#include "stdafx.h" #include "widgets/time.h" #include "simulationtime.h" #include "Globals.h" ui::time_panel::time_panel() : ui_panel(LOC_STR(time_window), false) { size.x = 450; } void ui::time_panel::render_contents() { ImGui::SliderFloat(LOC_STR(time_time), &time, 0.0f, 24.0f, "%.1f"); ImGui::SliderInt(LOC_STR(time_yearday), &yearday, 1, 365); ImGui::SliderFloat(LOC_STR(time_visibility), &fog, 50.0f, 3000.0f, "%.0f"); ImGui::SliderFloat(LOC_STR(time_weather), &overcast, 0.0f, 2.0f, "%.1f"); ImGui::SliderFloat(LOC_STR(time_temperature), &temperature, -20.0f, 40.0f, "%.0f"); if (ImGui::Button(LOC_STR(time_apply))) { m_relay.post(user_command::setdatetime, (double)yearday, time, 1, 0); m_relay.post(user_command::setweather, fog, overcast, 1, 0); m_relay.post(user_command::settemperature, temperature, 0.0, 1, 0); is_open = false; } } void ui::time_panel::open() { auto &data = simulation::Time.data(); time = (float)data.wHour + (float)data.wMinute / 60.0f; yearday = simulation::Time.year_day(); fog = Global.fFogEnd; overcast = Global.Overcast; temperature = Global.AirTemperature; is_open = true; }