/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //--------------------------------------------------------------------------- #pragma once #include "Model3d.h" #include "Float3d.h" class TSky { private: TModel3d *mdCloud; public: TSky(); ~TSky(); void Init(); void Render( float3 const &Tint = float3(1.0f, 1.0f, 1.0f) ); }; //---------------------------------------------------------------------------