#include "stdafx.h" #include "launcher/launcheruilayer.h" launcher_ui::launcher_ui() { add_external_panel(&m_scenerylist_panel); add_external_panel(&m_keymapper_panel); add_external_panel(&m_mainmenu_panel); add_external_panel(&m_vehiclepicker_panel); } bool launcher_ui::on_key(const int Key, const int Action) { if (m_keymapper_panel.key(Key)) return true; return ui_layer::on_key(Key, Action); }