/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include // the rules the sleepers and timbers are laid by, and the record of where the layout had to break them namespace track_sleepers { // how far apart the beams are along the track, and how far closer or further they may go to put one where a pin is double constexpr pitch { 0.6 }; double constexpr pitch_min { 0.83 * pitch }; double constexpr pitch_max { 1.08 * pitch }; // how far out from the middle of a track its rail reaches past half the gauge: the foot of the rail outside the gauge line double constexpr rail_reach { 0.1115 }; // how far out from the gauge line the middle of the rail is, and how wide its head is double constexpr rail_web { 0.0365 }; double constexpr rail_head { 0.0735 }; // how far a beam reaches out past the foot of the rail, 2.6 m sleepers under the standard gauge, and how far at least double constexpr overhang { 0.471 }; double constexpr overhang_min { 0.25 }; // how far the feet of the rails a timber carries may stand off one plane double constexpr coplanar_tolerance { 0.01 }; // the gap left between the ends of two beams on one line double constexpr end_gap { 0.05 }; // half the width of a beam, to keep the sleepers of a track crossing another at a wide angle clear of the timbers of the other double constexpr half_width { 0.13 }; // a timber longer than this is a fault of the layout double constexpr length_cap { 8.5 }; // the longest prestressed concrete bearer of EN 13230-4, under both tracks of a scissors crossing about 5 m apart // the rails of a path crossing the line of a beam at a lower angle than this aren't laid on it double constexpr crossing_sine_min { 0.2588 }; // 15 degrees // two paths crossing at this angle or wider keep the beams square to each, laid as a grid double constexpr grid_angle { 1.2915 }; // 74 degrees // the timbers turn toward the bisector of a frog over as many beams before it double constexpr frog_ramp { 6.0 * pitch }; // past where the tracks go apart the sleepers lie square to them at once, unless the last timber turns so far from them that // the ends of the next sleepers would meet it: then they turn back by at most so much a beam double constexpr turn_max { 0.2415 }; // 13.8 degrees: a sleeper 1.3 m out from the track keeps clear of one turned so far a pitch away // how far apart the samples of a path are, to tell how far the paths around run from it double constexpr sample_step { 0.5 }; // two paths over each other, on a bridge, aren't merged double constexpr level_tolerance { 1.0 }; // how far around a track the tracks are taken in to lay its beams: those whose beams it carries, or which carry its own, and // those which set where the beams of these go double constexpr around_margin { 20.0 }; // a timber whose line carries no track with a model of timbers of its own, as under the short tracks between the halves of a slip, // is of the model of the nearest timber with one so far from it double constexpr panel_reach { 1.5 }; // how many beams make a run drawn or left out together std::size_t constexpr chunk_beams { 16 }; // how far apart the points of the rails are, as the places they lie on the timbers are found double constexpr fastening_step { 0.25 }; // rails closer than this where they cross a timber are one rail there, held by one fastening double constexpr fastening_merge { 0.03 }; // two rails closer than this lie in one fastening of both, as a rail of the frog with the one beside it; closer than the second // one, as the legs of the nose where they're joined, in one plate between them double constexpr fastening_pair { 0.2 }; double constexpr fastening_nose { 0.05 }; // three rails or more with less than this between each and the next, as the legs of a nose with the wing rails beside, are held together double constexpr fastening_crowd { 0.3 }; // how far apart the rails lie in the fastening of both, the check part of the model double constexpr check_seats { 0.113 }; // how long a fastening is along its rail, at most double constexpr fastening_length { 0.19 }; // how far past the edge of the foot of a rail its fastening reaches, with the clip holding it double constexpr fastening_clip { 0.09 }; // the room left between the fastenings of rails close by, and how narrow their plates get to keep it double constexpr fastening_gap { 0.01 }; double constexpr plate_least { 0.6 }; // a plate cut short at the fastening of the rail beside, as on one plate with it, no narrower than this double constexpr clip_least { 0.4 }; double constexpr slide_least { 0.25 }; // a fastening of two rails narrowed no more than this, the rails lying a little off its seats then double constexpr check_least { 0.8 }; // how far before the tip of the blade the slide chairs of its stock rail begin double constexpr chair_lead { 0.3 }; // how far from the stock rail toward its blade the slide plate of a chair is measured double constexpr slide_probe { 0.12 }; // a rail raised less than this goes without a pad under it, and a pad narrower than the second one is left out double constexpr pad_least { 0.002 }; double constexpr pad_narrowest { 0.02 }; // how far two fastenings on a timber may reach over one another before the check counts them double constexpr fastening_overlap { 0.01 }; // how far from the camera the fastenings are drawn at most double constexpr fastening_range { 120.0 }; // how much further out the fastenings are laid, there as the camera comes near double constexpr fastening_lead { 30.0 }; // how near the camera the beams of a track are laid at once as they're needed; further out while the laying in a frame took less // than the budget, in ms, the rest left for the frames after double constexpr lay_near { 50.0 }; double constexpr lay_budget { 2.0 }; // how many tracks a cluster takes at most std::size_t constexpr cluster_cap { 256 }; // how far the lines of the timbers turn from one to the next at most, so the far ends of the long ones keep their spacing, and how // far the plain sleepers turn back square to the track from one to the next double constexpr timber_turn { 0.0175 }; // a degree double constexpr sleeper_turn { 0.06 }; // three and a half degrees // what was wrong with the beams laid since the counts were taken last struct fault_counts { std::size_t offplane { 0 }; // timbers shared by rails out of one plane, where the tracks run too close to part them std::size_t clipped { 0 }; // beam ends cut shorter than the least overhang, to keep clear of the beams of other tracks std::size_t dropped { 0 }; // beams left out where they'd lie over one laid before double slowest { 0.0 }; // the longest a cluster took to lay, in ms std::size_t biggest { 0 }; // the most tracks in a cluster }; inline fault_counts &faults() { static fault_counts counts; return counts; } } // namespace track_sleepers