/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MdlMngrH #define MdlMngrH #include "Model3d.h" #include "usefull.h" class TMdlContainer { friend class TModelsManager; TMdlContainer() { Name = NULL; Model = NULL; }; ~TMdlContainer() { SafeDeleteArray(Name); SafeDelete(Model); }; TModel3d * LoadModel(char *newName, bool dynamic); TModel3d *Model; char *Name; }; class TModelsManager { // klasa statyczna, nie ma obiektu private: static TMdlContainer *Models; static int Count; static TModel3d * LoadModel(char *Name, bool dynamic); public: // TModelsManager(); // ~TModelsManager(); static void Init(); static void Free(); // McZapkie: dodalem sciezke, notabene Path!=Patch :) static TModel3d * GetModel(const char *Name, bool dynamic = false); }; //--------------------------------------------------------------------------- #endif