/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once class opengl_skydome { public: // constructors opengl_skydome() = default; // destructor ~opengl_skydome(); // methods // updates data stores on the opengl end. NOTE: unbinds buffers void update(); // draws the skydome void render(); private: // members GLuint m_indexbuffer{ (GLuint)-1 }; // id of the buffer holding index data on the opengl end std::size_t m_indexcount { 0 }; GLuint m_vertexbuffer{ (GLuint)-1 }; // id of the buffer holding vertex data on the opengl end GLuint m_coloursbuffer{ (GLuint)-1 }; // id of the buffer holding colour data on the opengl end };