/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "application/editormode.h" #include "editor/editorSettings.hpp" #include "editor/editorGeometry.hpp" #include "application/application.h" #include "application/editoruilayer.h" #include "application/editorprojection.h" #include "simulation/simulation.h" #include "simulation/simulationtime.h" #include "scene/scenelayers.h" #include "utilities/Globals.h" #include "utilities/Logs.h" #include "world/Track.h" #include "world/MemCell.h" #include "world/Event.h" #include "vehicle/DynObj.h" #include "model/AnimModel.h" #include "model/Model3d.h" #include "rendering/renderer.h" #include "world/Sweep.h" #include "input/keyboardinput.h" #include #include #include #include "editor/editorFormat.hpp" #include #include #include #include #include // the script is a text file, one action a line: // wait // camera from the first point, looking at the second // select // sweep =... model, params (separated by commas), lateral, height, side (origin, near, far, // centre), top (origin, bottom, top, edge), mode (bend, repeat), step, // length (original, all, or metres), from, to, widen (0, 1), face (0, 1), tilt (0, 1) // selectmodel the model instance nearest the point // bend =... the selected model bent along a track: track (index on the list), axis (auto, z, x), // turned (0, 1), along (start, origin, middle, end, point), side (origin, near, far, // middle, point), height (origin, bottom, top, edge, point), point=,,, // pick=,, (a point of the scene picked as the reference point), go (0, 1) // selectinclude the include placed nearest the point // addmodel the model instance nearest the point added to the selection, or taken out (Shift+LMB) // selection logs the selected models, with the models of their groups // moveselection the selection moved by the offset, as the gizmo moves it // turnselection the selection turned around the model with the gizmo // copy, paste , group, ungroup, drop, delete as the keys of the selection do them // bendset =... the bent model being edited: length, lateral, height, along, side, height // bendprobe logs the bent model being edited // undo, redo // key [ctrl] a key or right button event, as the window gives it // lineside the tab of the objects along the track in the track window // event queues the event // memcell logs the memory cell // bendpanel unfolds the bend section of the toolset // openscenerypopup the window of File / Open scenery, its list searched for zz_ // openscenery the editor starts again with the scenery // checkspans logs whether the text the scenery files hold at each node's place starts and ends it // spread logs the paths the spread from the track takes // newscenery the editor starts again with the wizard of a new scenery // vehicles logs each vehicle: its head, facing, and what its couplers hold // terrainmode the terrain field of work, with its texture browser // terrainsculpt , terrainpaint , // terrainlevel [mode] as a stroke of the brush // terrainadd chunks made around the camera, count x count, as the button of the chunks panel does it // terrainprobe logs the height of the heightmap terrain and the materials of the chunk // terrainconvert converts every material of the terrain files of the scenery // terrainmodifier a straight modifier, as the vertical profile makes them // terraintouchup <0|1> the brushes touch up over the modifiers, or shape the ground under them // terrainrestore a stroke of the restore brush // terrainbake the modifier baked into the ground // terrainselect [add] the chunk selected with the spacing tool (add: Ctrl) // terrainresolution [paint 0|1] the selected chunks converted, as the button of the resolution panel does it // terrainwater [size] material and repeat of a body of water; terrainwaterdefault // orthophoto [in scene 0|1] the imagery layer on, placed and fitted as given // screenshot // save // log // quit void editor_mode::selftest_step() { auto &test{m_selftest}; if (false == test.loaded) { test.loaded = true; auto const *file{std::getenv("EU07_EDITOR_SELFTEST")}; if (file == nullptr) return; std::ifstream stream(file); std::string line; while (std::getline(stream, line)) if (false == line.empty() && line.front() != '#') test.lines.push_back(line); WriteLog("SELFTEST: " + std::to_string(test.lines.size()) + " steps from " + file); } if (test.wait > 0) { --test.wait; return; } while (test.next < test.lines.size()) { std::istringstream words(test.lines[test.next++]); std::string command; words >> command; if (command == "wait") { words >> test.wait; return; } if (command == "camera") { glm::dvec3 from, to; words >> from.x >> from.y >> from.z >> to.x >> to.y >> to.z; auto const look{glm::normalize(to - from)}; Camera.Pos = from; Camera.Angle = glm::vec3(static_cast(std::asin(std::clamp(look.y, -1.0, 1.0))), static_cast(std::atan2(-look.x, -look.z)), 0.0f); Global.pCamera = Camera; m_focus_active = false; } else if (command == "select") { std::string name; words >> name; m_node = simulation::Paths.find(name); m_track_point = {}; ui()->set_node(m_node); WriteLog("SELFTEST select " + name + (m_node != nullptr ? "" : ": no such track")); } else if (command == "sweep") { std::map values; std::string pair; while (words >> pair) { auto const equals{pair.find('=')}; if (equals != std::string::npos) values[pair.substr(0, equals)] = pair.substr(equals + 1); } auto &tool{m_sweep}; auto const get = [&](char const *Key, std::string const &Default) { auto const found{values.find(Key)}; return found != values.end() ? found->second : Default; }; tool.edited = nullptr; tool.curve_for = nullptr; std::snprintf(tool.model, sizeof(tool.model), "%s", get("model", "").c_str()); tool.parameters.clear(); std::stringstream parameters(get("params", "")); std::string parameter; while (std::getline(parameters, parameter, ',')) { tool.parameters.emplace_back(); std::snprintf(tool.parameters.back().data(), tool.parameters.back().size(), "%s", parameter.c_str()); } tool.parameters_for = tool.model; auto &settings{tool.settings}; settings.lateral = std::stod(get("lateral", "0")); settings.height = std::stod(get("height", "0")); auto const side{get("side", "origin")}; settings.side_anchor = side == "near" ? 1 : side == "far" ? 2 : side == "centre" ? 3 : 0; auto const top{get("top", "origin")}; settings.height_anchor = top == "bottom" ? 1 : top == "top" ? 2 : top == "edge" ? 3 : 0; settings.bend = get("mode", "bend") != "repeat"; settings.step = std::stod(get("step", "0")); settings.widen = get("widen", "0") == "1"; settings.platform = get("platform", "0") == "1"; settings.face = get("face", "1") == "1"; settings.tilt = get("tilt", "0") == "1"; settings.from = std::stod(get("from", "0")); settings.to = std::stod(get("to", "-1")); auto const length{get("length", "all")}; tool.length_mode = length == "original" ? 0 : length == "all" ? 2 : 1; if (tool.length_mode == 1) tool.length = std::stod(length); if (values.count("edge")) EditorSettings.platform_edge(std::stod(values["edge"])); tool.measured.clear(); tool.open = true; sweep_curve(); sweep_measure(); if (values.count("widen")) settings.widen = get("widen", "0") == "1"; if (values.count("platform")) settings.platform = get("platform", "0") == "1"; if (get("create", "1") == "1") { sweep_create(); WriteLog("SELFTEST sweep: " + tool.status); } } else if (command == "drag") { glm::dvec3 from{0.0}, to{0.0}; words >> from.x >> from.z >> to.x >> to.z; m_sweep.open = true; if (false == sweep_press_at(from, false)) { WriteLog("SELFTEST drag: the press wasn't taken"); continue; } sweep_drag_at(to); sweep_release(); WriteLog("SELFTEST drag: " + m_sweep.status); } else if (command == "probe") { // edge of the last laid model as it was made: its distance from the axis and the height of its top over the rail head std::string name; double step{20.0}; words >> name >> step; if (name == "-") name.clear(); auto *sweep{name.empty() ? m_sweep.edited : simulation::Sweeps.find(name)}; if (sweep == nullptr) { WriteLog("SELFTEST probe: nothing laid"); continue; } auto const &definition{sweep->definition()}; double const sign{definition.lateral >= 0.0 ? 1.0 : -1.0}; struct bin { double edge{std::numeric_limits::max()}; std::vector> points; // lateral, height over the axis }; std::map bins; for (auto const &shape : sweep->create_shapes()) for (auto const &vertex : shape.data().vertices) { double lateral; auto const station{sweep->project(vertex.position, lateral)}; if (lateral * sign <= 0.0) continue; auto const axis{sweep->frame_at(station)}; auto &entry{bins[static_cast(std::floor(station / step))]}; entry.edge = std::min(entry.edge, std::abs(lateral)); entry.points.emplace_back(std::abs(lateral), vertex.position.y - axis.position.y); } WriteLog(format("SELFTEST probe %s: %zu stretches with the model, %.1f - %.1f m of %.1f m", sweep->name().c_str(), bins.size(), sweep->start(), sweep->end(), sweep->length())); for (auto const &[index, entry] : bins) { auto const station{(index + 0.5) * step}; if (station < sweep->start() || station > sweep->end()) continue; double top{-1000.0}; for (auto const &point : entry.points) if (point.first < entry.edge + 0.15) top = std::max(top, point.second); auto const at{sweep->frame_at(station)}; auto const head{0.18 + sweep_node::rail_head(at.roll, definition.lateral)}; WriteLog(format("SELFTEST probe %s at %.0f m: edge %.3f m from the axis, its top %.3f m over the rail head (cant %.1f deg, gauge widening %.3f m, cant part %.3f m)", sweep->name().c_str(), station, entry.edge, top - head, at.roll, at.widening[definition.lateral >= 0.0 ? 1 : 0], std::max(0.0, at.cant[definition.lateral >= 0.0 ? 1 : 0]))); } } else if (command == "profile") { std::string name; double station{0.0}; words >> name >> station; auto *sweep{simulation::Sweeps.find(name)}; if (sweep == nullptr) { WriteLog("SELFTEST profile: no such sweep"); continue; } auto const &definition{sweep->definition()}; std::map> columns; for (auto const &shape : sweep->create_shapes()) for (auto const &vertex : shape.data().vertices) { double lateral; auto const at{sweep->project(vertex.position, lateral)}; if (std::abs(at - station) > 1.0) continue; auto const axis{sweep->frame_at(at)}; auto const height{vertex.position.y - axis.position.y - 0.18 - sweep_node::rail_head(axis.roll, definition.lateral)}; auto &column{columns.try_emplace(static_cast(std::floor(lateral / 0.1)), std::numeric_limits::max(), -std::numeric_limits::max()).first->second}; column.first = std::min(column.first, height); column.second = std::max(column.second, height); } std::string text; for (auto const &[index, column] : columns) text += format(" [%.1f %.2f..%.2f]", index * 0.1, column.first, column.second); WriteLog(format("SELFTEST profile %s at %.0f m:", name.c_str(), station) + text); } else if (command == "curvedswitch") { std::string name, label; glm::dvec3 at{0.0}, toward{0.0}; words >> name >> at.x >> at.z >> toward.x >> toward.z >> label; m_node = simulation::Paths.find(name); ui()->set_node(m_node); show_track_tab(track_tab::turnout); arm_switch(); auto &tool{m_switch}; for (int i = 0; i < static_cast(tool.templates.size()); ++i) if (false == label.empty() && tool.templates[i].label.find(label) != std::string::npos) { tool.armed = i; break; } m_cursor_override = at; auto const started{start_switch_placement()}; m_cursor_override.reset(); if (false == started) { WriteLog("SELFTEST curvedswitch: not started, " + tool.status); continue; } tool.mouse = glm::dvec3{toward.x, tool.point.y, toward.z}; finish_switch_placement(); WriteLog("SELFTEST curvedswitch " + (tool.armed >= 0 ? tool.templates[tool.armed].label : std::string{}) + ": " + tool.status); } else if (command == "conecheck") { std::string name; words >> name; auto *track{simulation::Paths.find(name)}; if (track == nullptr || track->m_paths.size() < 2) { WriteLog("SELFTEST conecheck: no switch " + name); continue; } geometry::bezier const main{track->m_paths[0]}; geometry::bezier const other{track->m_paths[1]}; std::string text; for (int i = 1; i <= 8; ++i) { auto const t{i * 0.125}; auto const point{other.point(t)}; double best{std::numeric_limits::max()}, along{0.0}; for (int k = 0; k <= 2000; ++k) if (auto const distance{geometry::plan_distance(main.point(k / 2000.0), point)}; distance < best) { best = distance; along = k / 2000.0; } auto const base{main.point(along)}; auto const direction{glm::normalize(geometry::plan_of(main.first(along)))}; auto const lateral{(point.x - base.x) * -direction.y + (point.z - base.z) * direction.x}; auto const &path{track->m_paths[0]}; auto const roll{glm::radians(path.rolls[0] + (path.rolls[1] - path.rolls[0]) * along)}; auto const cone{base.y - lateral * std::tan(roll)}; text += format(" [t %.3f off %.3f dy %.4f]", t, lateral, point.y - cone); } WriteLog("SELFTEST conecheck " + name + ":" + text); } else if (command == "frames") { std::string name; double from{0.0}, to{0.0}, step{0.1}; words >> name >> from >> to >> step; auto *sweep{simulation::Sweeps.find(name)}; if (sweep == nullptr) continue; auto const side{sweep->definition().lateral >= 0.0 ? 1 : 0}; if (step <= 0.0) continue; for (int i = 0; from + i * step <= to + 1e-9; ++i) { auto const station{from + i * step}; auto const at{sweep->frame_at(station)}; WriteLog(format("SELFTEST frame %s %.2f: %.3f %.3f %.3f widening %.4f cant %.4f setback %.4f", name.c_str(), station, at.position.x, at.position.y, at.position.z, at.widening[side], at.cant[side], sweep->setback(at))); } } else if (command == "switchdrive") { int index{-1}, side{0}; words >> index >> side; scan_switch_drives(); m_switch.drive = index; m_switch.drive_side = side; WriteLog("SELFTEST switchdrive: " + (index >= 0 && index < static_cast(m_switch.drives.size()) ? m_switch.drives[index].name : std::string{"none"})); } else if (command == "drivetilt") { std::string name; words >> name; auto *model{simulation::Instances.find(name)}; auto *track{simulation::Paths.find(name.substr(0, name.find('_')))}; if (model == nullptr || track == nullptr) { WriteLog("SELFTEST drivetilt: no " + name); continue; } auto const &path{track->m_paths[0]}; auto const transform{glm::dmat3(model->rotation_scale())}; auto const across{transform * glm::dvec3{1.0, 0.0, 0.0}}; auto const forward{transform * glm::dvec3{0.0, 0.0, 1.0}}; auto const direction{glm::normalize(glm::dvec2{forward.x, forward.z})}; auto const lateral{across.x * -direction.y + across.z * direction.x}; auto const cone{-lateral * std::tan(glm::radians(static_cast(path.rolls[0])))}; auto const control{path.points[segment_data::point::control1]}; auto const grade{control.y / std::hypot(control.x, control.z)}; WriteLog(format("SELFTEST drivetilt %s: angles %.3f %.3f %.3f, +x rises %.4f (cone %.4f), +z rises %.4f (grade %.4f), origin %.3f %.3f %.3f, points %.3f", name.c_str(), model->Angles().x, model->Angles().y, model->Angles().z, across.y, cone, forward.y, grade, model->location().x, model->location().y, model->location().z, path.points[segment_data::point::start].y)); } else if (command == "weather") { auto const &time{simulation::Time.data()}; WriteLog(format("SELFTEST weather: %02d:%02d, fog end %.0f m, overcast %.2f", time.wHour, time.wMinute, Global.fFogEnd, Global.Overcast)); } else if (command == "fouling") { std::map values; std::string pair; while (words >> pair) { auto const equals{pair.find('=')}; if (equals != std::string::npos) values[pair.substr(0, equals)] = pair.substr(equals + 1); } auto &tool{m_fouling}; tool.scope = std::stoi(values.count("scope") ? values["scope"] : "2"); tool.height_mode = values["mode"] == "ground" ? 0 : 1; tool.height = std::stod(values.count("height") ? values["height"] : "0"); tool.dirty = true; fouling_update(); WriteLog("SELFTEST fouling: " + tool.status); int shown{0}; for (auto const &found : tool.found) if (found.wrong && shown++ < 5) WriteLog(format("SELFTEST fouling: %s %.2f m off, %+.3f m high", found.marker.file.c_str(), found.error, found.height_error)); if (values["place"] == "1") { fouling_place(); tool.dirty = true; fouling_update(); WriteLog("SELFTEST fouling after placing: " + tool.status); } if (values["fix"] == "1") { fouling_fix(); tool.dirty = true; fouling_update(); WriteLog("SELFTEST fouling after the fix: " + tool.status); } } else if (command == "hekto") { std::map values; std::string pair; while (words >> pair) { auto const equals{pair.find('=')}; if (equals != std::string::npos) values[pair.substr(0, equals)] = pair.substr(equals + 1); } auto *track{simulation::Paths.find(values["track"])}; if (track == nullptr) { WriteLog("SELFTEST hekto: no such track"); continue; } hekto_start(*track, track->m_paths.front().points[segment_data::point::start]); auto &tool{m_hekto}; tool.dirty = true; hekto_update(); if (values.count("km")) { tool.km = std::stod(values["km"]); tool.growth = values["growth"] == "-1" ? -1 : 1; } tool.side = values["side"] == "alt" ? 0 : values["side"] == "left" ? -1 : 1; tool.dirty = true; hekto_update(); auto const missing{std::count_if(tool.posts.begin(), tool.posts.end(), [](hekto_post const &Post) { return Post.standing < 0; })}; WriteLog(format("SELFTEST hekto: km %.3f growth %d, %zu posts along %.0f m, %d to place, %zu standing. %s", tool.km, tool.growth, tool.posts.size(), tool.samples.empty() ? 0.0 : tool.samples.back().chainage, static_cast(missing), tool.found.size(), tool.status.c_str())); for (std::size_t i = 0; i < tool.posts.size() && i < 4; ++i) { auto const &post{tool.posts[i]}; double lateral; glm::dvec3 const axis{editor_track::sampled_position(tool.samples, post.chainage)}; auto const direction{editor_track::sampled_position(tool.samples, post.chainage + 1.0) - axis}; glm::dvec2 const offset{post.position.x - axis.x, post.position.z - axis.z}; lateral = glm::length(offset); auto const right{(direction.x * offset.y - direction.z * offset.x) * tool.growth >= 0.0}; WriteLog(format("SELFTEST hekto post %d.%d at %.1f m, %.2f m from the axis, %s of the growing kilometrage, at %.1f %.1f %.1f", post.hectometres / 10, post.hectometres % 10, post.chainage, lateral, right ? "right" : "left", post.position.x, post.position.y, post.position.z)); } if (values["place"] == "1") { hekto_place(); WriteLog("SELFTEST hekto: " + tool.status); } } else if (command == "tracks") { int tab{0}; words >> tab; show_track_tab(track_tab::lineside); m_sweep.expand = tab == 0; m_hekto.expand = tab == 1; m_fouling.expand = tab == 2; m_parallel.expand = tab == 3; m_vehicle.expand = tab == 4; } else if (command == "curve") { sweep_curve(); for (auto const &piece : m_sweep.curve) { auto const &a{piece.points[segment_data::point::start]}; auto const &b{piece.points[segment_data::point::end]}; WriteLog(format("SELFTEST curve piece %.1f %.1f -> %.1f %.1f", a.x, a.z, b.x, b.z)); } if (false == m_sweep.outline.empty()) WriteLog(format("SELFTEST curve outline %zu points, %.1f %.1f -> %.1f %.1f, %.1f m", m_sweep.outline.size(), m_sweep.outline.front().x, m_sweep.outline.front().z, m_sweep.outline.back().x, m_sweep.outline.back().z, m_sweep.curve_length)); } else if (command == "lay") { std::string name, side; words >> name >> side; auto *track{simulation::Paths.find(name)}; if (track == nullptr || track->m_paths.empty()) { WriteLog("SELFTEST lay: no track " + name); return; } auto const &path{track->m_paths.front()}; auto const atend{side == "end"}; editor_track::snap_target start; start.track = track; start.point = {0, atend ? editor_track::point_kind::end : editor_track::point_kind::start}; start.position = path.points[atend ? segment_data::point::end : segment_data::point::start]; auto const &control{path.points[atend ? segment_data::point::control2 : segment_data::point::control1]}; start.direction = glm::normalize(control != glm::dvec3{} ? control : path.points[atend ? segment_data::point::start : segment_data::point::end] - start.position); m_lay.points = {start.position}; m_lay.start = start; for (glm::dvec3 point{0.0, start.position.y, 0.0}; words >> point.x >> point.z;) m_lay.points.push_back(point); lay_finish({}); WriteLog("SELFTEST lay: " + m_lay.status); } else if (command == "analyse") { std::string name; words >> name; editor_track::curve curve; if (auto *track{simulation::Paths.find(name)}; track != nullptr && editor_track::find_curve(*track, m_straights.tolerance, m_route.design.norms.gauge, curve)) { std::string arcs; for (auto const &arc : curve.arcs) arcs += format(" R%.0f/%.1fdeg/after %.1fm", arc.radius, glm::degrees(arc.turn), arc.transition); WriteLog(format("SELFTEST analyse %s: R %.0f, compound %d, in %.1f m, out %.1f m, turn %.1f deg,", name.c_str(), curve.radius, curve.compound ? 1 : 0, curve.transition_in, curve.transition_out, glm::degrees(curve.turn)) + arcs); } else WriteLog("SELFTEST analyse " + name + ": no curve"); } else if (command == "projtest") { screen_projection const projection; for (std::size_t i = 0; i < m_sweep.outline.size() && i < 45; i += 4) { ImVec2 screen; auto const shown{projection.project(m_sweep.outline[i], screen)}; auto const clip{projection.clip(m_sweep.outline[i])}; WriteLog(format("SELFTEST proj %zu: %.1f %.1f %.1f -> %d %.0f %.0f w %.2f", i, m_sweep.outline[i].x, m_sweep.outline[i].y, m_sweep.outline[i].z, shown ? 1 : 0, screen.x, screen.y, clip.w)); } } else if (command == "spread") { std::string name; words >> name >> m_spread.stop >> m_spread.reach; if (auto *track{simulation::Paths.find(name)}) { std::string names; for (auto const *other : track_spread_from(*track)) names += ' ' + other->name(); WriteLog("SELFTEST spread " + name + ":" + names + " | prev " + (track->trPrev ? track->trPrev->name() : std::string{"-"}) + " next " + (track->trNext ? track->trNext->name() : std::string{"-"})); } } else if (command == "newscenery") { WriteLog(restart_for_new_scenery() ? "SELFTEST newscenery: started" : "SELFTEST newscenery: failed"); return; } else if (command == "vehicles") { for (auto *vehicle : simulation::Vehicles.sequence()) { if (vehicle == nullptr) continue; auto const head{vehicle->HeadPosition()}; auto const front{vehicle->VectorFront()}; auto const coupler = [&](int const End) { auto const &coupler{vehicle->MoverParameters->Couplers[End]}; return coupler.Connected != nullptr ? coupler.Connected->Name + "/" + std::to_string(coupler.CouplingFlag) : std::string{"-"}; }; WriteLog(format("SELFTEST vehicle %s head %.2f %.2f front %.2f %.2f dir %d coupler0 %s coupler1 %s", vehicle->name().c_str(), head.x, head.z, front.x, front.z, vehicle->iDirection, coupler(0).c_str(), coupler(1).c_str())); } } else if (command == "screenshot") { Application.queue_screenshot(); test.wait = 3; return; } else if (command == "save") { save(); } else if (command == "turntable") { glm::dvec3 centre{0.0}; double yaw{0.0}; words >> centre.x >> centre.y >> centre.z >> yaw; turntable_place(centre, yaw); for (double angle; words >> angle;) { m_turntable.heading = m_turntable.table_yaw + angle; m_turntable.exit_length = 10.0; track_intent intent; intent.what = track_intent::kind::turntable_exit; turntable_press(intent); } WriteLog("SELFTEST turntable: " + (m_turntable.error.empty() ? m_turntable.status : m_turntable.error)); } else if (command == "selectmodel") { glm::dvec3 point{0.0}; words >> point.x >> point.z; TAnimModel *nearest{nullptr}; auto best{50.0}; for (auto *model : simulation::Instances.sequence()) { if (model == nullptr) continue; auto const distance{glm::length(glm::dvec2{model->location().x - point.x, model->location().z - point.z})}; if (distance < best) { best = distance; nearest = model; } } m_node = nearest; select_include(0); ui()->set_node(m_node); WriteLog("SELFTEST selectmodel: " + (nearest != nullptr ? format("%s at %.2f %.2f %.2f", nearest->name().c_str(), nearest->location().x, nearest->location().y, nearest->location().z) : std::string{"none"})); } else if (command == "addmodel") { glm::dvec3 point{0.0}; words >> point.x >> point.z; TAnimModel *nearest{nullptr}; auto best{50.0}; for (auto *model : simulation::Instances.sequence()) { if (model == nullptr) continue; auto const distance{glm::length(glm::dvec2{model->location().x - point.x, model->location().z - point.z})}; if (distance < best) { best = distance; nearest = model; } } select_node(nearest, true); WriteLog("SELFTEST addmodel: " + (nearest != nullptr ? format("%s at %.2f %.2f %.2f", nearest->name().c_str(), nearest->location().x, nearest->location().y, nearest->location().z) : std::string{"none"})); } else if (command == "selection") { std::string text; for (auto *node : selection_with_groups()) text += format(" [%s %.2f %.2f %.2f group %d]", node->name().c_str(), node->location().x, node->location().y, node->location().z, static_cast(node->group())); WriteLog("SELFTEST selection:" + text); } else if (command == "moveselection" && m_node != nullptr) { glm::dvec3 offset{0.0}; words >> offset.x >> offset.y >> offset.z; selection_snapshots(EditorSnapshot::Action::Move); auto const before{m_node->location()}; m_editor.translate(m_node, before + offset, true); selection_follow(m_node->location() - before, glm::vec3(0.0f), m_node->location()); } else if (command == "turnselection" && m_node != nullptr) { float degrees{0.0f}; words >> degrees; selection_snapshots(EditorSnapshot::Action::Rotate); glm::vec3 const turned{0.0f, degrees, 0.0f}; m_editor.rotate(m_node, turned, 0.0f); selection_follow(glm::dvec3(0.0), turned, m_node->location()); } else if (command == "copy") copy_selection(); else if (command == "paste") { glm::dvec3 point{0.0}; words >> point.x >> point.y >> point.z; paste_clipboard(point); } else if (command == "group") group_selection(); else if (command == "ungroup") ungroup_selection(); else if (command == "drop") drop_selection_to_ground(); else if (command == "delete") delete_selected(); else if (command == "selectinclude") { glm::dvec3 point{0.0}; words >> point.x >> point.z; scene::instance_handle nearest{0}; auto best{50.0}; m_node = nullptr; for (scene::instance_handle instance = 1; instance <= scene::Layers.instance_count(); ++instance) { if (false == scene::Layers.removable(instance)) continue; select_include(instance); bend_source source; if (false == bend_source_of_selection(source)) continue; auto const at{glm::dvec3(source.transform[3])}; auto const distance{glm::length(glm::dvec2{at.x - point.x, at.z - point.z})}; if (distance < best) { best = distance; nearest = instance; } } select_include(nearest); WriteLog("SELFTEST selectinclude: " + (nearest != 0 ? *scene::Layers.instance(nearest).file : std::string{"none"})); } else if (command == "bend" || command == "bendset") { std::map values; std::string pair; while (words >> pair) { auto const equals{pair.find('=')}; if (equals != std::string::npos) values[pair.substr(0, equals)] = pair.substr(equals + 1); } auto const vector = [](std::string Text) { std::replace(Text.begin(), Text.end(), ',', ' '); std::istringstream numbers(Text); glm::dvec3 result{0.0}; numbers >> result.x >> result.y >> result.z; return result; }; auto const index = [](std::string const &Text, std::vector const &Names) { return static_cast(std::find(Names.begin(), Names.end(), Text) - Names.begin()); }; auto &tool{m_bend}; auto const along{values.count("along") ? index(values["along"], {"start", "origin", "middle", "end", "point"}) : tool.along_anchor}; auto const side{values.count("side") ? index(values["side"], {"origin", "near", "far", "middle", "point"}) : tool.side_anchor}; auto const height{values.count("height") ? index(values["height"], {"origin", "bottom", "top", "edge", "point"}) : tool.height_anchor}; auto const point{values.count("point") ? vector(values["point"]) : tool.point}; if (command == "bend") { tool.edited = nullptr; tool.along_anchor = along; tool.side_anchor = side; tool.height_anchor = height; tool.point = point; tool.axis = values.count("axis") ? index(values["axis"], {"auto", "z", "x"}) : 0; tool.turned = values["turned"] == "1"; bend_source source; if (false == bend_source_of_selection(source)) { std::string reason; auto const editable{m_node != nullptr && scene::Layers.editable(m_node, &reason)}; WriteLog(format("SELFTEST bend: nothing to bend (node %p template %d editable %d %s, instance %d)", static_cast(m_node), m_node != nullptr && m_node->from_template() ? 1 : 0, editable ? 1 : 0, reason.c_str(), static_cast(m_instance))); continue; } tool.tracks_for = nullptr; bend_find_tracks(glm::dvec3(source.transform[3]), source.model != nullptr ? static_cast(source.model) : reinterpret_cast(static_cast(source.instance))); tool.track = values.count("track") ? std::stoi(values["track"]) : 0; if (values.count("pick")) bend_pick(vector(values["pick"])); if (tool.tracks.empty()) { WriteLog("SELFTEST bend: no track nearby"); continue; } sweep_node::state state; std::vector tracks; bend_definition(source, *tool.tracks[tool.track].first, state, tracks); WriteLog(format("SELFTEST bend: track %s, %zu paths, anchor before %.3f %.3f %.3f, lateral %.3f height %.3f from %.3f to %.3f, axis %s flip %d; %s", tool.tracks[tool.track].first->name().c_str(), tracks.size(), tool.marker.x, tool.marker.y, tool.marker.z, state.lateral, state.height, state.from, state.to, state.along_x ? "x" : "z", state.flip ? 1 : 0, tool.status.c_str())); if (values["go"] == "1") { bend_selection(); WriteLog("SELFTEST bend: " + tool.status); } } else if (auto *sweep{tool.edited}) { auto state{sweep->definition()}; tool.along_anchor = along; if (side != tool.side_anchor || height != tool.height_anchor || point != tool.point) { tool.side_anchor = side; tool.height_anchor = height; tool.point = point; bend_reanchor(state, side, height, point); } if (values.count("lateral")) state.lateral = std::stod(values["lateral"]); if (values.count("up")) state.height = std::stod(values["up"]); if (values.count("widen")) state.widen = values["widen"] == "1"; if (values.count("pick")) { bend_pick(vector(values["pick"])); state = sweep->definition(); } if (values.count("length")) { bend_stretch(*sweep, bend_fixed(*sweep, state.point), std::stod(values["length"]), state.point, state); } bend_edit(state); WriteLog("SELFTEST bendset done"); } } else if (command == "bendprobe") { auto *sweep{m_bend.edited}; if (sweep == nullptr) { WriteLog("SELFTEST bendprobe: nothing bent"); continue; } glm::dvec3 low, high, shift; sweep->bounds(low, high, shift); auto const &state{sweep->definition()}; auto const marker{bend_marker(*sweep)}; glm::dvec3 boxlow{std::numeric_limits::max()}, boxhigh{-std::numeric_limits::max()}; std::size_t vertices{0}; for (auto const &shape : sweep->create_shapes()) for (auto const &vertex : shape.data().vertices) { boxlow = glm::min(boxlow, vertex.position); boxhigh = glm::max(boxhigh, vertex.position); ++vertices; } WriteLog(format("SELFTEST bendprobe %s: stations %.3f - %.3f, along the reference line %.3f m, model %.3f m, lateral %.3f height %.3f anchors %d/%d point %.3f %.3f %.3f, marker %.3f %.3f %.3f, box %.2f %.2f %.2f - %.2f %.2f %.2f, %zu vertices, removed %d", sweep->name().c_str(), sweep->start(), sweep->end(), sweep->distance_at(sweep->end()) - sweep->distance_at(sweep->start()), high.x - low.x, state.lateral, state.height, state.side_anchor, state.height_anchor, state.point.x, state.point.y, state.point.z, marker.x, marker.y, marker.z, boxlow.x, boxlow.y, boxlow.z, boxhigh.x, boxhigh.y, boxhigh.z, vertices, sweep->m_editorremoved ? 1 : 0)); } else if (command == "modelbox") { auto *model{dynamic_cast(m_node)}; bend_source source; if (model == nullptr || false == bend_source_of_selection(source)) { WriteLog("SELFTEST modelbox: no model selected"); continue; } scene::node_data data; sweep_node probe{data}; sweep_node::state state; state.model = source.file; state.skin = source.skin; state.scale = source.scale; probe.define(state); glm::dvec3 boxlow{std::numeric_limits::max()}, boxhigh{-std::numeric_limits::max()}; for (auto const &item : probe.items()) { auto const transform{source.transform * glm::scale(glm::dmat4(1.0), source.scale) * item.transform}; std::vector pending{item.model->GetSMRoot()}; while (false == pending.empty()) { auto *submodel{pending.back()}; pending.pop_back(); for (; submodel != nullptr; submodel = submodel->Next) { if (submodel->Child != nullptr) pending.push_back(submodel->Child); if (submodel->eType != GL_TRIANGLES || submodel->fSquareMinDist > 0.f || (submodel->m_geometry.handle.bank == 0 && submodel->m_geometry.handle.chunk == 0)) continue; glm::dmat4 local{1.0}; for (auto *parent = submodel; parent != nullptr; parent = parent->Parent) if ((parent->iFlags & 0xC000) != 0 && parent->GetMatrix() != nullptr) local = glm::dmat4(glm::make_mat4(parent->GetMatrix()->readArray())) * local; for (auto const &vertex : GfxRenderer->Vertices(submodel->m_geometry.handle)) { auto const world{glm::dvec3(transform * local * glm::dvec4(glm::dvec3(vertex.position), 1.0))}; boxlow = glm::min(boxlow, world); boxhigh = glm::max(boxhigh, world); } } } } WriteLog(format("SELFTEST modelbox: %.2f %.2f %.2f - %.2f %.2f %.2f", boxlow.x, boxlow.y, boxlow.z, boxhigh.x, boxhigh.y, boxhigh.z)); } else if (command == "key") { std::string key, action, mods; words >> key >> action >> mods; if (key == "RMB") m_input.mouse.button(GLFW_MOUSE_BUTTON_RIGHT, action == "press" ? GLFW_PRESS : GLFW_RELEASE); else { auto const code{key == "S" ? GLFW_KEY_S : key == "W" ? GLFW_KEY_W : key == "CTRL" ? GLFW_KEY_LEFT_CONTROL : 0}; on_key(code, 0, action == "press" ? GLFW_PRESS : GLFW_RELEASE, mods == "ctrl" ? GLFW_MOD_CONTROL : 0); } WriteLog(format("SELFTEST key %s %s %s: camera %.2f %.2f %.2f, key S %d, right button %d", key.c_str(), action.c_str(), mods.c_str(), Camera.Pos.x, Camera.Pos.y, Camera.Pos.z, static_cast(input::keys[GLFW_KEY_S]), m_input.mouse.button(GLFW_MOUSE_BUTTON_RIGHT))); } else if (command == "lineside") { std::string tab; words >> tab; show_track_tab(track_tab::lineside); (tab == "vehicle" ? m_vehicle.expand : tab == "hekto" ? m_hekto.expand : tab == "fouling" ? m_fouling.expand : m_parallel.expand) = true; } else if (command == "event") { std::string name; words >> name; auto *event{simulation::Events.FindEvent(name)}; if (event != nullptr) simulation::Events.AddToQuery(event, nullptr); WriteLog("SELFTEST event " + name + (event != nullptr ? " queued" : ": no such event")); } else if (command == "memcell") { std::string name; words >> name; auto *cell{simulation::Memory.find(name)}; WriteLog("SELFTEST memcell " + name + (cell != nullptr ? format(": %s %.1f %.1f", cell->Text().c_str(), cell->Value1(), cell->Value2()) : std::string{": none"})); } else if (command == "bendpanel") { ui()->expand_bend(); } else if (command == "newscenerypopup") { m_newscenery_asked = true; } else if (command == "openscenerypopup") { m_openscenery_asked = true; std::snprintf(m_openscenery_search, sizeof(m_openscenery_search), "%s", "zz_"); } else if (command == "openscenery") { std::string name; words >> name; WriteLog(restart_editor(name) ? "SELFTEST openscenery: started " + name : "SELFTEST openscenery: failed"); } else if (command == "gauge") { std::string name; words >> name; if (auto *track{simulation::Paths.find(name)}) { scan_gauge(*track); WriteLog(format("SELFTEST gauge %s: %d hits", name.c_str(), static_cast(m_gauge.line.hits.size()))); for (auto const &hit : m_gauge.line.hits) WriteLog(format("SELFTEST gauge hit %s depth %.3f at %.2f %.2f %.2f", hit.model.c_str(), hit.depth, hit.point.x, hit.point.y, hit.point.z)); } else WriteLog("SELFTEST gauge " + name + ": no such track"); } else if (command == "deletetrack") { delete_selected_track(); WriteLog("SELFTEST deletetrack"); } else if (command == "ttincludes") { std::string name; words >> name; auto const *track{simulation::Paths.find(name)}; WriteLog(format("SELFTEST ttincludes %s: track %s, includes %d", name.c_str(), track == nullptr ? "none" : track->m_editorremoved ? "removed" : "present", track != nullptr ? static_cast(turntable_includes(*track).size()) : -1)); } else if (command == "undo") { undo_last(); WriteLog("SELFTEST undo"); } else if (command == "redo") { redo_last(); WriteLog("SELFTEST redo"); } else if (command == "checkspans") { WriteLog("SELFTEST spans: " + scene::Layers.check_sources()); } else if (command == "log") { std::string text; std::getline(words, text); WriteLog("SELFTEST" + text); } else if (command == "signal" || command == "signalmove" || command == "signaldelete" || command == "signalrename" || command == "signalprobe") { std::map values; std::string pair; while (words >> pair) { auto const equals{pair.find('=')}; if (equals != std::string::npos) values[pair.substr(0, equals)] = pair.substr(equals + 1); } show_track_tab(track_tab::signals); signal_refresh(true); auto &tool{m_signal}; auto const standing_named = [&](std::string const &Name) -> signal_standing const * { auto const found{std::find_if(tool.standing.begin(), tool.standing.end(), [&](signal_standing const &Standing) { return Standing.name == Name; })}; return found != tool.standing.end() ? &*found : nullptr; }; auto const spot_on = [&](signal_template const &Template, int const Facing, int const Side, signal_spot &Spot) { auto *track{simulation::Paths.find(values["track"])}; if (track == nullptr) return false; auto const path{values.count("path") ? std::stoi(values["path"]) : 0}; auto const at{values.count("at") ? std::stod(values["at"]) : 0.5}; geometry::bezier const curve{track->m_paths[std::clamp(path, 0, static_cast(track->m_paths.size()) - 1)]}; return signal_spot_at(*track, path, curve.point(at), curve.point(at), Facing, Side, Template, Spot); }; if (command == "signal") { auto const *item{signal_template_of(values["file"])}; if (item == nullptr) { WriteLog("SELFTEST signal: no signal template " + values["file"]); continue; } for (int k = 0; k < static_cast(tool.templates.size()); ++k) if (&tool.templates[k] == item) { static char const *const kinds[] = {"main", "block", "warning", "shunt", "stop", "substitute", "repeater"}; for (int i = 0; i < 7; ++i) if (item->kind == kinds[i]) { tool.kind = i; tool.chosen[i] = k; } } if (values.count("name")) std::snprintf(tool.name, sizeof(tool.name), "%s", values["name"].c_str()); if (values.count("plate")) std::snprintf(tool.plate, sizeof(tool.plate), "%s", values["plate"].c_str()); auto const side{values["side"] == "left" ? -1 : 1}; auto const facing{values["facing"] == "along" ? 1 : values["facing"] == "against" ? -1 : 0}; signal_spot spot; if (false == spot_on(*signal_armed(), facing, side, spot)) { WriteLog("SELFTEST signal: no such track " + values["track"]); continue; } auto const placed{signal_place(spot, *signal_armed())}; WriteLog(format("SELFTEST signal %s: %s", placed ? "placed" : "failed", tool.status.c_str())); } else if (command == "signalmove") { auto const *standing{standing_named(values["name"])}; auto const *item{standing != nullptr ? signal_template_of(standing->include.file) : nullptr}; if (item == nullptr) { WriteLog("SELFTEST signalmove: no signal " + values["name"]); continue; } auto const yaw{glm::radians(standing->include.yaw + 180.0)}; glm::dvec2 const travel{std::sin(yaw), std::cos(yaw)}; signal_spot probe; if (false == spot_on(*item, 1, 1, probe)) { WriteLog("SELFTEST signalmove: no such track " + values["track"]); continue; } auto const facing{glm::dot(probe.travel, travel) >= 0.0 ? 1 : -1}; auto const sideoftravel{glm::dot(geometry::plan_of(standing->include.location) - geometry::plan_of(standing->spot.axis), glm::dvec2{-travel.y, travel.x}) >= 0.0 ? 1 : -1}; signal_select(standing->include.instance); tool.moving = true; tool.moved_valid = spot_on(*item, facing, sideoftravel * facing, tool.moved); tool.pressed = {-1000.f, -1000.f}; signal_release(); WriteLog("SELFTEST signalmove: " + tool.status); } else if (command == "signaldelete") { auto const *standing{standing_named(values["name"])}; auto const deleted{standing != nullptr && signal_delete(standing->include.instance)}; WriteLog(std::string{"SELFTEST signaldelete "} + values["name"] + (deleted ? ": removed with its event" : ": not removed by the signal tool")); } else if (command == "signalrename") { auto const *standing{standing_named(values["name"])}; if (standing == nullptr) { WriteLog("SELFTEST signalrename: no signal " + values["name"]); continue; } select_include(standing->include.instance); m_include.values[0] = values["to"]; apply_include(); m_include_gesture = false; WriteLog("SELFTEST signalrename " + values["name"] + " -> " + values["to"]); } else { signal_refresh(true); WriteLog(format("SELFTEST signalprobe: %zu signals", tool.standing.size())); for (auto const &standing : tool.standing) { std::string where{"not read"}; if (standing.track != nullptr) { auto const &curve{standing.track->m_paths.front()}; geometry::bezier const bez{curve}; auto best{std::numeric_limits::max()}; double parameter{0.0}; for (int k = 0; k <= 1024; ++k) { auto const d{geometry::plan_distance(bez.point(k / 1024.0), standing.include.location)}; if (d < best) { best = d; parameter = k / 1024.0; } } auto const axis{bez.point(parameter)}; auto tangent{bez.first(parameter)}; glm::dvec2 travel{tangent.x, tangent.z}; travel = glm::normalize(travel) * (standing.list == 1 ? -1.0 : 1.0); glm::dvec2 const offset{standing.include.location.x - axis.x, standing.include.location.z - axis.z}; auto const cross{travel.x * offset.y - travel.y * offset.x}; auto heading{glm::degrees(std::atan2(travel.x, travel.y))}; auto turn{std::fmod(standing.include.yaw - heading + 720.0, 360.0)}; auto const &list{editor_track::events(*standing.track, standing.list)}; auto const bound{std::any_of(list.begin(), list.end(), [&](auto const &Event) { return Event.second != nullptr && ToLower(Event.first) == ToLower(standing.read); })}; where = std::string{bound ? "bound, " : "unbound, "} + format("%s of %s, %.3f m from the axis, %s of the trains, %.3f m over the axis, model turned %.1f deg from the travel", editor_track::event_keyword(standing.list), standing.track->name().c_str(), glm::length(offset), cross > 0.0 ? "right" : "left", standing.include.location.y - axis.y, turn); } WriteLog(format("SELFTEST signalprobe %s %s at %.3f %.3f %.3f yaw %.2f read %s: %s", standing.name.c_str(), standing.include.file.c_str(), standing.include.location.x, standing.include.location.y, standing.include.location.z, standing.include.yaw, standing.read.empty() ? "-" : standing.read.c_str(), where.c_str())); } } } else if (command == "orthophoto") { auto config{m_orthophoto.settings()}; int fit{1}, inscene{0}; words >> config.north >> config.east >> config.radius >> fit >> inscene; config.drape = fit != 0; config.in_scene = inscene != 0; m_orthophoto.settings(config); m_orthophoto.enabled(true); WriteLog(format("SELFTEST orthophoto at %.0f %.0f, radius %d, %s%s", config.north, config.east, config.radius, config.drape ? "fitted" : "flat", config.in_scene ? ", in the scene" : "")); } else if (command == "terrainmode") { m_terrain_open = true; WriteLog("SELFTEST terrainmode"); } else if (command == "terrainsculpt" || command == "terrainpaint" || command == "terrainlevel") { double x{0.0}, z{0.0}, radius{10.0}, value{1.0}; int mode{0}; words >> x >> z >> radius >> value >> mode; auto const changed{command == "terrainsculpt" ? m_streamer.sculpt(x, z, radius, value) : command == "terrainlevel" ? m_streamer.level(x, z, radius, value, 1.0, mode) : m_streamer.paint(x, z, radius, 1.0, static_cast(value))}; forget_ground(); WriteLog(format("SELFTEST %s %.1f %.1f: %s", command.c_str(), x, z, changed ? "changed" : "nothing changed")); } else if (command == "terrainmodifier") { heightmap::modifier modifier; heightmap::corridor_point a, b; double formation{0.0}, halfwidth{3.5}; words >> modifier.name >> a.position.x >> a.position.y >> b.position.x >> b.position.y >> formation >> halfwidth; a.formation = b.formation = formation; a.half_width = b.half_width = halfwidth; modifier.points = {a, b}; m_streamer.modifier(std::move(modifier)); forget_ground(); WriteLog(format("SELFTEST terrainmodifier: %zu modifiers", m_streamer.modifiers().size())); } else if (command == "terraintouchup") { int state{1}; words >> state; m_streamer.touch_up(state != 0); WriteLog(format("SELFTEST terraintouchup %d", state)); } else if (command == "terrainrestore") { double x{0.0}, z{0.0}, radius{10.0}; words >> x >> z >> radius; auto const changed{m_streamer.restore_stitching(x, z, radius, 1.0)}; forget_ground(); WriteLog(format("SELFTEST terrainrestore %.1f %.1f: %s, touch-ups left %zu", x, z, changed ? "changed" : "nothing changed", m_streamer.touched_up())); } else if (command == "terrainbake") { std::string name; words >> name; auto const baked{m_streamer.bake_modifier(name)}; forget_ground(); WriteLog(format("SELFTEST terrainbake %s: %s, %zu modifiers left", name.c_str(), baked ? "baked" : "not found", m_streamer.modifiers().size())); } else if (command == "terrainselect") { int cx{0}, cz{0}; std::string add; words >> cx >> cz >> add; if (add != "add") m_terrain_selection.clear(); if (m_streamer.exists({cx, cz})) m_terrain_selection.insert({cx, cz}); WriteLog(format("SELFTEST terrainselect: %zu selected", m_terrain_selection.size())); } else if (command == "terrainresolution") { float spacing{1.f}; int paint{1}; words >> spacing >> paint; m_terrain_convert_spacing = heightmap::valid_spacing(spacing); m_terrain_convert_paint = paint != 0; convert_selected_chunks(); WriteLog("SELFTEST terrainresolution: " + m_terrain_status); } else if (command == "terrainwater" || command == "terrainwaterdefault") { if (command == "terrainwaterdefault") { std::string material; words >> material; m_streamer.water_material(material); } else { std::size_t index{0}; std::string material; float size{0.f}; words >> index >> material >> size; auto water{m_streamer.water()}; if (index < water.size()) { water[index].material = material == "-" ? std::string{} : material; water[index].size = size; m_streamer.water(std::move(water)); } } std::string list; for (auto const &body : m_streamer.water()) list += format(" [%s: %s, %.1f m]", body.name.c_str(), body.material.empty() ? "default" : body.material.c_str(), body.size); WriteLog("SELFTEST " + command + ": default " + m_streamer.manifest().water_material + list); } else if (command == "terrainadd") { int count{1}; float spacing{m_terrain_spacing}; words >> count >> spacing; m_terrain_spacing = heightmap::valid_spacing(spacing); add_chunks_around(std::clamp(count, 1, 8)); WriteLog("SELFTEST terrainadd: " + m_terrain_status); } else if (command == "terrainprobe") { double x{0.0}, z{0.0}, height{0.0}; words >> x >> z; auto const *chunk{m_streamer.terrain_at(x, z)}; std::string materials; if (chunk != nullptr) for (std::size_t slot = 0; slot < std::max(1, chunk->data().layer_count()); ++slot) { auto const layer{chunk->data().layers[slot]}; auto const &palette{m_streamer.manifest().layers}; materials += (layer < palette.size() ? palette[layer].material : std::string{"?"}) + " "; } auto const found{m_streamer.height_at(x, z, height)}; std::string grid; if (chunk != nullptr) { auto const &data{chunk->data()}; double base{0.0}, adjust{0.0}; if (false == data.base.empty()) base = data.height_in(data.base, x, z); if (false == data.adjust.empty()) adjust = data.height_in(data.adjust, x, z); grid = format(", spacing %.1f, paint %d, base %s %.3f, touch-up %.3f", data.spacing(), data.paint, data.base.empty() ? "none" : "", base, adjust); } WriteLog(format("SELFTEST terrainprobe %.1f %.1f: %s %.3f, %zu chunks, materials %s%s", x, z, found ? "height" : "no terrain", height, m_streamer.resident(), materials.c_str(), grid.c_str())); } else if (command == "terrainconvert") { load_ground_files(); for (auto const &source : m_ground_conversion.files) { glm::dvec3 low{1e30}, high{-1e30}; for (auto index = source.first; index < source.first + source.count; ++index) for (auto const &vertex : m_ground_conversion.triangles[index]) { low = glm::min(low, vertex); high = glm::max(high, vertex); } WriteLog("SELFTEST terrain file " + source.file + (source.text ? " (text): " : " (binary): ") + source.message + format(", from %.1f %.1f %.1f to %.1f %.1f %.1f", low.x, low.y, low.z, high.x, high.y, high.z)); } m_ground_conversion.status = convert_ground(); WriteLog("SELFTEST terrainconvert: " + m_ground_conversion.status); } else if (command == "quit") { if (false == test.quitting) { WriteLog("SELFTEST done"); test.quitting = true; test.wait = 30; --test.next; return; } Application.queue_quit(true); return; } } }