/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include "stdafx.h" #include #include #include #include #include /*rozne takie duperele do operacji na stringach w paszczalu, pewnie w delfi sa lepsze*/ /*konwersja zmiennych na stringi, funkcje matematyczne, logiczne, lancuchowe, I/O etc*/ #define sign(x) ((x) < 0 ? -1 : ((x) > 0 ? 1 : 0)) #define DegToRad(a) ((M_PI / 180.0) * (a)) //(a) w nawiasie, bo może być dodawaniem #define RadToDeg(r) ((180.0 / M_PI) * (r)) #define szSceneryPath "scenery/" #define szTexturePath "textures/" #define szModelPath "models/" #define szDynamicPath "dynamic/" #define szSoundPath "sounds/" #define MAKE_ID4(a,b,c,d) (((std::uint32_t)(d)<<24)|((std::uint32_t)(c)<<16)|((std::uint32_t)(b)<<8)|(std::uint32_t)(a)) extern bool DebugModeFlag; extern bool FreeFlyModeFlag; extern bool EditorModeFlag; extern bool DebugCameraFlag; /*funkcje matematyczne*/ double Max0R(double x1, double x2); double Min0R(double x1, double x2); inline double Sign(double x) { return x >= 0 ? 1.0 : -1.0; } inline long Round(double const f) { return (long)(f + 0.5); //return lround(f); } double Random(double a, double b); inline double Random() { return Random(0.0,1.0); } inline double Random(double b) { return Random(0.0, b); } inline double BorlandTime() { auto timesinceepoch = std::time( nullptr ); return timesinceepoch / (24.0 * 60 * 60); /* // std alternative auto timesinceepoch = std::chrono::system_clock::now().time_since_epoch(); return std::chrono::duration_cast( timesinceepoch ).count() / (24.0 * 60 * 60); */ } std::string Now(); /*funkcje logiczne*/ inline bool TestFlag( int const Flag, int const Value ) { return ( ( Flag & Value ) == Value ); } bool SetFlag( int &Flag, int const Value); bool ClearFlag(int &Flag, int const Value); bool FuzzyLogic(double Test, double Threshold, double Probability); /*jesli Test>Threshold to losowanie*/ bool FuzzyLogicAI(double Test, double Threshold, double Probability); /*to samo ale zawsze niezaleznie od DebugFlag*/ /*operacje na stringach*/ std::string DUE(std::string s); /*Delete Until Equal sign*/ std::string DWE(std::string s); /*Delete While Equal sign*/ std::string ExchangeCharInString( std::string const &Source, char const From, char const To ); // zamienia jeden znak na drugi std::vector &Split(const std::string &s, char delim, std::vector &elems); std::vector Split(const std::string &s, char delim); //std::vector Split(const std::string &s); std::string to_string(int _Val); std::string to_string(unsigned int _Val); std::string to_string(int _Val, int precision); std::string to_string(int _Val, int precision, int width); std::string to_string(double _Val); std::string to_string(double _Val, int precision); std::string to_string(double _Val, int precision, int width); std::string to_hex_str( int const _Val, int const width = 4 ); inline std::string to_string(bool _Val) { return _Val == true ? "true" : "false"; } template std::string to_string( glm::tvec3 const &Value ) { return to_string( Value.x, 2 ) + ", " + to_string( Value.y, 2 ) + ", " + to_string( Value.z, 2 ); } template std::string to_string( glm::tvec4 const &Value, int const Width = 2 ) { return to_string( Value.x, Width ) + ", " + to_string( Value.y, Width ) + ", " + to_string( Value.z, Width ) + ", " + to_string( Value.w, Width ); } int stol_def(const std::string & str, const int & DefaultValue); std::string ToLower(std::string const &text); std::string ToUpper(std::string const &text); // replaces polish letters with basic ascii void win1250_to_ascii( std::string &Input ); // TODO: unify with win1250_to_ascii() std::string Bezogonkow( std::string str, bool _ = false ); inline std::string extract_value( std::string const &Key, std::string const &Input ) { // NOTE, HACK: the leading space allows to uniformly look for " variable=" substring std::string const input { " " + Input }; std::string value; auto lookup = input.find( " " + Key + "=" ); if( lookup != std::string::npos ) { value = input.substr( input.find_first_not_of( ' ', lookup + Key.size() + 2 ) ); lookup = value.find( ' ' ); if( lookup != std::string::npos ) { // trim everything past the value value.erase( lookup ); } } return value; } template bool extract_value( Type_ &Variable, std::string const &Key, std::string const &Input, std::string const &Default ) { auto value = extract_value( Key, Input ); if( false == value.empty() ) { // set the specified variable to retrieved value std::stringstream converter; converter << value; converter >> Variable; return true; // located the variable } else { // set the variable to provided default value if( false == Default.empty() ) { std::stringstream converter; converter << Default; converter >> Variable; } return false; // couldn't locate the variable in provided input } } template <> bool extract_value( bool &Variable, std::string const &Key, std::string const &Input, std::string const &Default ); bool FileExists( std::string const &Filename ); // returns time of last modification for specified file std::time_t last_modified( std::string const &Filename ); // potentially erases file extension from provided file name. returns: true if extension was removed, false otherwise bool erase_extension( std::string &Filename ); // potentially replaces backward slashes in provided file path with unix-compatible forward slashes void replace_slashes( std::string &Filename ); template void SafeDelete( Type_ &Pointer ) { delete Pointer; Pointer = nullptr; } template void SafeDeleteArray( Type_ &Pointer ) { delete[] Pointer; Pointer = nullptr; } template Type_ clamp( Type_ const Value, Type_ const Min, Type_ const Max ) { Type_ value = Value; if( value < Min ) { value = Min; } if( value > Max ) { value = Max; } return value; } // keeps the provided value in specified range 0-Range, as if the range was circular buffer template Type_ clamp_circular( Type_ Value, Type_ const Range = static_cast(360) ) { Value -= Range * (int)( Value / Range ); // clamp the range to 0-360 if( Value < Type_(0) ) Value += Range; return Value; } template Type_ min_speed( Type_ const Left, Type_ const Right ) { return std::min( ( Left != -1 ? Left : std::numeric_limits::max() ), ( Right != -1 ? Right : std::numeric_limits::max() ) ); } template Type_ interpolate( Type_ const &First, Type_ const &Second, float const Factor ) { return ( First * ( 1.0f - Factor ) ) + ( Second * Factor ); } template Type_ interpolate( Type_ const &First, Type_ const &Second, double const Factor ) { return ( First * ( 1.0 - Factor ) ) + ( Second * Factor ); } // tests whether provided points form a degenerate triangle template bool degenerate( VecType_ const &Vertex1, VecType_ const &Vertex2, VecType_ const &Vertex3 ) { // degenerate( A, B, C, minarea ) = ( ( B - A ).cross( C - A ) ).lengthSquared() < ( 4.0f * minarea * minarea ); return ( glm::length2( glm::cross( Vertex2 - Vertex1, Vertex3 - Vertex1 ) ) == 0.0 ); } // calculates bounding box for provided set of points template void bounding_box( VecType_ &Mincorner, VecType_ &Maxcorner, Iterator_ First, Iterator_ Last ) { Mincorner = VecType_( std::numeric_limits::max() ); Maxcorner = VecType_( std::numeric_limits::lowest() ); std::for_each( First, Last, [&]( typename Iterator_::value_type &point ) { Mincorner = glm::min( Mincorner, VecType_{ point } ); Maxcorner = glm::max( Maxcorner, VecType_{ point } ); } ); } // finds point on specified segment closest to specified point in 3d space. returns: point on segment as value in range 0-1 where 0 = start and 1 = end of the segment template typename VecType_::value_type nearest_segment_point( VecType_ const &Segmentstart, VecType_ const &Segmentend, VecType_ const &Point ) { auto const v = Segmentend - Segmentstart; auto const w = Point - Segmentstart; auto const c1 = glm::dot( w, v ); if( c1 <= 0.0 ) { return 0.0; } auto const c2 = glm::dot( v, v ); if( c2 <= c1 ) { return 1.0; } return c1 / c2; } //---------------------------------------------------------------------------