/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "keyboardinput.h" #include "Logs.h" #include "Globals.h" #include "parser.h" bool keyboard_input::recall_bindings() { cParser bindingparser( "eu07_input-keyboard.ini", cParser::buffer_FILE ); if( false == bindingparser.ok() ) { return false; } // build helper translation tables std::unordered_map nametocommandmap; std::size_t commandid = 0; for( auto const &description : simulation::Commands_descriptions ) { nametocommandmap.emplace( description.name, static_cast( commandid ) ); ++commandid; } std::unordered_map nametokeymap = { { "0", GLFW_KEY_0 }, { "1", GLFW_KEY_1 }, { "2", GLFW_KEY_2 }, { "3", GLFW_KEY_3 }, { "4", GLFW_KEY_4 }, { "5", GLFW_KEY_5 }, { "6", GLFW_KEY_6 }, { "7", GLFW_KEY_7 }, { "8", GLFW_KEY_8 }, { "9", GLFW_KEY_9 }, { "-", GLFW_KEY_MINUS }, { "=", GLFW_KEY_EQUAL }, { "a", GLFW_KEY_A }, { "b", GLFW_KEY_B }, { "c", GLFW_KEY_C }, { "d", GLFW_KEY_D }, { "e", GLFW_KEY_E }, { "f", GLFW_KEY_F }, { "g", GLFW_KEY_G }, { "h", GLFW_KEY_H }, { "i", GLFW_KEY_I }, { "j", GLFW_KEY_J }, { "k", GLFW_KEY_K }, { "l", GLFW_KEY_L }, { "m", GLFW_KEY_M }, { "n", GLFW_KEY_N }, { "o", GLFW_KEY_O }, { "p", GLFW_KEY_P }, { "q", GLFW_KEY_Q }, { "r", GLFW_KEY_R }, { "s", GLFW_KEY_S }, { "t", GLFW_KEY_T }, { "u", GLFW_KEY_U }, { "v", GLFW_KEY_V }, { "w", GLFW_KEY_W }, { "x", GLFW_KEY_X }, { "y", GLFW_KEY_Y }, { "z", GLFW_KEY_Z }, { "-", GLFW_KEY_MINUS }, { "=", GLFW_KEY_EQUAL }, { "backspace", GLFW_KEY_BACKSPACE }, { "[", GLFW_KEY_LEFT_BRACKET }, { "]", GLFW_KEY_RIGHT_BRACKET }, { "\\", GLFW_KEY_BACKSLASH }, { ";", GLFW_KEY_SEMICOLON }, { "'", GLFW_KEY_APOSTROPHE }, { "enter", GLFW_KEY_ENTER }, { ",", GLFW_KEY_COMMA }, { ".", GLFW_KEY_PERIOD }, { "/", GLFW_KEY_SLASH }, { "space", GLFW_KEY_SPACE }, { "pause", GLFW_KEY_PAUSE }, { "insert", GLFW_KEY_INSERT }, { "delete", GLFW_KEY_DELETE }, { "home", GLFW_KEY_HOME }, { "end", GLFW_KEY_END }, // numpad block { "num_/", GLFW_KEY_KP_DIVIDE }, { "num_*", GLFW_KEY_KP_MULTIPLY }, { "num_-", GLFW_KEY_KP_SUBTRACT }, { "num_7", GLFW_KEY_KP_7 }, { "num_8", GLFW_KEY_KP_8 }, { "num_9", GLFW_KEY_KP_9 }, { "num_+", GLFW_KEY_KP_ADD }, { "num_4", GLFW_KEY_KP_4 }, { "num_5", GLFW_KEY_KP_5 }, { "num_6", GLFW_KEY_KP_6 }, { "num_1", GLFW_KEY_KP_1 }, { "num_2", GLFW_KEY_KP_2 }, { "num_3", GLFW_KEY_KP_3 }, { "num_enter", GLFW_KEY_KP_ENTER }, { "num_0", GLFW_KEY_KP_0 }, { "num_.", GLFW_KEY_KP_DECIMAL } }; // NOTE: to simplify things we expect one entry per line, and whole entry in one line while( true == bindingparser.getTokens( 1, true, "\n" ) ) { std::string bindingentry; bindingparser >> bindingentry; cParser entryparser( bindingentry ); if( true == entryparser.getTokens( 1, true, "\n\r\t " ) ) { std::string commandname; entryparser >> commandname; auto const lookup = nametocommandmap.find( commandname ); if( lookup == nametocommandmap.end() ) { WriteLog( "Keyboard binding defined for unknown command, \"" + commandname + "\"" ); } else { int binding{ 0 }; while( entryparser.getTokens( 1, true, "\n\r\t " ) ) { std::string bindingkeyname; entryparser >> bindingkeyname; if( bindingkeyname == "shift" ) { binding |= keymodifier::shift; } else if( bindingkeyname == "ctrl" ) { binding |= keymodifier::control; } else if( bindingkeyname == "none" ) { binding = -1; } else { // regular key, convert it to glfw key code auto const keylookup = nametokeymap.find( bindingkeyname ); if( keylookup == nametokeymap.end() ) { WriteLog( "Keyboard binding included unrecognized key, \"" + bindingkeyname + "\"" ); } else { // replace any existing binding, preserve modifiers // (protection from cases where there's more than one key listed in the entry) binding = keylookup->second | ( binding & 0xffff0000 ); } } if( ( binding & 0xffff ) != 0 ) { m_commands.at( static_cast( lookup->second ) ).binding = binding; } } } } } bind(); return true; } bool keyboard_input::key( int const Key, int const Action ) { bool modifier( false ); if( ( Key == GLFW_KEY_LEFT_SHIFT ) || ( Key == GLFW_KEY_RIGHT_SHIFT ) ) { // update internal state, but don't bother passing these m_shift = ( Action == GLFW_RELEASE ? false : true ); modifier = true; // whenever shift key is used it may affect currently pressed movement keys, so check and update these } if( ( Key == GLFW_KEY_LEFT_CONTROL ) || ( Key == GLFW_KEY_RIGHT_CONTROL ) ) { // update internal state, but don't bother passing these m_ctrl = ( Action == GLFW_RELEASE ? false : true ); modifier = true; } if( ( Key == GLFW_KEY_LEFT_ALT ) || ( Key == GLFW_KEY_RIGHT_ALT ) ) { // currently we have no interest in these whatsoever return false; } // store key state if( Key != -1 ) { m_keys[ Key ] = Action; } if( true == is_movement_key( Key ) ) { // if the received key was one of movement keys, it's been handled and we don't need to bother further return true; } // include active modifiers for currently pressed key, except if the key is a modifier itself auto const key = Key | ( modifier ? 0 : ( m_shift ? keymodifier::shift : 0 ) ) | ( modifier ? 0 : ( m_ctrl ? keymodifier::control : 0 ) ); auto const lookup = m_bindings.find( key ); if( lookup == m_bindings.end() ) { // no binding for this key return false; } // NOTE: basic keyboard controls don't have any parameters // as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0 // TODO: pass correct entity id once the missing systems are in place m_relay.post( lookup->second, 0, 0, Action, 0 ); m_command = ( Action == GLFW_RELEASE ? user_command::none : lookup->second ); return true; } void keyboard_input::default_bindings() { m_commands = { // aidriverenable { GLFW_KEY_Q | keymodifier::shift }, // aidriverdisable { GLFW_KEY_Q }, // mastercontrollerincrease { GLFW_KEY_KP_ADD }, // mastercontrollerincreasefast { GLFW_KEY_KP_ADD | keymodifier::shift }, // mastercontrollerdecrease { GLFW_KEY_KP_SUBTRACT }, // mastercontrollerdecreasefast { GLFW_KEY_KP_SUBTRACT | keymodifier::shift }, // mastercontrollerset { -1 }, // secondcontrollerincrease { GLFW_KEY_KP_DIVIDE }, // secondcontrollerincreasefast { GLFW_KEY_KP_DIVIDE | keymodifier::shift }, // secondcontrollerdecrease { GLFW_KEY_KP_MULTIPLY }, // secondcontrollerdecreasefast { GLFW_KEY_KP_MULTIPLY | keymodifier::shift }, // secondcontrollerset { -1 }, // mucurrentindicatorothersourceactivate { GLFW_KEY_Z | keymodifier::shift }, // independentbrakeincrease { GLFW_KEY_KP_1 }, // independentbrakeincreasefast { GLFW_KEY_KP_1 | keymodifier::shift }, // independentbrakedecrease { GLFW_KEY_KP_7 }, // independentbrakedecreasefast { GLFW_KEY_KP_7 | keymodifier::shift }, // independentbrakeset { -1 }, // independentbrakebailoff { GLFW_KEY_KP_4 }, // trainbrakeincrease { GLFW_KEY_KP_3 }, // trainbrakedecrease { GLFW_KEY_KP_9 }, // trainbrakeset { -1 }, // trainbrakecharging { GLFW_KEY_KP_DECIMAL }, // trainbrakerelease { GLFW_KEY_KP_6 }, // trainbrakefirstservice { GLFW_KEY_KP_8 }, // trainbrakeservice { GLFW_KEY_KP_5 }, // trainbrakefullservice { GLFW_KEY_KP_2 }, // trainbrakehandleoff { GLFW_KEY_KP_5 | keymodifier::control }, // trainbrakeemergency { GLFW_KEY_KP_0 }, // trainbrakebasepressureincrease { GLFW_KEY_KP_3 | keymodifier::control }, // trainbrakebasepressuredecrease { GLFW_KEY_KP_9 | keymodifier::control }, // trainbrakebasepressurereset { GLFW_KEY_KP_6 | keymodifier::control }, // trainbrakeoperationtoggle { GLFW_KEY_KP_4 | keymodifier::control }, // manualbrakeincrease { GLFW_KEY_KP_1 | keymodifier::control }, // manualbrakedecrease { GLFW_KEY_KP_7 | keymodifier::control }, // alarm chain toggle { GLFW_KEY_B | keymodifier::shift | keymodifier::control }, // wheelspinbrakeactivate { GLFW_KEY_KP_ENTER }, // sandboxactivate { GLFW_KEY_S }, // reverserincrease { GLFW_KEY_D }, // reverserdecrease { GLFW_KEY_R }, // reverserforwardhigh { -1 }, // reverserforward { -1 }, // reverserneutral { -1 }, // reverserbackward { -1 }, // waterpumpbreakertoggle { GLFW_KEY_W | keymodifier::control }, // waterpumpbreakerclose { -1 }, // waterpumpbreakeropen { -1 }, // waterpumptoggle { GLFW_KEY_W }, // waterpumpenable { -1 }, // waterpumpdisable { -1 }, // waterheaterbreakertoggle { GLFW_KEY_W | keymodifier::control | keymodifier::shift }, // waterheaterbreakerclose { -1 }, // waterheaterbreakeropen { -1 }, // waterheatertoggle { GLFW_KEY_W | keymodifier::shift }, // waterheaterenable { -1 }, // waterheaterdisable { -1 }, // watercircuitslinktoggle { GLFW_KEY_H | keymodifier::shift }, // watercircuitslinkenable { -1 }, // watercircuitslinkdisable { -1 }, // fuelpumptoggle { GLFW_KEY_F }, // fuelpumpenable, { -1 }, // fuelpumpdisable, { -1 }, // oilpumptoggle { GLFW_KEY_F | keymodifier::shift }, // oilpumpenable, { -1 }, // oilpumpdisable, { -1 }, // linebreakertoggle { GLFW_KEY_M }, // linebreakeropen { -1 }, // linebreakerclose { -1 }, // convertertoggle { GLFW_KEY_X }, // converterenable, { -1 }, // converterdisable, { -1 }, // convertertogglelocal { GLFW_KEY_X | keymodifier::shift }, // converteroverloadrelayreset { GLFW_KEY_N | keymodifier::control }, // compressortoggle { GLFW_KEY_C }, // compressorenable { -1 }, // compressordisable { -1 }, // compressortoggleloal { GLFW_KEY_C | keymodifier::shift }, // motoroverloadrelaythresholdtoggle { GLFW_KEY_F }, // motoroverloadrelaythresholdsetlow { -1 }, // motoroverloadrelaythresholdsethigh { -1 }, // motoroverloadrelayreset { GLFW_KEY_N }, // notchingrelaytoggle { GLFW_KEY_G }, // epbrakecontroltoggle { GLFW_KEY_Z | keymodifier::control }, // trainbrakeoperationmodeincrease { GLFW_KEY_KP_2 | keymodifier::control }, // trainbrakeoperationmodedecrease { GLFW_KEY_KP_8 | keymodifier::control }, // brakeactingspeedincrease { GLFW_KEY_B | keymodifier::shift }, // brakeactingspeeddecrease { GLFW_KEY_B }, // brakeactingspeedsetcargo { -1 }, // brakeactingspeedsetpassenger { -1 }, // brakeactingspeedsetrapid { -1 }, // brakeloadcompensationincrease { GLFW_KEY_H | keymodifier::shift | keymodifier::control }, // brakeloadcompensationdecrease { GLFW_KEY_H | keymodifier::control }, // mubrakingindicatortoggle { GLFW_KEY_L | keymodifier::shift }, // alerteracknowledge { GLFW_KEY_SPACE }, // hornlowactivate { GLFW_KEY_A }, // hornhighactivate { GLFW_KEY_S }, // whistleactivate { GLFW_KEY_Z }, // radiotoggle { GLFW_KEY_R | keymodifier::control }, // radiochannelincrease { GLFW_KEY_R | keymodifier::shift }, // radiochanneldecrease { GLFW_KEY_R }, // radiostopsend { GLFW_KEY_PAUSE | keymodifier::shift | keymodifier::control }, // radiostoptest { GLFW_KEY_R | keymodifier::shift | keymodifier::control }, // cabchangeforward { GLFW_KEY_HOME }, // cabchangebackward { GLFW_KEY_END }, // viewturn { -1 }, // movehorizontal { -1 }, // movehorizontalfast { -1 }, // movevertical { -1 }, // moveverticalfast { -1 }, // moveleft { GLFW_KEY_LEFT }, // moveright { GLFW_KEY_RIGHT }, // moveforward { GLFW_KEY_UP }, // moveback { GLFW_KEY_DOWN }, // moveup { GLFW_KEY_PAGE_UP }, // movedown { GLFW_KEY_PAGE_DOWN }, // carcouplingincrease { GLFW_KEY_INSERT }, // carcouplingdisconnect { GLFW_KEY_DELETE }, // doortoggleleft { GLFW_KEY_COMMA }, // doortoggleright { GLFW_KEY_PERIOD }, // departureannounce { GLFW_KEY_SLASH }, // doorlocktoggle { GLFW_KEY_S | keymodifier::shift }, // pantographcompressorvalvetoggle { GLFW_KEY_V | keymodifier::control }, // pantographcompressoractivate { GLFW_KEY_V | keymodifier::shift }, // pantographtogglefront { GLFW_KEY_P }, // pantographtogglerear { GLFW_KEY_O }, // pantographraisefront { -1 }, // pantographraiserear { -1 }, // pantographlowerfront { -1 }, // pantographlowerrear { -1 }, // pantographlowerall { GLFW_KEY_P | keymodifier::control }, // heatingtoggle { GLFW_KEY_H }, // heatingenable { -1 }, // heatingdisable { -1 }, // lightspresetactivatenext { GLFW_KEY_T | keymodifier::shift }, // lightspresetactivateprevious { GLFW_KEY_T }, // headlighttoggleleft { GLFW_KEY_Y }, // headlightenableleft { -1 }, // headlightdisableleft { -1 }, // headlighttoggleright { GLFW_KEY_I }, // headlightenableright { -1 }, // headlightdisableright { -1 }, // headlighttoggleupper { GLFW_KEY_U }, // headlightenableupper { -1 }, // headlightdisableupper { -1 }, // redmarkertoggleleft { GLFW_KEY_Y | keymodifier::shift }, // redmarkerenableleft { -1 }, // redmarkerdisableleft { -1 }, // redmarkertoggleright { GLFW_KEY_I | keymodifier::shift }, // redmarkerenableright { -1 }, // redmarkerdisableright { -1 }, // headlighttogglerearleft { GLFW_KEY_Y | keymodifier::control }, // headlighttogglerearright { GLFW_KEY_I | keymodifier::control }, // headlighttogglerearupper { GLFW_KEY_U | keymodifier::control }, // redmarkertogglerearleft { GLFW_KEY_Y | keymodifier::control | keymodifier::shift }, // redmarkertogglerearright { GLFW_KEY_I | keymodifier::control | keymodifier::shift }, // redmarkerstoggle { GLFW_KEY_E | keymodifier::shift }, // endsignalstoggle { GLFW_KEY_E }, // headlightsdimtoggle { GLFW_KEY_L | keymodifier::control }, // headlightsdimenable { -1 }, // headlightsdimdisable { -1 }, // motorconnectorsopen { GLFW_KEY_L }, // motorconnectorsclose { -1 }, // motordisconnect { GLFW_KEY_E | keymodifier::control }, // interiorlighttoggle { GLFW_KEY_APOSTROPHE }, // interiorlightenable { -1 }, // interiorlightdisable { -1 }, // interiorlightdimtoggle { GLFW_KEY_APOSTROPHE | keymodifier::control }, // interiorlightdimenable { -1 }, // interiorlightdimdisable { -1 }, // instrumentlighttoggle { GLFW_KEY_SEMICOLON }, // instrumentlightenable { -1 }, // instrumentlightdisable, { -1 }, // "generictoggle0" { GLFW_KEY_0 }, // "generictoggle1" { GLFW_KEY_1 }, // "generictoggle2" { GLFW_KEY_2 }, // "generictoggle3" { GLFW_KEY_3 }, // "generictoggle4" { GLFW_KEY_4 }, // "generictoggle5" { GLFW_KEY_5 }, // "generictoggle6" { GLFW_KEY_6 }, // "generictoggle7" { GLFW_KEY_7 }, // "generictoggle8" { GLFW_KEY_8 }, // "generictoggle9" { GLFW_KEY_9 }, // "batterytoggle" { GLFW_KEY_J }, // batteryenable { -1 }, // batterydisable { -1 }, }; bind(); } void keyboard_input::bind() { m_bindings.clear(); int commandcode{ 0 }; for( auto const &command : m_commands ) { if( command.binding != -1 ) { m_bindings.emplace( command.binding, static_cast( commandcode ) ); } ++commandcode; } // cache movement key bindings m_bindingscache.forward = m_commands[ static_cast( user_command::moveforward ) ].binding; m_bindingscache.back = m_commands[ static_cast( user_command::moveback ) ].binding; m_bindingscache.left = m_commands[ static_cast( user_command::moveleft ) ].binding; m_bindingscache.right = m_commands[ static_cast( user_command::moveright ) ].binding; m_bindingscache.up = m_commands[ static_cast( user_command::moveup ) ].binding; m_bindingscache.down = m_commands[ static_cast( user_command::movedown ) ].binding; } bool keyboard_input::is_movement_key( int const Key ) const { bool const ismovementkey = ( ( Key == m_bindingscache.forward ) || ( Key == m_bindingscache.back ) || ( Key == m_bindingscache.left ) || ( Key == m_bindingscache.right ) || ( Key == m_bindingscache.up ) || ( Key == m_bindingscache.down ) ); return ismovementkey; } void keyboard_input::poll() { glm::vec2 const movementhorizontal { // x-axis ( Global.shiftState ? 1.f : 0.5f ) * ( m_keys[ m_bindingscache.left ] != GLFW_RELEASE ? -1.f : m_keys[ m_bindingscache.right ] != GLFW_RELEASE ? 1.f : 0.f ), // z-axis ( Global.shiftState ? 1.f : 0.5f ) * ( m_keys[ m_bindingscache.forward ] != GLFW_RELEASE ? 1.f : m_keys[ m_bindingscache.back ] != GLFW_RELEASE ? -1.f : 0.f ) }; if( ( movementhorizontal.x != 0.f || movementhorizontal.y != 0.f ) || ( m_movementhorizontal.x != 0.f || m_movementhorizontal.y != 0.f ) ) { m_relay.post( ( true == Global.ctrlState ? user_command::movehorizontalfast : user_command::movehorizontal ), movementhorizontal.x, movementhorizontal.y, GLFW_PRESS, 0 ); } m_movementhorizontal = movementhorizontal; float const movementvertical { // y-axis ( Global.shiftState ? 1.f : 0.5f ) * ( m_keys[ m_bindingscache.up ] != GLFW_RELEASE ? 1.f : m_keys[ m_bindingscache.down ] != GLFW_RELEASE ? -1.f : 0.f ) }; if( ( movementvertical != 0.f ) || ( m_movementvertical != 0.f ) ) { m_relay.post( ( true == Global.ctrlState ? user_command::moveverticalfast : user_command::movevertical ), movementvertical, 0, GLFW_PRESS, 0 ); } m_movementvertical = movementvertical; } //---------------------------------------------------------------------------