/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "editor/editorTrack.hpp" #include "editor/editorGeometry.hpp" #include "world/Track.h" #include "utilities/Globals.h" #include #include namespace { using geometry::arc_pieces; using geometry::bezier; using geometry::cross; using geometry::grade_of; using geometry::plan_distance; using geometry::plan_of; using geometry::reversed; using geometry::signed_angle; using geometry::straight_piece; std::vector scaled(segment_data const &Path, bool const Atend, double const Length, double const Original) { auto const &start{Path.points[segment_data::point::start]}; auto const &end{Path.points[segment_data::point::end]}; auto const scale{Length / std::max(Original, 1e-6)}; segment_data piece{Path}; piece.points[segment_data::point::end] = start + (end - start) * scale; piece.points[segment_data::point::control1] *= scale; piece.points[segment_data::point::control2] *= scale; piece.radius *= static_cast(scale); return {Atend ? piece : reversed(piece)}; } void spread_rolls(std::vector &Pieces, segment_data const &Path, double const Original, float const Radius) { double chainage{0.0}; for (auto &piece : Pieces) { auto const piecelength{bezier{piece}.plan_length()}; auto const from{static_cast(std::clamp(chainage / Original, 0.0, 1.0))}; auto const to{static_cast(std::clamp((chainage + piecelength) / Original, 0.0, 1.0))}; piece.rolls = {glm::mix(Path.rolls[0], Path.rolls[1], from), glm::mix(Path.rolls[0], Path.rolls[1], to)}; piece.radius = Radius; chainage += piecelength; } } } // namespace std::vector editor_track::stretched(segment_data const &Path, bool const Atend, double const Length) { auto const path{Atend ? Path : reversed(Path)}; bezier const curve{path}; auto const &start{path.points[segment_data::point::start]}; auto const &end{path.points[segment_data::point::end]}; auto const first{plan_of(curve.first(0.0))}; auto const last{plan_of(curve.first(1.0))}; if (glm::length(first) < 1e-9 || glm::length(last) < 1e-9) return {}; glm::dvec2 const direction{glm::normalize(first)}; auto const grade{grade_of(curve.first(0.0))}; auto const original{curve.plan_length()}; auto const turn{signed_angle(direction, glm::normalize(last))}; auto const lateral{cross(direction, plan_of(end - start))}; std::vector pieces; float radius{0.0f}; if (std::abs(turn) < 1e-4 && std::abs(lateral) < 0.01) pieces = straight_piece(start, direction, grade, Length); else { auto const arcradius{original / std::abs(turn)}; int const side{turn > 0.0 ? 1 : -1}; auto const arc{arc_pieces(start, direction, grade, arcradius, std::abs(turn), side)}; bool const circular{std::abs(turn) > 1e-4 && plan_distance(arc.back().points[segment_data::point::end], end) < 0.05 && plan_distance(arc.front().points[segment_data::point::start], start) < 1e-6}; if (false == circular) return scaled(path, Atend, Length, original); pieces = arc_pieces(start, direction, grade, arcradius, std::min(Length / arcradius, glm::radians(330.0)), side); radius = path.radius; } spread_rolls(pieces, path, original, radius); if (false == Atend) { std::reverse(pieces.begin(), pieces.end()); for (auto &piece : pieces) piece = reversed(piece); } return pieces; } std::optional editor_track::stretch_end(TTrack const &Track, point_ref const &Point) { if (Track.eType != tt_Normal || false == is_supported(Track) || Track.m_paths.empty()) return std::nullopt; auto const last{static_cast(Track.m_paths.size()) - 1}; if (false == Point.valid()) { bool const startfree{false == is_connected(Track, {0, point_kind::start})}; bool const endfree{false == is_connected(Track, {last, point_kind::end})}; bool const atend{endfree || false == startfree}; return path_end{atend ? last : 0, atend}; } if (false == is_end(Point.kind) || Point.path > last) return std::nullopt; auto const position{point_position(Track, Point)}; for (int i = 0; i <= last; ++i) if (i != Point.path && (plan_distance(Track.m_paths[i].points[segment_data::point::start], position) < geometry::same_point || plan_distance(Track.m_paths[i].points[segment_data::point::end], position) < geometry::same_point)) return std::nullopt; return path_end{Point.path, Point.kind == point_kind::end}; } std::pair editor_track::end_axis(segment_data const &Path, bool const Atend) { bezier const curve{Path}; auto const tangent{Atend ? curve.first(1.0) : -curve.first(0.0)}; return {Path.points[Atend ? segment_data::point::end : segment_data::point::start], glm::length(tangent) > 1e-9 ? glm::normalize(tangent) : glm::dvec3{}}; } editor_track::point_ref editor_track::stretch_remap(point_ref Point, int const Path, std::size_t const Pieces) { if (false == Point.valid() || Point.path < Path) return Point; auto const extra{static_cast(Pieces) - 1}; if (Point.path > Path || Point.kind == point_kind::end || Point.kind == point_kind::control2) Point.path += extra; return Point; } std::size_t editor_track::driven_paths(TTrack const &Track) { return Track.eType == tt_Switch ? std::min(1, Track.m_paths.size()) : Track.m_paths.size(); } editor_track::middle_point editor_track::middle(TTrack const &Track) { auto const count{driven_paths(Track)}; double total{0.0}; for (std::size_t i = 0; i < count; ++i) total += bezier{Track.m_paths[i]}.plan_length(); middle_point result{Track.location(), {0.0, 0.0, 1.0}, total * 0.5}; double along{0.0}; for (std::size_t i = 0; i < count; ++i) { bezier const curve{Track.m_paths[i]}; auto const length{curve.plan_length()}; if (along + length >= result.chainage || i + 1 == count) { auto const t{curve.parameter(result.chainage - along)}; result.point = curve.point(t); result.tangent = curve.first(t); return result; } along += length; } return result; } double editor_track::joint_roll(TTrack const &Track, point_ref const &Point) { if (Point.path < 0 || Point.path >= static_cast(Track.m_paths.size())) return 0.0; auto const &path{Track.m_paths[Point.path]}; return Point.kind == point_kind::start ? path.rolls[0] : -path.rolls[1]; } void editor_track::roll_joined(TTrack &Other, point_ref const &Theirs, float const Roll) { auto &theirs{Other.m_paths[Theirs.path]}; if (Theirs.kind == point_kind::start) theirs.rolls[0] = -Roll; else theirs.rolls[1] = Roll; } void editor_track::match_rolls(TTrack const &Track, std::vector const &Joints) { for (auto const &joint : Joints) if (joint.own.path < static_cast(Track.m_paths.size()) && joint.theirs.path < static_cast(joint.other->m_paths.size())) roll_joined(*joint.other, joint.theirs, static_cast(joint_roll(Track, joint.own))); } glm::dvec3 editor_track::outward(TTrack const &Track, point_ref const &Point) { bezier const curve{Track.m_paths[Point.path]}; return Point.kind == point_kind::start ? -curve.first(0.0) : curve.first(1.0); } editor_track::point_ref editor_track::switch_main(TTrack const &Track, point_ref Point) { if (Track.eType == tt_Switch && Point.valid() && Point.path > 0) Point.path = 0; return Point; } glm::dvec3 editor_track::control_vector(TTrack const &Track, point_ref const &Control) { return point_position(Track, Control) - point_position(Track, end_of(Control)); } std::optional editor_track::drive_spot_of(TTrack const &Switch) { if (Switch.eType != tt_Switch || Switch.m_paths.size() < 2) return std::nullopt; auto const &main{Switch.m_paths[0]}; auto const &diverging{Switch.m_paths[1]}; auto const start{main.points[segment_data::point::start]}; auto const &control{main.points[segment_data::point::control1]}; auto const along{control != glm::dvec3{} ? control : main.points[segment_data::point::end] - start}; auto heading{plan_of(along)}; if (glm::length(heading) < 1e-9) return std::nullopt; heading = glm::normalize(heading); glm::dvec2 const right{-heading.y, heading.x}; drive_spot spot; spot.rightswitch = glm::dot(plan_of(diverging.points[segment_data::point::end] - start), right) > 0.0; spot.location = start; auto const yaw{glm::degrees(std::atan2(heading.x, heading.y))}; spot.yaw = yaw < 0.0 ? yaw + 360.0 : yaw; auto const run{glm::length(plan_of(along))}; auto const roll{static_cast(main.rolls[0])}; spot.tilt = {-glm::degrees(std::atan(along.y / run)), roll}; if (Global.bRollFix) spot.location.y += 0.75 * std::abs(std::sin(glm::radians(roll))); return spot; } double editor_track::straight_axis::along(glm::dvec3 const &Point) const { return glm::dot(plan_of(Point - origin), direction); } double editor_track::straight_axis::lateral(glm::dvec3 const &Point) const { return std::abs(cross(direction, plan_of(Point - origin))); } std::optional editor_track::main_axis(TTrack const &Switch) { if (Switch.m_paths.empty()) return std::nullopt; auto const &main{Switch.m_paths.front()}; auto const origin{main.points[segment_data::point::start]}; auto const axis{plan_of(main.points[segment_data::point::end] - origin)}; auto const length{glm::length(axis)}; if (length < 1e-3) return std::nullopt; return straight_axis{origin, axis / length, length}; } std::vector editor_track::slid(TTrack const &Switch, double const Distance) { if (Switch.m_paths.empty()) return {}; auto const &main{Switch.m_paths.front()}; auto const run{main.points[segment_data::point::end] - main.points[segment_data::point::start]}; auto const planlength{glm::length(plan_of(run))}; if (planlength < 1e-3) return {}; auto const shift{run * (Distance / planlength)}; auto paths{Switch.m_paths}; for (auto &path : paths) { path.points[segment_data::point::start] += shift; path.points[segment_data::point::end] += shift; } return paths; } void editor_track::edit::capture(TTrack &Track) { if (std::find(changed.begin(), changed.end(), &Track) != changed.end()) return; states.emplace_back(&Track, editor_track::capture(Track)); changed.push_back(&Track); }