/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "geometrybank.h" #include "openglgeometrybank.h" #include "sn_utils.h" #include "Logs.h" #include "Globals.h" namespace gfx { void basic_vertex::serialize( std::ostream &s ) const { sn_utils::ls_float32( s, position.x ); sn_utils::ls_float32( s, position.y ); sn_utils::ls_float32( s, position.z ); sn_utils::ls_float32( s, normal.x ); sn_utils::ls_float32( s, normal.y ); sn_utils::ls_float32( s, normal.z ); sn_utils::ls_float32( s, texture.x ); sn_utils::ls_float32( s, texture.y ); } void basic_vertex::deserialize( std::istream &s ) { position.x = sn_utils::ld_float32( s ); position.y = sn_utils::ld_float32( s ); position.z = sn_utils::ld_float32( s ); normal.x = sn_utils::ld_float32( s ); normal.y = sn_utils::ld_float32( s ); normal.z = sn_utils::ld_float32( s ); texture.x = sn_utils::ld_float32( s ); texture.y = sn_utils::ld_float32( s ); } // generic geometry bank class, allows storage, update and drawing of geometry chunks // creates a new geometry chunk of specified type from supplied vertex data. returns: handle to the chunk gfx::geometry_handle geometry_bank::create( gfx::vertex_array &Vertices, unsigned int const Type ) { if( true == Vertices.empty() ) { return { 0, 0 }; } m_chunks.emplace_back( Vertices, Type ); // NOTE: handle is effectively (index into chunk array + 1) this leaves value of 0 to serve as error/empty handle indication gfx::geometry_handle chunkhandle { 0, static_cast(m_chunks.size()) }; // template method implementation create_( chunkhandle ); // all done return chunkhandle; } // replaces data of specified chunk with the supplied vertex data, starting from specified offset bool geometry_bank::replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset ) { if( ( Geometry.chunk == 0 ) || ( Geometry.chunk > m_chunks.size() ) ) { return false; } auto &chunk = gfx::geometry_bank::chunk( Geometry ); if( ( Offset == 0 ) && ( Vertices.size() == chunk.vertices.size() ) ) { // check first if we can get away with a simple swap... chunk.vertices.swap( Vertices ); } else { // ...otherwise we need to do some legwork // NOTE: if the offset is larger than existing size of the chunk, it'll bridge the gap with 'blank' vertices // TBD: we could bail out with an error instead if such request occurs chunk.vertices.resize( Offset + Vertices.size(), gfx::basic_vertex() ); chunk.vertices.insert( std::end( chunk.vertices ), std::begin( Vertices ), std::end( Vertices ) ); } // template method implementation replace_( Geometry ); // all done return true; } // adds supplied vertex data at the end of specified chunk bool geometry_bank::append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) { if( ( Geometry.chunk == 0 ) || ( Geometry.chunk > m_chunks.size() ) ) { return false; } return replace( Vertices, Geometry, gfx::geometry_bank::chunk( Geometry ).vertices.size() ); } // draws geometry stored in specified chunk void geometry_bank::draw( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) { // template method implementation draw_( Geometry, Units, Streams ); } // frees subclass-specific resources associated with the bank, typically called when the bank wasn't in use for a period of time void geometry_bank::release() { // template method implementation release_(); } vertex_array const & geometry_bank::vertices( gfx::geometry_handle const &Geometry ) const { return geometry_bank::chunk( Geometry ).vertices; } // geometry bank manager, holds collection of geometry banks // performs a resource sweep void geometrybank_manager::update() { m_garbagecollector.sweep(); } // creates a new geometry bank. returns: handle to the bank or NULL gfx::geometrybank_handle geometrybank_manager::create_bank() { if( true == Global.bUseVBO ) { m_geometrybanks.emplace_back( std::make_shared(), std::chrono::steady_clock::time_point() ); } else { m_geometrybanks.emplace_back( std::make_shared(), std::chrono::steady_clock::time_point() ); } // NOTE: handle is effectively (index into chunk array + 1) this leaves value of 0 to serve as error/empty handle indication return { static_cast( m_geometrybanks.size() ), 0 }; } // creates a new geometry chunk of specified type from supplied vertex data, in specified bank. returns: handle to the chunk or NULL gfx::geometry_handle geometrybank_manager::create_chunk( gfx::vertex_array &Vertices, gfx::geometrybank_handle const &Geometry, int const Type ) { auto const newchunkhandle = bank( Geometry ).first->create( Vertices, Type ); if( newchunkhandle.chunk != 0 ) { return { Geometry.bank, newchunkhandle.chunk }; } else { return { 0, 0 }; } } // replaces data of specified chunk with the supplied vertex data, starting from specified offset bool geometrybank_manager::replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset ) { return bank( Geometry ).first->replace( Vertices, Geometry, Offset ); } // adds supplied vertex data at the end of specified chunk bool geometrybank_manager::append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) { return bank( Geometry ).first->append( Vertices, Geometry ); } // draws geometry stored in specified chunk void geometrybank_manager::draw( gfx::geometry_handle const &Geometry, unsigned int const Streams ) { if( Geometry == null_handle ) { return; } auto &bankrecord = bank( Geometry ); bankrecord.second = m_garbagecollector.timestamp(); bankrecord.first->draw( Geometry, m_units, Streams ); } // provides direct access to vertex data of specfied chunk gfx::vertex_array const & geometrybank_manager::vertices( gfx::geometry_handle const &Geometry ) const { return bank( Geometry ).first->vertices( Geometry ); } } // namespace gfx