#include "network/tcp.h" #include "Logs.h" #include "sn_utils.h" #include "Globals.h" network::tcp_conn::tcp_conn(asio::io_context &io_ctx, bool client) : connection(client), m_socket(io_ctx) { m_header_buffer.resize(8); } void network::tcp_conn::disconnect() { WriteLog("network: client dropped", logtype::net); m_socket.close(); } void network::tcp_conn::connected() { connection::connected(); read_header(); } void network::tcp_conn::read_header() { asio::async_read(m_socket, asio::buffer(m_header_buffer), std::bind(&tcp_conn::handle_header, this, std::placeholders::_1, std::placeholders::_2)); } void network::tcp_conn::handle_send(std::shared_ptr buf, const asio::error_code &err, size_t bytes_transferred) { } void network::tcp_conn::send_data(std::shared_ptr buffer) { asio::async_write(m_socket, asio::buffer(*buffer.get()), std::bind(&tcp_conn::handle_send, this, buffer, std::placeholders::_1, std::placeholders::_2)); } void network::tcp_conn::handle_header(const asio::error_code &err, size_t bytes_transferred) { std::istringstream header(m_header_buffer); if (m_header_buffer.size() != bytes_transferred) { disconnect(); return; } uint32_t sig = sn_utils::ld_uint32(header); if (sig != 0x37305545) { disconnect(); return; } uint32_t len = sn_utils::ld_uint32(header); m_body_buffer.resize(len); if (len > 10000) { disconnect(); return; } asio::async_read(m_socket, asio::buffer(m_body_buffer), std::bind(&tcp_conn::handle_data, this, std::placeholders::_1, std::placeholders::_2)); } void network::tcp_conn::handle_data(const asio::error_code &err, size_t bytes_transferred) { if (m_body_buffer.size() != bytes_transferred) { disconnect(); return; } data_received(m_body_buffer); read_header(); } asio::ip::tcp::socket& network::tcp_conn::socket() { return m_socket; } network::tcp_server::tcp_server(asio::io_context &io_ctx) : m_acceptor(io_ctx) { auto endpoint = asio::ip::tcp::endpoint(asio::ip::address::from_string(Global.network_conf.server_host), Global.network_conf.server_port); m_acceptor.open(endpoint.protocol()); m_acceptor.set_option(asio::socket_base::reuse_address(true)); m_acceptor.set_option(asio::ip::tcp::no_delay(true)); m_acceptor.bind(endpoint); m_acceptor.listen(10); accept_conn(); } void network::tcp_server::accept_conn() { std::shared_ptr conn = std::make_shared(m_acceptor.get_executor().context()); m_acceptor.async_accept(conn->socket(), std::bind(&tcp_server::handle_accept, this, conn, std::placeholders::_1)); } void network::tcp_server::handle_accept(std::shared_ptr conn, const asio::error_code &err) { if (!err) { clients.emplace_back(conn); conn->connected(); } else { WriteLog(std::string("net: failed to accept client: " + err.message()), logtype::net); } accept_conn(); } network::tcp_client::tcp_client(asio::io_context &io_ctx) { conn = std::make_shared(io_ctx, true); auto tcpconn = std::static_pointer_cast(conn); asio::ip::tcp::endpoint endpoint( asio::ip::address::from_string(Global.network_conf.client_host), Global.network_conf.client_port); tcpconn->socket().open(endpoint.protocol()); tcpconn->socket().set_option(asio::ip::tcp::no_delay(true)); tcpconn->socket().async_connect(endpoint, std::bind(&tcp_client::handle_accept, this, std::placeholders::_1)); } void network::tcp_client::handle_accept(const asio::error_code &err) { if (!err) { conn->connected(); } else { WriteLog(std::string("net: failed to connect: " + err.message()), logtype::net); } }