join_point = Target.point; m_join_radius = 0.0; m_join_variant = 0; }; bool const pointing{m_cursor_override.has_value() || ImGui::IsMousePosValid()}; if (m_extend.active) { if (pointing) m_extend.mouse = cursor_terrain(m_extend.point.y); m_extend.snap = m_extend.track != nullptr ? snap_free_end(m_extend.mouse, cursor, m_extend.track, m_extend.track->iCategoryFlag & 15, {m_extend.track}) : editor_track::snap_target{}; if (m_extend.snap.track == nullptr) m_extend.mouse.y = bed_height(m_extend.mouse, plan_of(m_extend.mouse - m_extend.point), m_extend.track); joining(m_extend.snap); } if (m_switch.placing) m_switch.mouse = cursor_level(m_switch.point.y); auto &lay{m_lay}; lay.preview.clear(); lay.preview_error.clear(); lay.preview_length = 0.0; if (false == lay.active) return; // geometric ray, same as extend: Mouse_Position() is a delayed depth pick and lags the cursor double const height{false == lay.points.empty() ? lay.points.back().y : lay.start.track != nullptr ? lay.start.position.y : ground.y}; if (pointing) lay.mouse = typed_lay(cursor_terrain(height)); if (pointing && ImGui::GetIO().KeyAlt && m_typed.empty() && false == lay.points.empty()) lay.mouse = lay_angle_snap(lay.mouse); lay.mouse_snap = m_typed.empty() ? snap_free_end(lay.mouse, cursor, nullptr, kRailCategory, {}) : editor_track::find_free_end(nullptr, kRailCategory, lay.mouse, kLaySnapRadius, {}); if (lay.mouse_snap.track == nullptr) lay.mouse = lay_bed(lay.mouse); if (false == m_extend.active) joining(lay.points.empty() ? editor_track::snap_target{} : lay.mouse_snap); if (lay.points.empty()) return; auto points{lay.points}; auto end{lay.mouse_snap}; if (end.track != nullptr && glm::distance(end.position, points.front()) > 1.0) points.push_back(end.position); else { end = {}; if (plan_distance(lay.mouse, points.back()) > 1.0) points.push_back(lay.mouse); } lay.preview = lay_pieces(points, end, lay.preview_length, lay.preview_error); } bool editor_mode::free_end(TTrack &Track, int const Path, bool const Atend, extend_tool &Tool) { editor_track::point_ref const point{Path, Atend ? editor_track::point_kind::end : editor_track::point_kind::start}; if (Path < 0 || Path >= static_cast(Track.m_paths.size()) || editor_track::is_connected(Track, point)) return false; auto const &path{Track.m_paths[Path]}; auto const &start{path.points[segment_data::point::start]}; auto const &end{path.points[segment_data::point::end]}; auto const &control1{path.points[segment_data::point::control1]}; auto const &control2{path.points[segment_data::point::control2]}; glm::dvec3 tangent; if (Atend) tangent = control2 != glm::dvec3{} ? -control2 : end - (start + control1); else tangent = -(control1 != glm::dvec3{} ? control1 : (end + control2) - start); glm::dvec2 const planar{tangent.x, tangent.z}; if (glm::length(planar) < 1e-6) return false; Tool.path = Path; Tool.atend = Atend; Tool.track = &Track; Tool.point = editor_track::point_position(Track, point); Tool.direction = glm::normalize(planar); Tool.grade = tangent.y / glm::length(planar); Tool.mouse = Tool.point; return true; } bool editor_mode::chosen_free_end(extend_tool &Tool) { auto *track{selected_track()}; if (track == nullptr || (track->eType != tt_Normal && track->eType != tt_Switch) || false == editor_track::is_supported(*track)) return false; if (m_track_point.valid() && editor_track::is_end(m_track_point.kind) && free_end(*track, m_track_point.path, m_track_point.kind == editor_track::point_kind::end, Tool)) return true; for (int i = 0; i < static_cast(track->m_paths.size()); ++i) for (auto const atend : {true, false}) if (free_end(*track, i, atend, Tool)) return true; return false; } bool editor_mode::start_extend(editor_track::snap_target const &End) { auto *track{End.track}; if (track == nullptr || (track->eType != tt_Normal && track->eType != tt_Switch) || false == editor_track::is_supported(*track)) return false; extend_tool tool; if (false == free_end(*track, End.point.path, End.point.kind == editor_track::point_kind::end, tool)) return false; auto const &io{ImGui::GetIO()}; m_extend = tool; m_extend.origin = End; m_extend.pressed = {io.MousePos.x, io.MousePos.y}; m_extend.active = true; if (track->eType == tt_Switch && End.point.path == 1 && End.point.kind == editor_track::point_kind::end) m_extend.line = editor_track::find_straight(*track, m_straights.tolerance).tracks; return true; } bool editor_mode::extend_snap(editor_track::snap_target &Target) const { auto const &tool{m_extend}; if (false == tool.active || tool.track == nullptr) return false; Target = tool.snap; return Target.track != nullptr && glm::distance(Target.position, tool.point) > 0.5; } glm::dvec3 editor_mode::cursor_ground() const { glm::dvec3 const ground{Global.pCamera.Pos + GfxRenderer->Mouse_Position()}; if (GfxRenderer->Mouse_Hit()) return ground; screen_projection const projection; glm::dvec3 level; if (projection.on_level(ImGui::GetIO().MousePos, 0.0, level)) return level; return {ground.x, 0.0, ground.z}; } glm::dvec3 editor_mode::cursor_level(double const Height) const { if (m_cursor_override.has_value()) return glm::dvec3{m_cursor_override->x, Height, m_cursor_override->z}; glm::dvec3 const ground{cursor_ground()}; screen_projection const projection; glm::dvec3 level; if (false == projection.on_level(ImGui::GetIO().MousePos, Height, level) || (false == Global.editor_tracks && glm::distance(level, glm::dvec3{Global.pCamera.Pos}) > static_cast(kMaxPlacementDistance))) return ground; return level; } editor_track::snap_target editor_mode::snap_free_end(glm::dvec3 const &Near, glm::vec2 const &Screen, TTrack const *Self, int const Category, std::vector const &Exclude) const { screen_projection const projection; auto const reach{Global.EditorOrtho ? std::max(kJointRange, static_cast(Global.EditorOrthoExtent) * 2.0) : kJointRange}; editor_track::snap_target result; auto best{kSnapPixels * kSnapPixels}; for (auto const &candidate : editor_track::free_ends(Self, Category, glm::dvec3{Global.pCamera.Pos}, reach, Exclude)) { ImVec2 screen; if (false == projection.project(candidate.position, screen)) continue; auto const distance{(screen.x - Screen.x) * (screen.x - Screen.x) + (screen.y - Screen.y) * (screen.y - Screen.y)}; if (distance < best) { best = distance; result = candidate; } } if (result.track == nullptr && m_track_snap_radius > 0.0f) result = editor_track::find_free_end(Self, Category, Near, m_track_snap_radius, Exclude); return result; } void editor_mode::draw_free_ends(TTrack const *Self, int const Category, std::vector const &Exclude) const { screen_projection const projection; auto *drawlist{ImGui::GetBackgroundDrawList(ImGui::GetMainViewport())}; auto const &display{ImGui::GetIO().DisplaySize}; auto const reach{Global.EditorOrtho ? std::max(kJointRange, static_cast(Global.EditorOrthoExtent) * 2.0) : kJointRange}; for (auto const &candidate : editor_track::free_ends(Self, Category, glm::dvec3{Global.pCamera.Pos}, reach, Exclude)) { ImVec2 screen; if (projection.project(candidate.position, screen) && screen.x >= 0.0f && screen.y >= 0.0f && screen.x <= display.x && screen.y <= display.y) drawlist->AddCircle(screen, 7.0f, IM_COL32(255, 60, 255, 170), 12, 1.5f); } } bool editor_mode::switch_reach(glm::dvec3 const &Ground, glm::dvec3 &Point) { auto *selected{selected_track()}; if (m_track_tab != track_tab::turnout || m_switch.armed < 0 || selected == nullptr || selected->eType != tt_Normal || selected->m_paths.empty()) return false; auto const &line{current_straight()}; if (false == line.tracks.empty()) { auto const along{std::clamp(line.along(Ground), 0.0, line.length)}; Point = line.start + glm::dvec3{line.direction.x, line.grade, line.direction.y} * along; } else { Point = editor_track::point_at(*selected, editor_track::nearest_parameter(*selected, Ground)); } return plan_distance(Point, Ground) <= kSwitchReach; } void editor_mode::handle_drag_start(glm::dvec3 const &Anchor) { auto const &io{ImGui::GetIO()}; m_handle_drag = {}; m_handle_drag.active = true; m_handle_drag.from = {io.MousePos.x, io.MousePos.y}; m_handle_drag.height = Anchor.y; m_handle_drag.position = Anchor; screen_projection const projection; glm::dvec3 level; if (projection.on_level(io.MousePos, Anchor.y, level)) m_handle_drag.offset = {Anchor.x - level.x, 0.0, Anchor.z - level.z}; } bool editor_mode::handle_drag_step(glm::dvec3 &Position) { auto &drag{m_handle_drag}; auto const &io{ImGui::GetIO()}; if (false == drag.active) return false; if (false == io.MouseDown[0]) { drag = {}; return false; } glm::vec2 const mouse{io.MousePos.x, io.MousePos.y}; if (false == drag.moved && glm::length(mouse - drag.from) < kDragPixels) return false; drag.moved = true; screen_projection const projection; glm::dvec3 level; if (projection.on_level(io.MousePos, drag.height, level) && (Global.editor_tracks || glm::distance(level, glm::dvec3{Global.pCamera.Pos}) <= static_cast(kMaxPlacementDistance))) drag.position = level + drag.offset; Position = drag.position; return true; } void editor_mode::point_drag_start(editor_track::point_ref const &Point) { auto *track{selected_track()}; m_track_point = Point; m_point_drag = {}; if (track == nullptr || false == Point.valid() || Point.path >= static_cast(track->m_paths.size())) return; auto const &io{ImGui::GetIO()}; m_point_drag.active = true; m_point_drag.from = {io.MousePos.x, io.MousePos.y}; m_point_drag.height = editor_track::point_position(*track, Point).y; } void editor_mode::point_drag_update() { auto &drag{m_point_drag}; if (false == drag.active) return; auto const &io{ImGui::GetIO()}; if (false == io.MouseDown[0]) { point_drag_finish(); return; } auto *track{selected_track()}; if (track == nullptr || false == m_track_point.valid() || m_track_point.path >= static_cast(track->m_paths.size())) { drag = {}; return; } glm::vec2 const mouse{io.MousePos.x, io.MousePos.y}; if (false == drag.moved) { if (glm::length(mouse - drag.from) < kDragPixels) return; std::string reason; if (false == editor_track::can_edit_geometry(*track, reason)) { ui()->set_status(reason, true); drag = {}; return; } drag.moved = true; m_track_drag = {track}; m_track_drag_points.clear(); m_track_joints.clear(); m_track_snap = {}; if (editor_track::is_end(m_track_point.kind) && m_track_drag_connected) { for (auto const &connection : editor_track::connected_points(*track, editor_track::point_position(*track, m_track_point))) { std::string neighbourreason; if (false == editor_track::can_edit_geometry(*connection.first, neighbourreason)) continue; m_track_drag_points.emplace_back(connection); if (std::find(m_track_drag.begin(), m_track_drag.end(), connection.first) == m_track_drag.end()) m_track_drag.emplace_back(connection.first); } } std::vector> states; for (auto *dragged : m_track_drag) states.emplace_back(dragged, editor_track::capture(*dragged)); push_track_snapshot(std::move(states)); records_watch_begin(); } screen_projection const projection; glm::dvec3 position; if (false == projection.on_level(io.MousePos, drag.height, position) || (false == Global.editor_tracks && glm::distance(position, glm::dvec3{Global.pCamera.Pos}) > static_cast(kMaxPlacementDistance))) return; m_track_snap = {}; if (editor_track::is_end(m_track_point.kind) && m_track_drag_points.empty()) { std::vector const exclude(m_track_drag.begin(), m_track_drag.end()); m_track_snap = snap_free_end(position, mouse, track, track->iCategoryFlag & 15, exclude); if (m_track_snap.track != nullptr) position = m_track_snap.position; } editor_track::move_point(*track, m_track_point, position); for (auto const &connection : m_track_drag_points) editor_track::move_point(*connection.first, connection.second, position); m_track_dirty = true; commit_track_drag(false); } void editor_mode::point_drag_finish() { auto const drag{m_point_drag}; m_point_drag = {}; if (false == drag.active || false == drag.moved) return; if (auto *track{selected_track()}; track != nullptr && m_track_snap.track != nullptr && m_track_point.valid()) { editor_track::snap_point(*track, m_track_point, m_track_snap, m_track_align_tangent); m_track_dirty = true; } m_track_snap = {}; commit_track_drag(true); records_watch_end(); m_track_drag.clear(); m_track_drag_points.clear(); m_track_joints.clear(); } std::vector editor_mode::extend_pieces() const { std::vector result; auto const &tool{m_extend}; editor_track::snap_target target; if (extend_snap(target)) { editor_track::branch_link link; std::string reason; if (plan_branch_link(link, reason)) { m_join_last = {}; return link.pieces; } double length; std::string error; return join_pieces(tool.track, {tool.path, tool.atend ? editor_track::point_kind::end : editor_track::point_kind::start}, tool.point, tool.direction, target, length, error); } m_join_last = {}; if (m_track_layout != track_layout::straight && tool.track != nullptr && tool.track->eType == tt_Switch && tool.track->m_paths.size() > 1 && tool.path == 1 && tool.atend) { auto const &diverging{tool.track->m_paths[1]}; bezier const curve{diverging}; auto const begin{plan_of(curve.first(0.0))}; auto const finish{plan_of(curve.first(1.0))}; auto const turn{glm::length(begin) > 1e-9 && glm::length(finish) > 1e-9 ? geometry::signed_angle(begin, finish) : 0.0}; if (auto const radius{editor_track::branch_radius(diverging)}; radius > 0.0) { int const side{turn > 0.0 ? 1 : -1}; auto const &direction{tool.direction}; auto const centre{plan_of(tool.point) + glm::dvec2{-direction.y, direction.x} * (side * radius)}; auto const angle{geometry::signed_angle(plan_of(tool.point) - centre, plan_of(tool.mouse) - centre) * side}; if (angle * radius < 0.5) return result; auto pieces{arc_pieces(tool.point, direction, tool.grade, radius, std::min(angle, glm::pi()), side)}; for (auto &piece : pieces) piece.rolls = {diverging.rolls[1], diverging.rolls[1]}; follow_ground(pieces, tool.point.y, tool.grade, tool.mouse.y, std::numeric_limits::quiet_NaN(), tool.track); return pieces; } } auto radius{m_lay.radius}; if (auto const values{typed_values()}; false == values.empty() && (m_track_layout == track_layout::arc_straight || m_track_layout == track_layout::straight_arc) && std::abs(values[0]) >= 1.0) radius = std::abs(values[0]); auto pieces{editor_track::layout_pieces(m_track_layout, tool.point, tool.direction, tool.grade, tool.mouse, radius)}; follow_ground(pieces, tool.point.y, tool.grade, tool.mouse.y, std::numeric_limits::quiet_NaN(), tool.track); return pieces; } double editor_mode::design_speed(TTrack const *From, TTrack const *To) const { double speed{0.0}; for (auto const *track : {From, To}) { if (track == nullptr) continue; auto const velocity{editor_track::velocity(*track)}; if (velocity > 0.0) speed = speed > 0.0 ? std::min(speed, velocity) : velocity; } if (speed <= 0.0) speed = m_lay.style.velocity > 0.0 ? m_lay.style.velocity : 100.0; return speed; } std::vector editor_mode::join_pieces(TTrack const *From, editor_track::point_ref const &Frompoint, glm::dvec3 const &Start, glm::dvec2 const &Direction, editor_track::snap_target const &End, double &Length, std::string &Error) const { alignment::join_request request; request.start.position = Start; request.start.direction = Direction; request.start.roll = From != nullptr ? -editor_track::joint_roll(*From, Frompoint) : 0.0; request.end.position = End.position; request.end.direction = plan_of(End.direction); request.end.roll = End.track != nullptr ? editor_track::joint_roll(*End.track, End.point) : 0.0; request.radius = m_join_radius; request.variant = m_join_variant; request.transitions = m_lay.transitions; request.speed = design_speed(From, End.track); request.kink = m_joints.angle * 0.5; request.shape = m_route.design.shape; request.norms = laying_norms(); auto result{alignment::join(request)}; if (m_lay.transitions && result.kind != alignment::join_kind::straight && result.kind != alignment::join_kind::arc && glm::length(request.end.direction) > 1e-9) { auto const grade{(End.position.y - Start.y) / std::max(1.0, plan_distance(Start, End.position))}; auto const in{From != nullptr && From->eType == tt_Normal ? editor_track::ease_out_of(*From, Start, grade, request.speed, request.norms) : editor_track::easing{}}; auto const out{End.track != nullptr && End.track->eType == tt_Normal ? editor_track::ease_out_of(*End.track, End.position, -grade, request.speed, request.norms) : editor_track::easing{}}; if (auto eased{eased_join(request, in, out)}) result = std::move(*eased); } Length = result.length; std::vector notes; for (auto const &warning : result.warnings) if (m_join_radius > 0.0 || warning.find("R reduced") == std::string::npos) notes.push_back(warning); if (result.kind == alignment::join_kind::bezier) notes.insert(notes.begin(), STR_C("No curve fits between the ends, they are joined with a free curve")); Error = lines_of(notes); m_join_last = result; return result.pieces; } void editor_mode::finish_extend() { auto const &io{ImGui::GetIO()}; if (glm::length(glm::vec2{io.MousePos.x, io.MousePos.y} - m_extend.pressed) < kDragPixels) { m_extend.active = false; if (m_lay.active && m_lay.points.empty() && m_extend.origin.track != nullptr) { m_lay.status.clear(); m_lay.start = m_extend.origin; m_lay.points.push_back(m_extend.origin.position); } else if (false == m_lay.active && m_extend.origin.track != nullptr && m_extend.origin.track == selected_track()) m_track_point = m_extend.origin.point; return; } std::string reason; if (editor_track::branch_link link; plan_branch_link(link, reason)) { finish_branch_link(link); return; } if (false == reason.empty()) ui()->set_status(reason, true); crossover_plan plan; editor_track::snap_target target; if (false == extend_snap(target) && plan_crossover(plan)) { auto *origin{m_extend.track}; m_extend.active = false; std::vector> states; std::vector created; std::vector removed; if (false == place_switch_on_straight(plan.target, plan.shape, origin, plan.along, plan.direction, plan.side, false, states, created, removed, switch_name_for_new())) return; auto *placed{*std::find_if(created.begin(), created.end(), [](TTrack const *Track) { return Track != nullptr && Track->eType == tt_Switch; })}; if (glm::distance(plan.insert.points[segment_data::point::start], plan.insert.points[segment_data::point::end]) > 0.01) { auto *insert{editor_track::create_path(*origin, plan.insert)}; editor_track::commit({insert}); created.push_back(insert); } push_track_snapshot(std::move(states), std::move(created), std::move(removed)); straight_refresh(); if (place_switch_drive(*placed)) join_last_steps(); advance_switch_name(); return; } auto const pieces{extend_pieces()}; auto *style{m_extend.track}; m_extend.active = false; if (pieces.empty() || style == nullptr) return; std::vector created; for (auto const &piece : pieces) created.push_back(editor_track::create_path(*style, piece)); editor_track::commit(created); digitize_drawn(created); push_track_snapshot({}, created); first_step_done(first_step::laid); if (target.track != nullptr) first_step_done(first_step::join); m_node = created.back(); ui()->set_node(m_node); straight_refresh(); } void editor_mode::extend_add(int const Side) { extend_tool tool; if (false == chosen_free_end(tool)) return; auto const length{std::max(0.5, m_extend_length)}; std::vector pieces; if (Side == 0) { segment_data path; path.points[segment_data::point::start] = tool.point; path.points[segment_data::point::end] = {tool.point.x + tool.direction.x * length, tool.point.y + tool.grade * length, tool.point.z + tool.direction.y * length}; pieces.push_back(path); } else { auto const radius{std::max(10.0, m_extend_radius)}; pieces = arc_pieces(tool.point, tool.direction, tool.grade, radius, std::min(length / radius, glm::radians(180.0)), Side); } std::vector created; for (auto const &piece : pieces) created.push_back(editor_track::create_path(*tool.track, piece)); editor_track::commit(created); digitize_drawn(created); push_track_snapshot({}, created); m_node = created.back(); ui()->set_node(m_node); m_track_point = {}; straight_refresh(); } void editor_mode::render_extend_ui() { extend_tool tool; if (false == chosen_free_end(tool)) return; if (false == ImGui::CollapsingHeader(STR_C("Continue from the free end"), ImGuiTreeNodeFlags_DefaultOpen)) return; ImGui::PushItemWidth(100.0f); ImGui::DragScalar(STR_C("Length (m)##extend"), ImGuiDataType_Double, &m_extend_length, 0.5f, nullptr, nullptr, "%.1f"); item_tooltip("Length of the next piece, along the curve for the curves"); ImGui::SameLine(); ImGui::DragScalar("R (m)##extend", ImGuiDataType_Double, &m_extend_radius, 5.0f, nullptr, nullptr, "%.0f"); item_tooltip("Radius of the curves added"); ImGui::PopItemWidth(); m_extend_length = std::clamp(m_extend_length, 0.5, 5000.0); m_extend_radius = std::clamp(m_extend_radius, 10.0, 100000.0); if (ImGui::Button(STR_C("Straight##extend"), ImVec2(100.0f, 0.0f))) extend_add(0); item_tooltip("Adds a straight at the free end; the new piece gets selected, so the next click goes on from it"); ImGui::SameLine(); if (ImGui::Button(STR_C("Curve left##extend"), ImVec2(100.0f, 0.0f))) extend_add(1); ImGui::SameLine(); if (ImGui::Button(STR_C("Curve right##extend"), ImVec2(100.0f, 0.0f))) extend_add(-1); } void editor_mode::render_layout_combo() { char const *const names[]{"Arc, then straight", "Straight, then arc", "Arc through the cursor", "Straight"}; auto current{static_cast(m_track_layout)}; ImGui::PushItemWidth(200.0f); if (ImGui::BeginCombo(STR_C("Shape from a free end"), STR_C(names[current]))) { for (int i = 0; i < 4; ++i) if (ImGui::Selectable(STR_C(names[i]), i == current)) m_track_layout = static_cast(i); ImGui::EndCombo(); } ImGui::PopItemWidth(); item_tooltip("What a drag or a click from a free end lays towards the cursor; Shift+wheel changes it, Ctrl+wheel the radius"); } bool editor_mode::track_wheel(double const Offset) { auto const &io{ImGui::GetIO()}; if (m_switch.placing && m_switch.connection >= 0 && Offset != 0.0 && (io.KeyCtrl || io.KeyShift || io.KeyAlt)) { auto &tool{m_switch}; int const step{Offset > 0.0 ? 1 : -1}; if (io.KeyShift) tool.connection = (tool.connection + step + connection::kind_count) % connection::kind_count; else if (io.KeyCtrl) { static double const radii[]{0.0, 150.0, 190.0, 250.0, 300.0, 400.0, 500.0, 600.0, 800.0, 1000.0, 1200.0, 1500.0, 2000.0, 3000.0}; int index{0}; for (int i = 0; i < static_cast(std::size(radii)); ++i) if (radii[i] <= tool.connection_radius + 1e-6) index = i; tool.connection_radius = radii[std::clamp(index + step, 0, static_cast(std::size(radii)) - 1)]; } else tool.connection_together = false == tool.connection_together; return true; } if ((false == io.KeyCtrl && false == io.KeyShift) || Offset == 0.0) return false; bool const laying{m_lay.active && false == m_lay.points.empty()}; if (false == m_extend.active && false == laying) return false; int const step{Offset > 0.0 ? 1 : -1}; editor_track::snap_target target; bool const joined{m_extend.active ? extend_snap(target) : m_lay.mouse_snap.track != nullptr && m_lay.start.track != nullptr}; static double const radii[]{100.0, 150.0, 190.0, 250.0, 300.0, 400.0, 500.0, 600.0, 800.0, 1000.0, 1200.0, 1500.0, 2000.0, 3000.0, 4000.0, 6000.0}; auto const next_radius = [&](double const Current) { if (step > 0) { for (auto const radius : radii) if (radius > Current * 1.001) return radius; return std::end(radii)[-1]; } for (auto radius{std::rbegin(radii)}; radius != std::rend(radii); ++radius) if (*radius < Current * 0.999) return *radius; return radii[0]; }; first_step_done(io.KeyCtrl ? first_step::wheel : first_step::shape); if (io.KeyCtrl) { if (false == joined) m_lay.radius = next_radius(m_lay.radius); else if (m_join_radius <= 0.0) m_join_radius = next_radius(m_join_last.radius > 0.0 ? m_join_last.radius : 500.0); else if (step > 0 && m_join_radius >= std::end(radii)[-1]) m_join_radius = 0.0; else m_join_radius = next_radius(m_join_radius); return true; } if (joined) m_join_variant += step; else m_track_layout = static_cast((static_cast(m_track_layout) + 4 - step) % 4); return true; } std::vector editor_mode::lay_pieces(std::vector const &Points, editor_track::snap_target const &End, double &Length, std::string &Error) const { auto const &tool{m_lay}; Length = 0.0; if (Points.size() < 2) return {}; if (Points.size() == 2) { auto const leaving{tool.start.track != nullptr ? -plan_of(tool.start.direction) : plan_of(Points[1] - Points[0])}; if (glm::length(leaving) < 1e-6) { Error = STR_C("Two points lie on one another"); return {}; } if (End.track != nullptr && tool.start.track != nullptr) return join_pieces(tool.start.track, tool.start.point, Points[0], glm::normalize(leaving), End, Length, Error); m_join_last = {}; std::vector pieces; if (tool.start.track != nullptr) { auto const grade{-grade_of(tool.start.direction)}; pieces = editor_track::layout_pieces(m_track_layout, Points[0], glm::normalize(leaving), grade, Points[1], tool.radius); Error = narrowed(pieces, m_track_layout, tool.radius); follow_ground(pieces, Points[0].y, grade, Points[1].y, std::numeric_limits::quiet_NaN(), tool.start.track); } else if (End.track == nullptr) { auto const length{glm::length(leaving)}; pieces = straight_piece(Points[0], glm::normalize(leaving), (Points[1].y - Points[0].y) / length, length); follow_ground(pieces, Points[0].y, std::numeric_limits::quiet_NaN(), Points[1].y, std::numeric_limits::quiet_NaN(), tool.copy_selected ? selected_track() : nullptr); } else if (glm::length(plan_of(End.direction)) > 1e-6) { auto const back{editor_track::layout_pieces(m_track_layout, End.position, glm::normalize(-plan_of(End.direction)), -grade_of(End.direction), Points[0], tool.radius)}; for (auto piece{back.rbegin()}; piece != back.rend(); ++piece) pieces.push_back(reversed(*piece)); Error = narrowed(pieces, m_track_layout, tool.radius); follow_ground(pieces, Points[0].y, std::numeric_limits::quiet_NaN(), End.position.y, grade_of(End.direction), End.track); } for (auto const &piece : pieces) Length += bezier{piece}.plan_length(); if (pieces.empty()) Error = STR_C("The track can't be laid through these points"); return pieces; } auto const startdirection{tool.start.track != nullptr ? -plan_of(tool.start.direction) : plan_of(Points[1] - Points[0])}; auto const enddirection{End.track != nullptr ? plan_of(End.direction) : plan_of(Points.back() - Points[Points.size() - 2])}; if (glm::length(startdirection) < 1e-3 || glm::length(enddirection) < 1e-3) { Error = STR_C("Two points lie on one another"); return {}; } alignment::design design; auto const shape{lay_shape(Points, glm::normalize(startdirection), glm::normalize(enddirection), design)}; if (false == shape.valid) { Error = shape.errors.empty() ? std::string{STR_C("The track can't be laid through these points")} : shape.errors.front(); return {}; } Error = lines_of(shape.warnings); auto const count = [&](alignment::result const &Shape, alignment::design const &Design) { return std::max(alignment::minimum_pieces(Shape, Design), static_cast(std::ceil(Shape.length / std::max(5.0, tool.piece_length)))); }; // the curvature of the track laid has to go on from the one of the track it joins, a jump gets a transition curve between them auto const grade{(Points.back().y - Points.front().y) / std::max(1.0, plan_distance(Points.front(), Points.back()))}; auto const eased = [&](editor_track::snap_target const &Joint, double const Chainage, double const Sign) { if (Joint.track == nullptr || Joint.track->eType != tt_Normal) return editor_track::easing{}; auto result{editor_track::ease_out_of(*Joint.track, Joint.position, grade * Sign, design.speed, design.norms)}; auto const own{Sign * curvature_at(shape, Chainage)}; if (std::abs(own - result.curvature) <= 0.05 * std::abs(result.curvature)) result.pieces.clear(); return result; }; auto const in{tool.transitions ? eased(tool.start, 0.0, 1.0) : editor_track::easing{}}; auto const out{tool.transitions ? eased(End, shape.length, -1.0) : editor_track::easing{}}; if ((false == in.pieces.empty() || false == out.pieces.empty()) && editor_track::eases_room(in, out, Points.front(), design.start_direction, Points.back(), design.end_direction)) { auto points{Points}; auto starting{design.start_direction}; auto ending{design.end_direction}; if (false == in.pieces.empty()) { points.front() = in.end; starting = in.direction; } if (false == out.pieces.empty()) { points.back() = out.end; ending = -out.direction; } alignment::design easeddesign; auto const easedshape{lay_shape(points, starting, ending, easeddesign)}; if (easedshape.valid) { Length = editor_track::eased_length(in, easedshape.length, out); Error = lines_of(easedshape.warnings); return editor_track::eased_pieces(in, alignment::pieces(easedshape, easeddesign, count(easedshape, easeddesign)), out); } Error = STR("The curvature changes abruptly where the track joins, there's no room for a transition curve") + (easedshape.errors.empty() ? std::string{} : ": " + easedshape.errors.front()); } Length = shape.length; return alignment::pieces(shape, design, count(shape, design)); } alignment::result editor_mode::lay_shape(std::vector const &Points, glm::dvec2 const &Startdirection, glm::dvec2 const &Enddirection, alignment::design &design) const { auto const &tool{m_lay}; design = {}; design.norms = laying_norms(); design.shape = m_route.design.shape; design.speed = design_speed(tool.start.track, nullptr); design.start = Points.front(); design.end = Points.back(); design.start_direction = Startdirection; design.end_direction = Enddirection; alignment::vertex corner; corner.radius = std::max(1.0, tool.radius); if (Points.size() == 2) { if (false == alignment::collinear(design)) { glm::dvec2 intersection; if (alignment::tangent_intersection(design, intersection)) { design.vertices.push_back(corner); } else { corner.offset = plan_distance(design.start, design.end) / 3.0; design.vertices = {corner, corner}; } } } else { for (std::size_t i = 1; i + 1 < Points.size(); ++i) { corner.position = plan_of(Points[i]); design.vertices.push_back(corner); } if (design.vertices.size() >= 2) { design.vertices.front().offset = std::max(1.0, glm::dot(plan_of(Points[1] - Points.front()), design.start_direction)); design.vertices.back().offset = std::max(1.0, glm::dot(plan_of(Points.back() - Points[Points.size() - 2]), design.end_direction)); } } return alignment::compute_recommended(design, tool.transitions); } void editor_mode::lay_click() { auto &tool{m_lay}; tool.status.clear(); auto const snap{tool.mouse_snap}; if (snap.track != nullptr && false == tool.points.empty() && glm::distance(snap.position, tool.points.front()) > 1.0) { // reaching a free end finishes the track there, in line with the path it joins tool.points.push_back(snap.position); lay_finish(snap); return; } if (tool.points.empty()) { tool.chain.clear(); tool.start = snap; tool.points.push_back(snap.track != nullptr ? snap.position : tool.mouse); return; } auto const &point{tool.mouse}; if (plan_distance(point, tool.points.back()) < 1.0) return; m_typed.clear(); if (tool.points.size() == 1) { lay_tool::step const previous{tool.start, tool.points.front()}; tool.points.push_back(tool.mouse); lay_finish({}); if (false == tool.points.empty()) { tool.points.pop_back(); return; } auto *last{dynamic_cast(m_node)}; if (last == nullptr || last->m_paths.empty()) return; auto const &path{last->m_paths.front()}; editor_track::snap_target next; next.track = last; next.point = {0, editor_track::point_kind::end}; next.position = path.points[segment_data::point::end]; auto const &control{path.points[segment_data::point::control2]}; next.direction = glm::normalize(control != glm::dvec3{} ? control : path.points[segment_data::point::start] - next.position); tool.chain.push_back(previous); tool.start = next; tool.points = {next.position}; return; } tool.points.push_back(point); } void editor_mode::lay_finish(editor_track::snap_target const &End) { auto &tool{m_lay}; double length; std::string error; auto const pieces{lay_pieces(tool.points, End, length, error)}; tool.status_time = ImGui::GetTime(); if (pieces.empty()) { tool.status = error.empty() ? std::string{STR_C("Click at least two points")} : error; if (End.track != nullptr && false == tool.points.empty()) tool.points.pop_back(); return; } auto const *style{tool.start.track != nullptr ? tool.start.track : End.track}; if (style == nullptr && tool.copy_selected) style = selected_track(); std::vector created; for (auto const &piece : pieces) created.push_back(style != nullptr ? editor_track::create_path(*style, piece) : editor_track::create_path(tool.style, piece)); editor_track::commit(created); digitize_drawn(created); push_track_snapshot({}, created); first_step_done(first_step::laid); if (End.track != nullptr) first_step_done(first_step::join); tool.status = format(STR_C("Laid %zu paths, %.1f m"), created.size(), length); if (false == error.empty()) tool.status += "\n" + error; { std::vector> run; if (tool.start.track != nullptr && tool.start.track->eType == tt_Normal) run.emplace_back(tool.start.track, tool.start.point.kind == editor_track::point_kind::end); for (auto *track : created) run.emplace_back(track, true); if (End.track != nullptr && End.track->eType == tt_Normal) run.emplace_back(End.track, End.point.kind == editor_track::point_kind::start); editor_track::curve curve; if (run.size() > created.size() && editor_track::analyse_curve(run, m_route.design.norms.gauge, curve) && curve.compound) for (std::size_t i = 1; i < curve.arcs.size(); ++i) if (curve.arcs[i].transition < 1.0) { tool.status += "\n" + format(STR_C("Compound curve: R %.0f m meets R %.0f m with no transition curve between them"), curve.arcs[i - 1].radius, curve.arcs[i].radius); break; } } if (scene::Layers.active() == null_handle && style == nullptr) tool.status += "\nThe scenery isn't opened for editing, the new track won't be saved"; WriteLog("Editor: " + tool.status, logtype::generic); tool.points.clear(); tool.start = {}; m_node = created.back(); ui()->set_node(m_node); straight_refresh(); } void editor_mode::lay_enter() { auto &tool{m_lay}; if (false == m_typed.empty()) { lay_click(); return; } if (tool.points.empty()) return; auto const end{tool.mouse_snap}; if (end.track != nullptr && glm::distance(end.position, tool.points.front()) > 1.0) { tool.points.push_back(end.position); lay_finish(end); return; } auto const point{placement_on_ground(tool.mouse)}; bool const appended{plan_distance(point, tool.points.back()) > 1.0}; if (appended) tool.points.push_back(point); auto const count{tool.points.size()}; lay_finish({}); if (appended && tool.points.size() == count) tool.points.pop_back(); } void editor_mode::lay_cancel() { auto &tool{m_lay}; tool.points.clear(); tool.start = {}; tool.chain.clear(); tool.preview.clear(); tool.status.clear(); } void editor_mode::lay_after_history(bool const Undo) { auto &tool{m_lay}; if (tool.points.empty()) return; if (false == Undo) { lay_cancel(); return; } while (tool.start.track != nullptr && tool.start.track->m_editorremoved) { if (tool.chain.empty()) { lay_cancel(); return; } tool.start = tool.chain.back().start; tool.points = {tool.chain.back().point}; tool.chain.pop_back(); } } void editor_mode::lay_back() { auto &tool{m_lay}; if (false == tool.chain.empty()) { undo_last(); tool.status = STR_C("The last piece was taken back"); tool.status_time = ImGui::GetTime(); return; } if (false == tool.points.empty()) tool.points.pop_back(); if (tool.points.empty()) tool.start = {}; } glm::dvec3 editor_mode::lay_angle_snap(glm::dvec3 const &Mouse) const { auto const &last{m_lay.points.back()}; glm::dvec2 const offset{Mouse.x - last.x, Mouse.z - last.z}; auto const length{glm::length(offset)}; if (length < 1.0) return Mouse; auto const leaving{m_lay.start.track != nullptr ? -plan_of(m_lay.start.direction) : glm::dvec2{0.0}}; glm::dvec2 const reference{glm::length(leaving) > 1e-6 ? glm::normalize(leaving) : glm::dvec2{0.0, 1.0}}; auto const step{glm::radians(15.0)}; auto const heading{turned(reference, std::round(signed_angle(reference, offset / length) / step) * step) * length}; return {last.x + heading.x, Mouse.y, last.z + heading.y}; } editor_mode::track_hover editor_mode::split_spot() const { auto const *selected{selected_track()}; if (selected == nullptr || ui()->mode() != nodebank_panel::TRACK || ImGui::GetIO().WantCaptureMouse) return {}; return track_under_cursor(selected, 20.0f); } alignment::limits editor_mode::laying_norms() const { auto norms{m_route.design.norms}; norms.checked = false == m_norms_free; return norms; } bool editor_mode::render_norms_choice() { ImGui::AlignTextToFramePadding(); ImGui::TextUnformatted(STR_C("Norms:")); auto changed{false}; char const *names[]{STR_C("free"), STR_C("PKP PLK")}; for (int i = 0; i < 2; ++i) { ImGui::SameLine(); auto const chosen{m_norms_free == (i == 0)}; if (chosen) ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetStyleColorVec4(ImGuiCol_ButtonActive)); if (ImGui::Button(names[i], ImVec2(90.0f, 0.0f)) && false == chosen) { m_norms_free = i == 0; m_lay.transitions = false == m_norms_free; changed = true; } if (chosen) ImGui::PopStyleColor(); item_tooltip(i == 0 ? "Plain arcs with no transition curves and no cant, no warnings about the norms: the track goes where it's clicked" : "Transition curves and cant for the design speed, warnings when the radius, the cant or the transitions don't meet the norms"); } if (changed && false == m_route.chain.tracks.empty()) route_update(); return changed; } void editor_mode::render_lay_ui() { auto &tool{m_lay}; render_norms_choice(); ImGui::Separator(); ImGui::PushItemWidth(120.0f); ImGui::DragScalar(STR_C("Curve radius (m)"), ImGuiDataType_Double, &tool.radius, 5.0f, nullptr, nullptr, "%.0f"); item_tooltip("Drag to change, Ctrl+click to type the value. While laying: Ctrl+wheel"); tool.radius = std::max(10.0, tool.radius); ImGui::DragScalar(STR_C("Speed (km/h)"), ImGuiDataType_Double, &tool.style.velocity, 1.0f, nullptr, nullptr, "%.0f"); tool.style.velocity = std::clamp(tool.style.velocity, 0.0, 400.0); item_tooltip(m_norms_free ? "Speed limit of the new paths; the speed of the track joined comes first" : "Speed limit of the new paths, and the design speed of the transition curves and of the cant; the speed of the track joined comes first, and none higher than the radius allows"); ImGui::PopItemWidth(); render_layout_combo(); if (auto *track{selected_track()}; track != nullptr) { std::string reason; if (editor_track::can_edit_geometry(*track, reason)) render_extend_ui(); } if (false == ImGui::TreeNode(STR_C("More settings"))) { render_lay_status(); return; } ImGui::PushItemWidth(120.0f); ImGui::DragScalar(STR_C("Longest path (m)"), ImGuiDataType_Double, &tool.piece_length, 1.0f, nullptr, nullptr, "%.0f"); tool.piece_length = std::clamp(tool.piece_length, 5.0, 1000.0); ImGui::PopItemWidth(); ImGui::Checkbox(STR_C("Parameters of the selected track"), &tool.copy_selected); item_tooltip("Takes the textures and the other parameters from the selected track.\nA track started or finished at a free end always takes them from the track it joins"); if (false == tool.copy_selected) { auto const text_field = [](char const *Label, std::string &Value, char const *Tooltip) { char buffer[256]; std::snprintf(buffer, sizeof(buffer), "%s", Value.c_str()); if (ImGui::InputText(Label, buffer, sizeof(buffer))) Value = buffer; item_tooltip(Tooltip); }; ImGui::PushItemWidth(-1.0f); text_field("##layrail", tool.style.rail, STR_C("Texture of the rails")); text_field("##layballast", tool.style.ballast, STR_C("Texture of the ballast")); ImGui::PopItemWidth(); } ImGui::TreePop(); render_lay_status(); } void editor_mode::render_lay_status() { auto const &tool{m_lay}; if (scene::Layers.active() == null_handle) ImGui::TextColored(ImVec4(1.0f, 0.7f, 0.2f, 1.0f), STR_C("The scenery isn't opened for editing: new track won't be saved")); if (tool.active && false == tool.preview_error.empty()) ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.3f, 1.0f), "%s", tool.preview_error.c_str()); if (false == tool.status.empty()) ImGui::TextWrapped("%s", tool.status.c_str()); }