/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include "application/uilayer.h" #include "editor/editorGeoMap.hpp" #include #include #include #include namespace ui { class scenerywizard_panel : public ui_panel { public: scenerywizard_panel(); ~scenerywizard_panel() override; void render_contents() override; private: void render_form(); void pick(glm::dvec2 const &Point); bool create_scenery(); editor_map m_map; bool m_realistic{true}; char m_filename[64]{}; char m_title[128]{}; char m_latlon[64]{}; std::string m_status; }; } // namespace ui