/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include "uilayer.h" #include "Classes.h" class itemproperties_panel : public ui_panel { public: itemproperties_panel( std::string const &Name, bool const Isopen ) : ui_panel( Name, Isopen ) {} void update( scene::basic_node const *Node ); void render() override; };