version: '{build}' branches: except: - master - dp image: Visual Studio 2015 clone_depth: 1 build_script: - cmd: >- cd builds cmake_win32.bat cd build_win32 cmake --build . --config RelWithDebInfo cd .. cmake_win64.bat cd build_win64 cmake --build . --config RelWithDebInfo cd .. 7z a symbols.zip build_win32/RelWithDebInfo/eu07++ng.pdb build_win64/RelWithDebInfo/eu07++ng.pdb test: off deploy: off artifacts: - path: builds/build_win32/RelWithDebInfo/eu07++ng.exe name: release_win32 - path: builds/build_win64/RelWithDebInfo/eu07++ng.exe name: release_win64 - path: shaders name: shaders type: zip - path: builds/symbols.zip name: symbols cache: - builds/deps_win -> builds/download_windeps.bat