#pragma once struct _global { bool gfx_shadowmap_enabled; bool gfx_envmap_enabled; bool gfx_postfx_motionblur_enabled; bool gfx_skippipeline; bool gfx_extraeffects; bool gfx_shadergamma; bool gfx_motion_vectors() const { return gfx_postfx_motionblur_enabled; } }; extern _global Global;