#include "network/backend/asio.h" #include "sn_utils.h" #include "Logs.h" network::tcp::connection::connection(asio::io_context &io_ctx, bool client) : network::connection(client), m_socket(io_ctx) { m_header_buffer.resize(8); } void network::tcp::connection::disconnect() { network::connection::disconnect(); m_socket.close(); } void network::tcp::connection::send_data(std::shared_ptr buffer) { asio::async_write(m_socket, asio::buffer(*buffer.get()), std::bind(&connection::handle_send, this, buffer, std::placeholders::_1, std::placeholders::_2)); } void network::tcp::connection::connected() { network::connection::connected(); read_header(); } void network::tcp::connection::read_header() { asio::async_read(m_socket, asio::buffer(m_header_buffer), std::bind(&connection::handle_header, this, std::placeholders::_1, std::placeholders::_2)); } void network::tcp::connection::handle_send( std::shared_ptr buf, const asio::error_code &err, size_t bytes_transferred) { } void network::tcp::connection::handle_header(const asio::error_code &err, size_t bytes_transferred) { std::istringstream header(m_header_buffer); if (m_header_buffer.size() != bytes_transferred) { disconnect(); return; } uint32_t sig = sn_utils::ld_uint32(header); if (sig != NETWORK_MAGIC) { disconnect(); return; } uint32_t len = sn_utils::ld_uint32(header); m_body_buffer.resize(len); if (len > MAX_MSG_SIZE) { disconnect(); return; } asio::async_read(m_socket, asio::buffer(m_body_buffer), std::bind(&connection::handle_data, this, std::placeholders::_1, std::placeholders::_2)); } void network::tcp::connection::handle_data(const asio::error_code &err, size_t bytes_transferred) { if (m_body_buffer.size() != bytes_transferred) { disconnect(); return; } std::istringstream stream(m_body_buffer); std::shared_ptr msg = deserialize_message(stream); if (message_handler) message_handler(*msg); read_header(); } void network::tcp::connection::send_message(const message &msg) { std::ostringstream stream; sn_utils::ls_uint32(stream, NETWORK_MAGIC); sn_utils::ls_uint32(stream, 0); serialize_message(msg, stream); size_t size = (size_t)stream.tellp() - 8; if (size > MAX_MSG_SIZE) { ErrorLog("net: message too big", logtype::net); return; } stream.seekp(4, std::ios_base::beg); sn_utils::ls_uint32(stream, size); stream.flush(); std::shared_ptr buf = std::make_shared(stream.str()); send_data(buf); } // ----------------- network::tcp::server::server(asio::io_context &io_ctx, const std::string &host, uint32_t port) : m_acceptor(io_ctx) { auto endpoint = asio::ip::tcp::endpoint(asio::ip::address::from_string(host), port); m_acceptor.open(endpoint.protocol()); m_acceptor.set_option(asio::socket_base::reuse_address(true)); m_acceptor.set_option(asio::ip::tcp::no_delay(true)); m_acceptor.bind(endpoint); m_acceptor.listen(10); accept_conn(); } void network::tcp::server::accept_conn() { std::shared_ptr conn = std::make_shared(m_acceptor.get_executor().context()); conn->set_handler(std::bind(&server::handle_message, this, std::ref(*conn.get()), std::placeholders::_1)); m_acceptor.async_accept(conn->m_socket, std::bind(&server::handle_accept, this, conn, std::placeholders::_1)); } void network::tcp::server::handle_accept(std::shared_ptr conn, const asio::error_code &err) { if (!err) { clients.emplace_back(conn); conn->connected(); } else { WriteLog(std::string("net: failed to accept client: " + err.message()), logtype::net); } accept_conn(); } // ------------------ network::tcp::client::client(asio::io_context &io_ctx, const std::string &host, uint32_t port) { std::shared_ptr conn = std::make_shared(io_ctx, true); conn->set_handler(std::bind(&client::handle_message, this, std::ref(*conn.get()), std::placeholders::_1)); asio::ip::tcp::endpoint endpoint( asio::ip::address::from_string(host), port); conn->m_socket.open(endpoint.protocol()); conn->m_socket.set_option(asio::ip::tcp::no_delay(true)); conn->m_socket.async_connect(endpoint, std::bind(&client::handle_accept, this, std::placeholders::_1)); this->conn = conn; } void network::tcp::client::handle_accept(const asio::error_code &err) { if (!err) { conn->connected(); } else { WriteLog(std::string("net: failed to connect: " + err.message()), logtype::net); } }